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======================
Writing an ALSA Driver
======================
:Author: Takashi Iwai <[email protected]>
Preface
=======
This document describes how to write an `ALSA (Advanced Linux Sound
Architecture) <http://www.alsa-project.org/>`__ driver. The document
focuses mainly on PCI soundcards. In the case of other device types, the
API might be different, too. However, at least the ALSA kernel API is
consistent, and therefore it would be still a bit help for writing them.
This document targets people who already have enough C language skills
and have basic linux kernel programming knowledge. This document doesn't
explain the general topic of linux kernel coding and doesn't cover
low-level driver implementation details. It only describes the standard
way to write a PCI sound driver on ALSA.
File Tree Structure
===================
General
-------
The file tree structure of ALSA driver is depicted below::
sound
/core
/oss
/seq
/oss
/include
/drivers
/mpu401
/opl3
/i2c
/synth
/emux
/pci
/(cards)
/isa
/(cards)
/arm
/ppc
/sparc
/usb
/pcmcia /(cards)
/soc
/oss
core directory
--------------
This directory contains the middle layer which is the heart of ALSA
drivers. In this directory, the native ALSA modules are stored. The
sub-directories contain different modules and are dependent upon the
kernel config.
core/oss
~~~~~~~~
The code for OSS PCM and mixer emulation modules is stored in this
directory. The OSS rawmidi emulation is included in the ALSA rawmidi
code since it's quite small. The sequencer code is stored in
``core/seq/oss`` directory (see `below <core/seq/oss_>`__).
core/seq
~~~~~~~~
This directory and its sub-directories are for the ALSA sequencer. This
directory contains the sequencer core and primary sequencer modules such
as snd-seq-midi, snd-seq-virmidi, etc. They are compiled only when
``CONFIG_SND_SEQUENCER`` is set in the kernel config.
core/seq/oss
~~~~~~~~~~~~
This contains the OSS sequencer emulation code.
include directory
-----------------
This is the place for the public header files of ALSA drivers, which are
to be exported to user-space, or included by several files in different
directories. Basically, the private header files should not be placed in
this directory, but you may still find files there, due to historical
reasons :)
drivers directory
-----------------
This directory contains code shared among different drivers on different
architectures. They are hence supposed not to be architecture-specific.
For example, the dummy PCM driver and the serial MIDI driver are found
in this directory. In the sub-directories, there is code for components
which are independent from bus and cpu architectures.
drivers/mpu401
~~~~~~~~~~~~~~
The MPU401 and MPU401-UART modules are stored here.
drivers/opl3 and opl4
~~~~~~~~~~~~~~~~~~~~~
The OPL3 and OPL4 FM-synth stuff is found here.
i2c directory
-------------
This contains the ALSA i2c components.
Although there is a standard i2c layer on Linux, ALSA has its own i2c
code for some cards, because the soundcard needs only a simple operation
and the standard i2c API is too complicated for such a purpose.
synth directory
---------------
This contains the synth middle-level modules.
So far, there is only Emu8000/Emu10k1 synth driver under the
``synth/emux`` sub-directory.
pci directory
-------------
This directory and its sub-directories hold the top-level card modules
for PCI soundcards and the code specific to the PCI BUS.
The drivers compiled from a single file are stored directly in the pci
directory, while the drivers with several source files are stored on
their own sub-directory (e.g. emu10k1, ice1712).
isa directory
-------------
This directory and its sub-directories hold the top-level card modules
for ISA soundcards.
arm, ppc, and sparc directories
-------------------------------
They are used for top-level card modules which are specific to one of
these architectures.
usb directory
-------------
This directory contains the USB-audio driver.
The USB MIDI driver is integrated in the usb-audio driver.
pcmcia directory
----------------
The PCMCIA, especially PCCard drivers will go here. CardBus drivers will
be in the pci directory, because their API is identical to that of
standard PCI cards.
soc directory
-------------
This directory contains the codes for ASoC (ALSA System on Chip)
layer including ASoC core, codec and machine drivers.
oss directory
-------------
This contains OSS/Lite code.
At the time of writing, all code has been removed except for dmasound
on m68k.
Basic Flow for PCI Drivers
==========================
Outline
-------
The minimum flow for PCI soundcards is as follows:
- define the PCI ID table (see the section `PCI Entries`_).
- create ``probe`` callback.
- create ``remove`` callback.
- create a struct pci_driver structure
containing the three pointers above.
- create an ``init`` function just calling the
:c:func:`pci_register_driver()` to register the pci_driver
table defined above.
- create an ``exit`` function to call the
:c:func:`pci_unregister_driver()` function.
Full Code Example
-----------------
The code example is shown below. Some parts are kept unimplemented at
this moment but will be filled in the next sections. The numbers in the
comment lines of the :c:func:`snd_mychip_probe()` function refer
to details explained in the following section.
::
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <sound/core.h>
#include <sound/initval.h>
/* module parameters (see "Module Parameters") */
/* SNDRV_CARDS: maximum number of cards supported by this module */
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;
static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;
static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;
/* definition of the chip-specific record */
struct mychip {
struct snd_card *card;
/* the rest of the implementation will be in section
* "PCI Resource Management"
*/
};
/* chip-specific destructor
* (see "PCI Resource Management")
*/
static int snd_mychip_free(struct mychip *chip)
{
.... /* will be implemented later... */
}
/* component-destructor
* (see "Management of Cards and Components")
*/
static int snd_mychip_dev_free(struct snd_device *device)
{
return snd_mychip_free(device->device_data);
}
/* chip-specific constructor
* (see "Management of Cards and Components")
*/
static int snd_mychip_create(struct snd_card *card,
struct pci_dev *pci,
struct mychip **rchip)
{
struct mychip *chip;
int err;
static const struct snd_device_ops ops = {
.dev_free = snd_mychip_dev_free,
};
*rchip = NULL;
/* check PCI availability here
* (see "PCI Resource Management")
*/
....
/* allocate a chip-specific data with zero filled */
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
if (chip == NULL)
return -ENOMEM;
chip->card = card;
/* rest of initialization here; will be implemented
* later, see "PCI Resource Management"
*/
....
err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
if (err < 0) {
snd_mychip_free(chip);
return err;
}
*rchip = chip;
return 0;
}
/* constructor -- see "Driver Constructor" sub-section */
static int snd_mychip_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
static int dev;
struct snd_card *card;
struct mychip *chip;
int err;
/* (1) */
if (dev >= SNDRV_CARDS)
return -ENODEV;
if (!enable[dev]) {
dev++;
return -ENOENT;
}
/* (2) */
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
if (err < 0)
return err;
/* (3) */
err = snd_mychip_create(card, pci, &chip);
if (err < 0)
goto error;
/* (4) */
strcpy(card->driver, "My Chip");
strcpy(card->shortname, "My Own Chip 123");
sprintf(card->longname, "%s at 0x%lx irq %i",
card->shortname, chip->port, chip->irq);
/* (5) */
.... /* implemented later */
/* (6) */
err = snd_card_register(card);
if (err < 0)
goto error;
/* (7) */
pci_set_drvdata(pci, card);
dev++;
return 0;
error:
snd_card_free(card);
return err;
}
/* destructor -- see the "Destructor" sub-section */
static void snd_mychip_remove(struct pci_dev *pci)
{
snd_card_free(pci_get_drvdata(pci));
}
Driver Constructor
------------------
The real constructor of PCI drivers is the ``probe`` callback. The
``probe`` callback and other component-constructors which are called
from the ``probe`` callback cannot be used with the ``__init`` prefix
because any PCI device could be a hotplug device.
In the ``probe`` callback, the following scheme is often used.
1) Check and increment the device index.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
static int dev;
....
if (dev >= SNDRV_CARDS)
return -ENODEV;
if (!enable[dev]) {
dev++;
return -ENOENT;
}
where ``enable[dev]`` is the module option.
Each time the ``probe`` callback is called, check the availability of
the device. If not available, simply increment the device index and
return. dev will be incremented also later (`step 7
<7) Set the PCI driver data and return zero._>`__).
2) Create a card instance
~~~~~~~~~~~~~~~~~~~~~~~~~
::
struct snd_card *card;
int err;
....
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
The details will be explained in the section `Management of Cards and
Components`_.
3) Create a main component
~~~~~~~~~~~~~~~~~~~~~~~~~~
In this part, the PCI resources are allocated::
struct mychip *chip;
....
err = snd_mychip_create(card, pci, &chip);
if (err < 0)
goto error;
The details will be explained in the section `PCI Resource
Management`_.
When something goes wrong, the probe function needs to deal with the
error. In this example, we have a single error handling path placed
at the end of the function::
error:
snd_card_free(card);
return err;
Since each component can be properly freed, the single
:c:func:`snd_card_free()` call should suffice in most cases.
4) Set the driver ID and name strings.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
strcpy(card->driver, "My Chip");
strcpy(card->shortname, "My Own Chip 123");
sprintf(card->longname, "%s at 0x%lx irq %i",
card->shortname, chip->port, chip->irq);
The driver field holds the minimal ID string of the chip. This is used
by alsa-lib's configurator, so keep it simple but unique. Even the
same driver can have different driver IDs to distinguish the
functionality of each chip type.
The shortname field is a string shown as more verbose name. The longname
field contains the information shown in ``/proc/asound/cards``.
5) Create other components, such as mixer, MIDI, etc.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here you define the basic components such as `PCM <PCM Interface_>`__,
mixer (e.g. `AC97 <API for AC97 Codec_>`__), MIDI (e.g.
`MPU-401 <MIDI (MPU401-UART) Interface_>`__), and other interfaces.
Also, if you want a `proc file <Proc Interface_>`__, define it here,
too.
6) Register the card instance.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
err = snd_card_register(card);
if (err < 0)
goto error;
Will be explained in the section `Management of Cards and
Components`_, too.
7) Set the PCI driver data and return zero.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
pci_set_drvdata(pci, card);
dev++;
return 0;
In the above, the card record is stored. This pointer is used in the
remove callback and power-management callbacks, too.
Destructor
----------
The destructor, the remove callback, simply releases the card instance.
Then the ALSA middle layer will release all the attached components
automatically.
It would be typically just calling :c:func:`snd_card_free()`::
static void snd_mychip_remove(struct pci_dev *pci)
{
snd_card_free(pci_get_drvdata(pci));
}
The above code assumes that the card pointer is set to the PCI driver
data.
Header Files
------------
For the above example, at least the following include files are
necessary::
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <sound/core.h>
#include <sound/initval.h>
where the last one is necessary only when module options are defined
in the source file. If the code is split into several files, the files
without module options don't need them.
In addition to these headers, you'll need ``<linux/interrupt.h>`` for
interrupt handling, and ``<linux/io.h>`` for I/O access. If you use the
:c:func:`mdelay()` or :c:func:`udelay()` functions, you'll need
to include ``<linux/delay.h>`` too.
The ALSA interfaces like the PCM and control APIs are defined in other
``<sound/xxx.h>`` header files. They have to be included after
``<sound/core.h>``.
Management of Cards and Components
==================================
Card Instance
-------------
For each soundcard, a “card” record must be allocated.
A card record is the headquarters of the soundcard. It manages the whole
list of devices (components) on the soundcard, such as PCM, mixers,
MIDI, synthesizer, and so on. Also, the card record holds the ID and the
name strings of the card, manages the root of proc files, and controls
the power-management states and hotplug disconnections. The component
list on the card record is used to manage the correct release of
resources at destruction.
As mentioned above, to create a card instance, call
:c:func:`snd_card_new()`::
struct snd_card *card;
int err;
err = snd_card_new(&pci->dev, index, id, module, extra_size, &card);
The function takes six arguments: the parent device pointer, the
card-index number, the id string, the module pointer (usually
``THIS_MODULE``), the size of extra-data space, and the pointer to
return the card instance. The extra_size argument is used to allocate
card->private_data for the chip-specific data. Note that these data are
allocated by :c:func:`snd_card_new()`.
The first argument, the pointer of struct device, specifies the parent
device. For PCI devices, typically ``&pci->`` is passed there.
Components
----------
After the card is created, you can attach the components (devices) to
the card instance. In an ALSA driver, a component is represented as a
struct snd_device object. A component
can be a PCM instance, a control interface, a raw MIDI interface, etc.
Each such instance has one component entry.
A component can be created via the :c:func:`snd_device_new()`
function::
snd_device_new(card, SNDRV_DEV_XXX, chip, &ops);
This takes the card pointer, the device-level (``SNDRV_DEV_XXX``), the
data pointer, and the callback pointers (``&ops``). The device-level
defines the type of components and the order of registration and
de-registration. For most components, the device-level is already
defined. For a user-defined component, you can use
``SNDRV_DEV_LOWLEVEL``.
This function itself doesn't allocate the data space. The data must be
allocated manually beforehand, and its pointer is passed as the
argument. This pointer (``chip`` in the above example) is used as the
identifier for the instance.
Each pre-defined ALSA component such as AC97 and PCM calls
:c:func:`snd_device_new()` inside its constructor. The destructor
for each component is defined in the callback pointers. Hence, you don't
need to take care of calling a destructor for such a component.
If you wish to create your own component, you need to set the destructor
function to the dev_free callback in the ``ops``, so that it can be
released automatically via :c:func:`snd_card_free()`. The next
example will show an implementation of chip-specific data.
Chip-Specific Data
------------------
Chip-specific information, e.g. the I/O port address, its resource
pointer, or the irq number, is stored in the chip-specific record::
struct mychip {
....
};
In general, there are two ways of allocating the chip record.
1. Allocating via :c:func:`snd_card_new()`.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As mentioned above, you can pass the extra-data-length to the 5th
argument of :c:func:`snd_card_new()`, e.g.::
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
sizeof(struct mychip), &card);
struct mychip is the type of the chip record.
In return, the allocated record can be accessed as
::
struct mychip *chip = card->private_data;
With this method, you don't have to allocate twice. The record is
released together with the card instance.
2. Allocating an extra device.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After allocating a card instance via :c:func:`snd_card_new()`
(with ``0`` on the 4th arg), call :c:func:`kzalloc()`::
struct snd_card *card;
struct mychip *chip;
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
.....
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
The chip record should have the field to hold the card pointer at least,
::
struct mychip {
struct snd_card *card;
....
};
Then, set the card pointer in the returned chip instance::
chip->card = card;
Next, initialize the fields, and register this chip record as a
low-level device with a specified ``ops``::
static const struct snd_device_ops ops = {
.dev_free = snd_mychip_dev_free,
};
....
snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
:c:func:`snd_mychip_dev_free()` is the device-destructor
function, which will call the real destructor::
static int snd_mychip_dev_free(struct snd_device *device)
{
return snd_mychip_free(device->device_data);
}
where :c:func:`snd_mychip_free()` is the real destructor.
The demerit of this method is the obviously larger amount of code.
The merit is, however, that you can trigger your own callback at
registering and disconnecting the card via a setting in snd_device_ops.
About registering and disconnecting the card, see the subsections
below.
Registration and Release
------------------------
After all components are assigned, register the card instance by calling
:c:func:`snd_card_register()`. Access to the device files is
enabled at this point. That is, before
:c:func:`snd_card_register()` is called, the components are safely
inaccessible from external side. If this call fails, exit the probe
function after releasing the card via :c:func:`snd_card_free()`.
For releasing the card instance, you can call simply
:c:func:`snd_card_free()`. As mentioned earlier, all components
are released automatically by this call.
For a device which allows hotplugging, you can use
:c:func:`snd_card_free_when_closed()`. This one will postpone
the destruction until all devices are closed.
PCI Resource Management
=======================
Full Code Example
-----------------
In this section, we'll complete the chip-specific constructor,
destructor and PCI entries. Example code is shown first, below::
struct mychip {
struct snd_card *card;
struct pci_dev *pci;
unsigned long port;
int irq;
};
static int snd_mychip_free(struct mychip *chip)
{
/* disable hardware here if any */
.... /* (not implemented in this document) */
/* release the irq */
if (chip->irq >= 0)
free_irq(chip->irq, chip);
/* release the I/O ports & memory */
pci_release_regions(chip->pci);
/* disable the PCI entry */
pci_disable_device(chip->pci);
/* release the data */
kfree(chip);
return 0;
}
/* chip-specific constructor */
static int snd_mychip_create(struct snd_card *card,
struct pci_dev *pci,
struct mychip **rchip)
{
struct mychip *chip;
int err;
static const struct snd_device_ops ops = {
.dev_free = snd_mychip_dev_free,
};
*rchip = NULL;
/* initialize the PCI entry */
err = pci_enable_device(pci);
if (err < 0)
return err;
/* check PCI availability (28bit DMA) */
if (pci_set_dma_mask(pci, DMA_BIT_MASK(28)) < 0 ||
pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(28)) < 0) {
printk(KERN_ERR "error to set 28bit mask DMA\n");
pci_disable_device(pci);
return -ENXIO;
}
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
if (chip == NULL) {
pci_disable_device(pci);
return -ENOMEM;
}
/* initialize the stuff */
chip->card = card;
chip->pci = pci;
chip->irq = -1;
/* (1) PCI resource allocation */
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
pci_disable_device(pci);
return err;
}
chip->port = pci_resource_start(pci, 0);
if (request_irq(pci->irq, snd_mychip_interrupt,
IRQF_SHARED, KBUILD_MODNAME, chip)) {
printk(KERN_ERR "cannot grab irq %d\n", pci->irq);
snd_mychip_free(chip);
return -EBUSY;
}
chip->irq = pci->irq;
card->sync_irq = chip->irq;
/* (2) initialization of the chip hardware */
.... /* (not implemented in this document) */
err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
if (err < 0) {
snd_mychip_free(chip);
return err;
}
*rchip = chip;
return 0;
}
/* PCI IDs */
static struct pci_device_id snd_mychip_ids[] = {
{ PCI_VENDOR_ID_FOO, PCI_DEVICE_ID_BAR,
PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0, },
....
{ 0, }
};
MODULE_DEVICE_TABLE(pci, snd_mychip_ids);
/* pci_driver definition */
static struct pci_driver driver = {
.name = KBUILD_MODNAME,
.id_table = snd_mychip_ids,
.probe = snd_mychip_probe,
.remove = snd_mychip_remove,
};
/* module initialization */
static int __init alsa_card_mychip_init(void)
{
return pci_register_driver(&driver);
}
/* module clean up */
static void __exit alsa_card_mychip_exit(void)
{
pci_unregister_driver(&driver);
}
module_init(alsa_card_mychip_init)
module_exit(alsa_card_mychip_exit)
EXPORT_NO_SYMBOLS; /* for old kernels only */
Some Hafta's
------------
The allocation of PCI resources is done in the ``probe`` function, and
usually an extra :c:func:`xxx_create()` function is written for this
purpose.
In the case of PCI devices, you first have to call the
:c:func:`pci_enable_device()` function before allocating
resources. Also, you need to set the proper PCI DMA mask to limit the
accessed I/O range. In some cases, you might need to call
:c:func:`pci_set_master()` function, too.
Suppose a 28bit mask, the code to be added would look like::
err = pci_enable_device(pci);
if (err < 0)
return err;
if (pci_set_dma_mask(pci, DMA_BIT_MASK(28)) < 0 ||
pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(28)) < 0) {
printk(KERN_ERR "error to set 28bit mask DMA\n");
pci_disable_device(pci);
return -ENXIO;
}
Resource Allocation
-------------------
The allocation of I/O ports and irqs is done via standard kernel
functions. These resources must be released in the destructor
function (see below).
Now assume that the PCI device has an I/O port with 8 bytes and an
interrupt. Then struct mychip will have the
following fields::
struct mychip {
struct snd_card *card;
unsigned long port;
int irq;
};
For an I/O port (and also a memory region), you need to have the
resource pointer for the standard resource management. For an irq, you
have to keep only the irq number (integer). But you need to initialize
this number to -1 before actual allocation, since irq 0 is valid. The
port address and its resource pointer can be initialized as null by
:c:func:`kzalloc()` automatically, so you don't have to take care of
resetting them.
The allocation of an I/O port is done like this::
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
pci_disable_device(pci);
return err;
}
chip->port = pci_resource_start(pci, 0);
It will reserve the I/O port region of 8 bytes of the given PCI device.
The returned value, ``chip->res_port``, is allocated via
:c:func:`kmalloc()` by :c:func:`request_region()`. The pointer
must be released via :c:func:`kfree()`, but there is a problem with
this. This issue will be explained later.
The allocation of an interrupt source is done like this::
if (request_irq(pci->irq, snd_mychip_interrupt,
IRQF_SHARED, KBUILD_MODNAME, chip)) {
printk(KERN_ERR "cannot grab irq %d\n", pci->irq);
snd_mychip_free(chip);
return -EBUSY;
}
chip->irq = pci->irq;
where :c:func:`snd_mychip_interrupt()` is the interrupt handler
defined `later <PCM Interrupt Handler_>`__. Note that
``chip->irq`` should be defined only when :c:func:`request_irq()`
succeeded.
On the PCI bus, interrupts can be shared. Thus, ``IRQF_SHARED`` is used
as the interrupt flag of :c:func:`request_irq()`.
The last argument of :c:func:`request_irq()` is the data pointer
passed to the interrupt handler. Usually, the chip-specific record is
used for that, but you can use what you like, too.
I won't give details about the interrupt handler at this point, but at
least its appearance can be explained now. The interrupt handler looks
usually as follows::
static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)
{
struct mychip *chip = dev_id;
....
return IRQ_HANDLED;
}
After requesting the IRQ, you can passed it to ``card->sync_irq``
field::
card->irq = chip->irq;
This allows the PCM core to automatically call
:c:func:`synchronize_irq()` at the right time, like before ``hw_free``.
See the later section `sync_stop callback`_ for details.
Now let's write the corresponding destructor for the resources above.
The role of destructor is simple: disable the hardware (if already
activated) and release the resources. So far, we have no hardware part,
so the disabling code is not written here.
To release the resources, the “check-and-release” method is a safer way.
For the interrupt, do like this::
if (chip->irq >= 0)
free_irq(chip->irq, chip);
Since the irq number can start from 0, you should initialize
``chip->irq`` with a negative value (e.g. -1), so that you can check
the validity of the irq number as above.
When you requested I/O ports or memory regions via
:c:func:`pci_request_region()` or
:c:func:`pci_request_regions()` like in this example, release the
resource(s) using the corresponding function,
:c:func:`pci_release_region()` or
:c:func:`pci_release_regions()`::
pci_release_regions(chip->pci);
When you requested manually via :c:func:`request_region()` or
:c:func:`request_mem_region()`, you can release it via
:c:func:`release_resource()`. Suppose that you keep the resource
pointer returned from :c:func:`request_region()` in
chip->res_port, the release procedure looks like::
release_and_free_resource(chip->res_port);
Don't forget to call :c:func:`pci_disable_device()` before the
end.
And finally, release the chip-specific record::
kfree(chip);
We didn't implement the hardware disabling part above. If you
need to do this, please note that the destructor may be called even
before the initialization of the chip is completed. It would be better
to have a flag to skip hardware disabling if the hardware was not
initialized yet.
When the chip-data is assigned to the card using
:c:func:`snd_device_new()` with ``SNDRV_DEV_LOWLELVEL``, its
destructor is called last. That is, it is assured that all other
components like PCMs and controls have already been released. You don't
have to stop PCMs, etc. explicitly, but just call low-level hardware
stopping.
The management of a memory-mapped region is almost as same as the
management of an I/O port. You'll need two fields as follows::
struct mychip {
....
unsigned long iobase_phys;
void __iomem *iobase_virt;
};
and the allocation would look like below::
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
return err;
}
chip->iobase_phys = pci_resource_start(pci, 0);
chip->iobase_virt = ioremap(chip->iobase_phys,
pci_resource_len(pci, 0));
and the corresponding destructor would be::
static int snd_mychip_free(struct mychip *chip)
{
....
if (chip->iobase_virt)
iounmap(chip->iobase_virt);
....
pci_release_regions(chip->pci);
....
}
Of course, a modern way with :c:func:`pci_iomap()` will make things a
bit easier, too::
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
return err;
}
chip->iobase_virt = pci_iomap(pci, 0, 0);
which is paired with :c:func:`pci_iounmap()` at destructor.
PCI Entries
-----------
So far, so good. Let's finish the missing PCI stuff. At first, we need a
struct pci_device_id table for
this chipset. It's a table of PCI vendor/device ID number, and some
masks.
For example::
static struct pci_device_id snd_mychip_ids[] = {
{ PCI_VENDOR_ID_FOO, PCI_DEVICE_ID_BAR,
PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0, },
....
{ 0, }
};
MODULE_DEVICE_TABLE(pci, snd_mychip_ids);
The first and second fields of the struct pci_device_id are the vendor
and device IDs. If you have no reason to filter the matching devices, you can
leave the remaining fields as above. The last field of the
struct pci_device_id contains private data for this entry. You can specify
any value here, for example, to define specific operations for supported
device IDs. Such an example is found in the intel8x0 driver.
The last entry of this list is the terminator. You must specify this
all-zero entry.
Then, prepare the struct pci_driver
record::
static struct pci_driver driver = {
.name = KBUILD_MODNAME,
.id_table = snd_mychip_ids,
.probe = snd_mychip_probe,
.remove = snd_mychip_remove,
};
The ``probe`` and ``remove`` functions have already been defined in
the previous sections. The ``name`` field is the name string of this
device. Note that you must not use slashes (“/”) in this string.
And at last, the module entries::
static int __init alsa_card_mychip_init(void)
{
return pci_register_driver(&driver);
}
static void __exit alsa_card_mychip_exit(void)
{
pci_unregister_driver(&driver);
}
module_init(alsa_card_mychip_init)
module_exit(alsa_card_mychip_exit)
Note that these module entries are tagged with ``__init`` and ``__exit``
prefixes.
That's all!
PCM Interface
=============
General
-------
The PCM middle layer of ALSA is quite powerful and it is only necessary
for each driver to implement the low-level functions to access its
hardware.
To access the PCM layer, you need to include ``<sound/pcm.h>``
first. In addition, ``<sound/pcm_params.h>`` might be needed if you
access some functions related with hw_param.
Each card device can have up to four PCM instances. A PCM instance
corresponds to a PCM device file. The limitation of number of instances
comes only from the available bit size of Linux' device numbers.
Once 64bit device numbers are used, we'll have more PCM instances
available.
A PCM instance consists of PCM playback and capture streams, and each
PCM stream consists of one or more PCM substreams. Some soundcards
support multiple playback functions. For example, emu10k1 has a PCM
playback of 32 stereo substreams. In this case, at each open, a free
substream is (usually) automatically chosen and opened. Meanwhile, when
only one substream exists and it was already opened, a subsequent open
will either block or error with ``EAGAIN`` according to the file open
mode. But you don't have to care about such details in your driver. The
PCM middle layer will take care of such work.
Full Code Example
-----------------
The example code below does not include any hardware access routines but
shows only the skeleton, how to build up the PCM interfaces::
#include <sound/pcm.h>
....
/* hardware definition */
static struct snd_pcm_hardware snd_mychip_playback_hw = {
.info = (SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_8000_48000,
.rate_min = 8000,
.rate_max = 48000,
.channels_min = 2,
.channels_max = 2,
.buffer_bytes_max = 32768,
.period_bytes_min = 4096,
.period_bytes_max = 32768,
.periods_min = 1,
.periods_max = 1024,
};
/* hardware definition */
static struct snd_pcm_hardware snd_mychip_capture_hw = {
.info = (SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_8000_48000,
.rate_min = 8000,
.rate_max = 48000,
.channels_min = 2,
.channels_max = 2,
.buffer_bytes_max = 32768,
.period_bytes_min = 4096,
.period_bytes_max = 32768,
.periods_min = 1,
.periods_max = 1024,
};
/* open callback */
static int snd_mychip_playback_open(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
runtime->hw = snd_mychip_playback_hw;
/* more hardware-initialization will be done here */
....
return 0;
}
/* close callback */
static int snd_mychip_playback_close(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
/* the hardware-specific codes will be here */
....
return 0;
}
/* open callback */
static int snd_mychip_capture_open(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
runtime->hw = snd_mychip_capture_hw;
/* more hardware-initialization will be done here */
....
return 0;
}
/* close callback */
static int snd_mychip_capture_close(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
/* the hardware-specific codes will be here */
....
return 0;
}
/* hw_params callback */
static int snd_mychip_pcm_hw_params(struct snd_pcm_substream *substream,
struct snd_pcm_hw_params *hw_params)
{
/* the hardware-specific codes will be here */
....
return 0;
}
/* hw_free callback */
static int snd_mychip_pcm_hw_free(struct snd_pcm_substream *substream)
{
/* the hardware-specific codes will be here */
....
return 0;
}
/* prepare callback */
static int snd_mychip_pcm_prepare(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
/* set up the hardware with the current configuration
* for example...
*/
mychip_set_sample_format(chip, runtime->format);
mychip_set_sample_rate(chip, runtime->rate);
mychip_set_channels(chip, runtime->channels);
mychip_set_dma_setup(chip, runtime->dma_addr,
chip->buffer_size,
chip->period_size);
return 0;
}
/* trigger callback */
static int snd_mychip_pcm_trigger(struct snd_pcm_substream *substream,
int cmd)
{
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
/* do something to start the PCM engine */
....
break;
case SNDRV_PCM_TRIGGER_STOP:
/* do something to stop the PCM engine */
....
break;
default:
return -EINVAL;
}
}
/* pointer callback */
static snd_pcm_uframes_t
snd_mychip_pcm_pointer(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
unsigned int current_ptr;
/* get the current hardware pointer */
current_ptr = mychip_get_hw_pointer(chip);
return current_ptr;
}
/* operators */
static struct snd_pcm_ops snd_mychip_playback_ops = {
.open = snd_mychip_playback_open,
.close = snd_mychip_playback_close,
.hw_params = snd_mychip_pcm_hw_params,
.hw_free = snd_mychip_pcm_hw_free,
.prepare = snd_mychip_pcm_prepare,
.trigger = snd_mychip_pcm_trigger,
.pointer = snd_mychip_pcm_pointer,
};
/* operators */
static struct snd_pcm_ops snd_mychip_capture_ops = {
.open = snd_mychip_capture_open,
.close = snd_mychip_capture_close,
.hw_params = snd_mychip_pcm_hw_params,
.hw_free = snd_mychip_pcm_hw_free,
.prepare = snd_mychip_pcm_prepare,
.trigger = snd_mychip_pcm_trigger,
.pointer = snd_mychip_pcm_pointer,
};
/*
* definitions of capture are omitted here...
*/
/* create a pcm device */
static int snd_mychip_new_pcm(struct mychip *chip)
{
struct snd_pcm *pcm;
int err;
err = snd_pcm_new(chip->card, "My Chip", 0, 1, 1, &pcm);
if (err < 0)
return err;
pcm->private_data = chip;
strcpy(pcm->name, "My Chip");
chip->pcm = pcm;
/* set operators */
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
&snd_mychip_playback_ops);
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
&snd_mychip_capture_ops);
/* pre-allocation of buffers */
/* NOTE: this may fail */
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&chip->pci->dev,
64*1024, 64*1024);
return 0;
}
PCM Constructor
---------------
A PCM instance is allocated by the :c:func:`snd_pcm_new()`
function. It would be better to create a constructor for the PCM, namely::
static int snd_mychip_new_pcm(struct mychip *chip)
{
struct snd_pcm *pcm;
int err;
err = snd_pcm_new(chip->card, "My Chip", 0, 1, 1, &pcm);
if (err < 0)
return err;
pcm->private_data = chip;
strcpy(pcm->name, "My Chip");
chip->pcm = pcm;
...
return 0;
}
The :c:func:`snd_pcm_new()` function takes six arguments. The
first argument is the card pointer to which this PCM is assigned, and
the second is the ID string.
The third argument (``index``, 0 in the above) is the index of this new
PCM. It begins from zero. If you create more than one PCM instances,
specify the different numbers in this argument. For example, ``index =
1`` for the second PCM device.
The fourth and fifth arguments are the number of substreams for playback
and capture, respectively. Here 1 is used for both arguments. When no
playback or capture substreams are available, pass 0 to the
corresponding argument.
If a chip supports multiple playbacks or captures, you can specify more
numbers, but they must be handled properly in open/close, etc.
callbacks. When you need to know which substream you are referring to,
then it can be obtained from struct snd_pcm_substream data passed to each
callback as follows::
struct snd_pcm_substream *substream;
int index = substream->number;
After the PCM is created, you need to set operators for each PCM stream::
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
&snd_mychip_playback_ops);
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
&snd_mychip_capture_ops);
The operators are defined typically like this::
static struct snd_pcm_ops snd_mychip_playback_ops = {
.open = snd_mychip_pcm_open,
.close = snd_mychip_pcm_close,
.hw_params = snd_mychip_pcm_hw_params,
.hw_free = snd_mychip_pcm_hw_free,
.prepare = snd_mychip_pcm_prepare,
.trigger = snd_mychip_pcm_trigger,
.pointer = snd_mychip_pcm_pointer,
};
All the callbacks are described in the Operators_ subsection.
After setting the operators, you probably will want to pre-allocate the
buffer and set up the managed allocation mode.
For that, simply call the following::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&chip->pci->dev,
64*1024, 64*1024);
It will allocate a buffer up to 64kB by default. Buffer management
details will be described in the later section `Buffer and Memory
Management`_.
Additionally, you can set some extra information for this PCM in
``pcm->info_flags``. The available values are defined as
``SNDRV_PCM_INFO_XXX`` in ``<sound/asound.h>``, which is used for the
hardware definition (described later). When your soundchip supports only
half-duplex, specify it like this::
pcm->info_flags = SNDRV_PCM_INFO_HALF_DUPLEX;
... And the Destructor?
-----------------------
The destructor for a PCM instance is not always necessary. Since the PCM
device will be released by the middle layer code automatically, you
don't have to call the destructor explicitly.
The destructor would be necessary if you created special records
internally and needed to release them. In such a case, set the
destructor function to ``pcm->private_free``::
static void mychip_pcm_free(struct snd_pcm *pcm)
{
struct mychip *chip = snd_pcm_chip(pcm);
/* free your own data */
kfree(chip->my_private_pcm_data);
/* do what you like else */
....
}
static int snd_mychip_new_pcm(struct mychip *chip)
{
struct snd_pcm *pcm;
....
/* allocate your own data */
chip->my_private_pcm_data = kmalloc(...);
/* set the destructor */
pcm->private_data = chip;
pcm->private_free = mychip_pcm_free;
....
}
Runtime Pointer - The Chest of PCM Information
----------------------------------------------
When the PCM substream is opened, a PCM runtime instance is allocated
and assigned to the substream. This pointer is accessible via
``substream->runtime``. This runtime pointer holds most information you
need to control the PCM: a copy of hw_params and sw_params
configurations, the buffer pointers, mmap records, spinlocks, etc.
The definition of runtime instance is found in ``<sound/pcm.h>``. Here
is the relevant part of this file::
struct _snd_pcm_runtime {
/* -- Status -- */
struct snd_pcm_substream *trigger_master;
snd_timestamp_t trigger_tstamp; /* trigger timestamp */
int overrange;
snd_pcm_uframes_t avail_max;
snd_pcm_uframes_t hw_ptr_base; /* Position at buffer restart */
snd_pcm_uframes_t hw_ptr_interrupt; /* Position at interrupt time*/
/* -- HW params -- */
snd_pcm_access_t access; /* access mode */
snd_pcm_format_t format; /* SNDRV_PCM_FORMAT_* */
snd_pcm_subformat_t subformat; /* subformat */
unsigned int rate; /* rate in Hz */
unsigned int channels; /* channels */
snd_pcm_uframes_t period_size; /* period size */
unsigned int periods; /* periods */
snd_pcm_uframes_t buffer_size; /* buffer size */
unsigned int tick_time; /* tick time */
snd_pcm_uframes_t min_align; /* Min alignment for the format */
size_t byte_align;
unsigned int frame_bits;
unsigned int sample_bits;
unsigned int info;
unsigned int rate_num;
unsigned int rate_den;
/* -- SW params -- */
struct timespec tstamp_mode; /* mmap timestamp is updated */
unsigned int period_step;
unsigned int sleep_min; /* min ticks to sleep */
snd_pcm_uframes_t start_threshold;
/*
* The following two thresholds alleviate playback buffer underruns; when
* hw_avail drops below the threshold, the respective action is triggered:
*/
snd_pcm_uframes_t stop_threshold; /* - stop playback */
snd_pcm_uframes_t silence_threshold; /* - pre-fill buffer with silence */
snd_pcm_uframes_t silence_size; /* max size of silence pre-fill; when >= boundary,
* fill played area with silence immediately */
snd_pcm_uframes_t boundary; /* pointers wrap point */
/* internal data of auto-silencer */
snd_pcm_uframes_t silence_start; /* starting pointer to silence area */
snd_pcm_uframes_t silence_filled; /* size filled with silence */
snd_pcm_sync_id_t sync; /* hardware synchronization ID */
/* -- mmap -- */
volatile struct snd_pcm_mmap_status *status;
volatile struct snd_pcm_mmap_control *control;
atomic_t mmap_count;
/* -- locking / scheduling -- */
spinlock_t lock;
wait_queue_head_t sleep;
struct timer_list tick_timer;
struct fasync_struct *fasync;
/* -- private section -- */
void *private_data;
void (*private_free)(struct snd_pcm_runtime *runtime);
/* -- hardware description -- */
struct snd_pcm_hardware hw;
struct snd_pcm_hw_constraints hw_constraints;
/* -- timer -- */
unsigned int timer_resolution; /* timer resolution */
/* -- DMA -- */
unsigned char *dma_area; /* DMA area */
dma_addr_t dma_addr; /* physical bus address (not accessible from main CPU) */
size_t dma_bytes; /* size of DMA area */
struct snd_dma_buffer *dma_buffer_p; /* allocated buffer */
#if defined(CONFIG_SND_PCM_OSS) || defined(CONFIG_SND_PCM_OSS_MODULE)
/* -- OSS things -- */
struct snd_pcm_oss_runtime oss;
#endif
};
For the operators (callbacks) of each sound driver, most of these
records are supposed to be read-only. Only the PCM middle-layer changes
/ updates them. The exceptions are the hardware description (hw) DMA
buffer information and the private data. Besides, if you use the
standard managed buffer allocation mode, you don't need to set the
DMA buffer information by yourself.
In the sections below, important records are explained.
Hardware Description
~~~~~~~~~~~~~~~~~~~~
The hardware descriptor (struct snd_pcm_hardware) contains the definitions of
the fundamental hardware configuration. Above all, you'll need to define this
in the `PCM open callback`_. Note that the runtime instance holds a copy of
the descriptor, not a pointer to the existing descriptor. That is,
in the open callback, you can modify the copied descriptor
(``runtime->hw``) as you need. For example, if the maximum number of
channels is 1 only on some chip models, you can still use the same
hardware descriptor and change the channels_max later::
struct snd_pcm_runtime *runtime = substream->runtime;
...
runtime->hw = snd_mychip_playback_hw; /* common definition */
if (chip->model == VERY_OLD_ONE)
runtime->hw.channels_max = 1;
Typically, you'll have a hardware descriptor as below::
static struct snd_pcm_hardware snd_mychip_playback_hw = {
.info = (SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_8000_48000,
.rate_min = 8000,
.rate_max = 48000,
.channels_min = 2,
.channels_max = 2,
.buffer_bytes_max = 32768,
.period_bytes_min = 4096,
.period_bytes_max = 32768,
.periods_min = 1,
.periods_max = 1024,
};
- The ``info`` field contains the type and capabilities of this
PCM. The bit flags are defined in ``<sound/asound.h>`` as
``SNDRV_PCM_INFO_XXX``. Here, at least, you have to specify whether
mmap is supported and which interleaving formats are
supported. When the hardware supports mmap, add the
``SNDRV_PCM_INFO_MMAP`` flag here. When the hardware supports the
interleaved or the non-interleaved formats, the
``SNDRV_PCM_INFO_INTERLEAVED`` or ``SNDRV_PCM_INFO_NONINTERLEAVED``
flag must be set, respectively. If both are supported, you can set
both, too.
In the above example, ``MMAP_VALID`` and ``BLOCK_TRANSFER`` are
specified for the OSS mmap mode. Usually both are set. Of course,
``MMAP_VALID`` is set only if mmap is really supported.
The other possible flags are ``SNDRV_PCM_INFO_PAUSE`` and
``SNDRV_PCM_INFO_RESUME``. The ``PAUSE`` bit means that the PCM
supports the “pause” operation, while the ``RESUME`` bit means that
the PCM supports the full “suspend/resume” operation. If the
``PAUSE`` flag is set, the ``trigger`` callback below must handle
the corresponding (pause push/release) commands. The suspend/resume
trigger commands can be defined even without the ``RESUME``
flag. See the `Power Management`_ section for details.
When the PCM substreams can be synchronized (typically,
synchronized start/stop of a playback and a capture stream), you
can give ``SNDRV_PCM_INFO_SYNC_START``, too. In this case, you'll
need to check the linked-list of PCM substreams in the trigger
callback. This will be described in a later section.
- The ``formats`` field contains the bit-flags of supported formats
(``SNDRV_PCM_FMTBIT_XXX``). If the hardware supports more than one
format, give all or'ed bits. In the example above, the signed 16bit
little-endian format is specified.
- The ``rates`` field contains the bit-flags of supported rates
(``SNDRV_PCM_RATE_XXX``). When the chip supports continuous rates,
pass the ``CONTINUOUS`` bit additionally. The pre-defined rate bits
are provided only for typical rates. If your chip supports
unconventional rates, you need to add the ``KNOT`` bit and set up
the hardware constraint manually (explained later).
- ``rate_min`` and ``rate_max`` define the minimum and maximum sample
rate. This should correspond somehow to ``rates`` bits.
- ``channels_min`` and ``channels_max`` define, as you might have already
expected, the minimum and maximum number of channels.
- ``buffer_bytes_max`` defines the maximum buffer size in
bytes. There is no ``buffer_bytes_min`` field, since it can be
calculated from the minimum period size and the minimum number of
periods. Meanwhile, ``period_bytes_min`` and ``period_bytes_max``
define the minimum and maximum size of the period in bytes.
``periods_max`` and ``periods_min`` define the maximum and minimum
number of periods in the buffer.
The “period” is a term that corresponds to a fragment in the OSS
world. The period defines the point at which a PCM interrupt is
generated. This point strongly depends on the hardware. Generally,
a smaller period size will give you more interrupts, which results
in being able to fill/drain the buffer more timely. In the case of
capture, this size defines the input latency. On the other hand,
the whole buffer size defines the output latency for the playback
direction.
- There is also a field ``fifo_size``. This specifies the size of the
hardware FIFO, but currently it is neither used by the drivers nor
in the alsa-lib. So, you can ignore this field.
PCM Configurations
~~~~~~~~~~~~~~~~~~
Ok, let's go back again to the PCM runtime records. The most
frequently referred records in the runtime instance are the PCM
configurations. The PCM configurations are stored in the runtime
instance after the application sends ``hw_params`` data via
alsa-lib. There are many fields copied from hw_params and sw_params
structs. For example, ``format`` holds the format type chosen by the
application. This field contains the enum value
``SNDRV_PCM_FORMAT_XXX``.
One thing to be noted is that the configured buffer and period sizes
are stored in “frames” in the runtime. In the ALSA world, ``1 frame =
channels \* samples-size``. For conversion between frames and bytes,
you can use the :c:func:`frames_to_bytes()` and
:c:func:`bytes_to_frames()` helper functions::
period_bytes = frames_to_bytes(runtime, runtime->period_size);
Also, many software parameters (sw_params) are stored in frames, too.
Please check the type of the field. ``snd_pcm_uframes_t`` is for
frames as unsigned integer while ``snd_pcm_sframes_t`` is for
frames as signed integer.
DMA Buffer Information
~~~~~~~~~~~~~~~~~~~~~~
The DMA buffer is defined by the following four fields: ``dma_area``,
``dma_addr``, ``dma_bytes`` and ``dma_private``. ``dma_area``
holds the buffer pointer (the logical address). You can call
:c:func:`memcpy()` from/to this pointer. Meanwhile, ``dma_addr`` holds
the physical address of the buffer. This field is specified only when
the buffer is a linear buffer. ``dma_bytes`` holds the size of the
buffer in bytes. ``dma_private`` is used for the ALSA DMA allocator.
If you use either the managed buffer allocation mode or the standard
API function :c:func:`snd_pcm_lib_malloc_pages()` for allocating the buffer,
these fields are set by the ALSA middle layer, and you should *not*
change them by yourself. You can read them but not write them. On the
other hand, if you want to allocate the buffer by yourself, you'll
need to manage it in the hw_params callback. At least, ``dma_bytes`` is
mandatory. ``dma_area`` is necessary when the buffer is mmapped. If
your driver doesn't support mmap, this field is not
necessary. ``dma_addr`` is also optional. You can use dma_private as
you like, too.
Running Status
~~~~~~~~~~~~~~
The running status can be referred via ``runtime->status``. This is
a pointer to a struct snd_pcm_mmap_status record.
For example, you can get the current
DMA hardware pointer via ``runtime->status->hw_ptr``.
The DMA application pointer can be referred via ``runtime->control``,
which points to a struct snd_pcm_mmap_control record.
However, accessing this value directly is not recommended.
Private Data
~~~~~~~~~~~~
You can allocate a record for the substream and store it in
``runtime->private_data``. Usually, this is done in the `PCM open
callback`_. Don't mix this with ``pcm->private_data``. The
``pcm->private_data`` usually points to the chip instance assigned
statically at creation time of the PCM device, while
``runtime->private_data``
points to a dynamic data structure created in the PCM open
callback::
static int snd_xxx_open(struct snd_pcm_substream *substream)
{
struct my_pcm_data *data;
....
data = kmalloc(sizeof(*data), GFP_KERNEL);
substream->runtime->private_data = data;
....
}
The allocated object must be released in the `close callback`_.
Operators
---------
OK, now let me give details about each PCM callback (``ops``). In
general, every callback must return 0 if successful, or a negative
error number such as ``-EINVAL``. To choose an appropriate error
number, it is advised to check what value other parts of the kernel
return when the same kind of request fails.
Each callback function takes at least one argument containing a
struct snd_pcm_substream pointer. To retrieve the chip
record from the given substream instance, you can use the following
macro::
int xxx(...) {
struct mychip *chip = snd_pcm_substream_chip(substream);
....
}
The macro reads ``substream->private_data``, which is a copy of
``pcm->private_data``. You can override the former if you need to
assign different data records per PCM substream. For example, the
cmi8330 driver assigns different ``private_data`` for playback and
capture directions, because it uses two different codecs (SB- and
AD-compatible) for different directions.
PCM open callback
~~~~~~~~~~~~~~~~~
::
static int snd_xxx_open(struct snd_pcm_substream *substream);
This is called when a PCM substream is opened.
At least, here you have to initialize the ``runtime->hw``
record. Typically, this is done like this::
static int snd_xxx_open(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
runtime->hw = snd_mychip_playback_hw;
return 0;
}
where ``snd_mychip_playback_hw`` is the pre-defined hardware
description.
You can allocate private data in this callback, as described in the
`Private Data`_ section.
If the hardware configuration needs more constraints, set the hardware
constraints here, too. See Constraints_ for more details.
close callback
~~~~~~~~~~~~~~
::
static int snd_xxx_close(struct snd_pcm_substream *substream);
Obviously, this is called when a PCM substream is closed.
Any private instance for a PCM substream allocated in the ``open``
callback will be released here::
static int snd_xxx_close(struct snd_pcm_substream *substream)
{
....
kfree(substream->runtime->private_data);
....
}
ioctl callback
~~~~~~~~~~~~~~
This is used for any special call to PCM ioctls. But usually you can
leave it NULL, then the PCM core calls the generic ioctl callback
function :c:func:`snd_pcm_lib_ioctl()`. If you need to deal with a
unique setup of channel info or reset procedure, you can pass your own
callback function here.
hw_params callback
~~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_hw_params(struct snd_pcm_substream *substream,
struct snd_pcm_hw_params *hw_params);
This is called when the hardware parameters (``hw_params``) are set up
by the application, that is, once when the buffer size, the period
size, the format, etc. are defined for the PCM substream.
Many hardware setups should be done in this callback, including the
allocation of buffers.
Parameters to be initialized are retrieved by the
:c:func:`params_xxx()` macros.
When you choose managed buffer allocation mode for the substream,
a buffer is already allocated before this callback gets
called. Alternatively, you can call a helper function below for
allocating the buffer::
snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
:c:func:`snd_pcm_lib_malloc_pages()` is available only when the
DMA buffers have been pre-allocated. See the section `Buffer Types`_
for more details.
Note that this one and the ``prepare`` callback may be called multiple
times per initialization. For example, the OSS emulation may call these
callbacks at each change via its ioctl.
Thus, you need to be careful not to allocate the same buffers many
times, which will lead to memory leaks! Calling the helper function
above many times is OK. It will release the previous buffer
automatically when it was already allocated.
Another note is that this callback is non-atomic (schedulable) by
default, i.e. when no ``nonatomic`` flag set. This is important,
because the ``trigger`` callback is atomic (non-schedulable). That is,
mutexes or any schedule-related functions are not available in the
``trigger`` callback. Please see the subsection Atomicity_ for
details.
hw_free callback
~~~~~~~~~~~~~~~~~
::
static int snd_xxx_hw_free(struct snd_pcm_substream *substream);
This is called to release the resources allocated via
``hw_params``.
This function is always called before the close callback is called.
Also, the callback may be called multiple times, too. Keep track
whether each resource was already released.
When you have chosen managed buffer allocation mode for the PCM
substream, the allocated PCM buffer will be automatically released
after this callback gets called. Otherwise you'll have to release the
buffer manually. Typically, when the buffer was allocated from the
pre-allocated pool, you can use the standard API function
:c:func:`snd_pcm_lib_malloc_pages()` like::
snd_pcm_lib_free_pages(substream);
prepare callback
~~~~~~~~~~~~~~~~
::
static int snd_xxx_prepare(struct snd_pcm_substream *substream);
This callback is called when the PCM is “prepared”. You can set the
format type, sample rate, etc. here. The difference from ``hw_params``
is that the ``prepare`` callback will be called each time
:c:func:`snd_pcm_prepare()` is called, i.e. when recovering after
underruns, etc.
Note that this callback is non-atomic. You can use
schedule-related functions safely in this callback.
In this and the following callbacks, you can refer to the values via
the runtime record, ``substream->runtime``. For example, to get the
current rate, format or channels, access to ``runtime->rate``,
``runtime->format`` or ``runtime->channels``, respectively. The
physical address of the allocated buffer is set to
``runtime->dma_area``. The buffer and period sizes are in
``runtime->buffer_size`` and ``runtime->period_size``, respectively.
Be careful that this callback will be called many times at each setup,
too.
trigger callback
~~~~~~~~~~~~~~~~
::
static int snd_xxx_trigger(struct snd_pcm_substream *substream, int cmd);
This is called when the PCM is started, stopped or paused.
The action is specified in the second argument, ``SNDRV_PCM_TRIGGER_XXX``
defined in ``<sound/pcm.h>``. At least, the ``START``
and ``STOP`` commands must be defined in this callback::
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
/* do something to start the PCM engine */
break;
case SNDRV_PCM_TRIGGER_STOP:
/* do something to stop the PCM engine */
break;
default:
return -EINVAL;
}
When the PCM supports the pause operation (given in the info field of
the hardware table), the ``PAUSE_PUSH`` and ``PAUSE_RELEASE`` commands
must be handled here, too. The former is the command to pause the PCM,
and the latter to restart the PCM again.
When the PCM supports the suspend/resume operation, regardless of full
or partial suspend/resume support, the ``SUSPEND`` and ``RESUME``
commands must be handled, too. These commands are issued when the
power-management status is changed. Obviously, the ``SUSPEND`` and
``RESUME`` commands suspend and resume the PCM substream, and usually,
they are identical to the ``STOP`` and ``START`` commands, respectively.
See the `Power Management`_ section for details.
As mentioned, this callback is atomic by default unless the ``nonatomic``
flag set, and you cannot call functions which may sleep. The
``trigger`` callback should be as minimal as possible, just really
triggering the DMA. The other stuff should be initialized in
``hw_params`` and ``prepare`` callbacks properly beforehand.
sync_stop callback
~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_sync_stop(struct snd_pcm_substream *substream);
This callback is optional, and NULL can be passed. It's called after
the PCM core stops the stream, before it changes the stream state via
``prepare``, ``hw_params`` or ``hw_free``.
Since the IRQ handler might be still pending, we need to wait until
the pending task finishes before moving to the next step; otherwise it
might lead to a crash due to resource conflicts or access to freed
resources. A typical behavior is to call a synchronization function
like :c:func:`synchronize_irq()` here.
For the majority of drivers that need only a call of
:c:func:`synchronize_irq()`, there is a simpler setup, too.
While keeping the ``sync_stop`` PCM callback NULL, the driver can set
the ``card->sync_irq`` field to the returned interrupt number after
requesting an IRQ, instead. Then PCM core will call
:c:func:`synchronize_irq()` with the given IRQ appropriately.
If the IRQ handler is released by the card destructor, you don't need
to clear ``card->sync_irq``, as the card itself is being released.
So, usually you'll need to add just a single line for assigning
``card->sync_irq`` in the driver code unless the driver re-acquires
the IRQ. When the driver frees and re-acquires the IRQ dynamically
(e.g. for suspend/resume), it needs to clear and re-set
``card->sync_irq`` again appropriately.
pointer callback
~~~~~~~~~~~~~~~~
::
static snd_pcm_uframes_t snd_xxx_pointer(struct snd_pcm_substream *substream)
This callback is called when the PCM middle layer inquires the current
hardware position in the buffer. The position must be returned in
frames, ranging from 0 to ``buffer_size - 1``.
This is usually called from the buffer-update routine in the PCM
middle layer, which is invoked when :c:func:`snd_pcm_period_elapsed()`
is called by the interrupt routine. Then the PCM middle layer updates
the position and calculates the available space, and wakes up the
sleeping poll threads, etc.
This callback is also atomic by default.
copy and fill_silence ops
~~~~~~~~~~~~~~~~~~~~~~~~~
These callbacks are not mandatory, and can be omitted in most cases.
These callbacks are used when the hardware buffer cannot be in the
normal memory space. Some chips have their own buffer in the hardware
which is not mappable. In such a case, you have to transfer the data
manually from the memory buffer to the hardware buffer. Or, if the
buffer is non-contiguous on both physical and virtual memory spaces,
these callbacks must be defined, too.
If these two callbacks are defined, copy and set-silence operations
are done by them. The details will be described in the later section
`Buffer and Memory Management`_.
ack callback
~~~~~~~~~~~~
This callback is also not mandatory. This callback is called when the
``appl_ptr`` is updated in read or write operations. Some drivers like
emu10k1-fx and cs46xx need to track the current ``appl_ptr`` for the
internal buffer, and this callback is useful only for such a purpose.
The callback function may return 0 or a negative error. When the
return value is ``-EPIPE``, PCM core treats that as a buffer XRUN,
and changes the state to ``SNDRV_PCM_STATE_XRUN`` automatically.
This callback is atomic by default.
page callback
~~~~~~~~~~~~~
This callback is optional too. The mmap calls this callback to get the
page fault address.
You need no special callback for the standard SG-buffer or vmalloc-
buffer. Hence this callback should be rarely used.
mmap callback
~~~~~~~~~~~~~
This is another optional callback for controlling mmap behavior.
When defined, the PCM core calls this callback when a page is
memory-mapped, instead of using the standard helper.
If you need special handling (due to some architecture or
device-specific issues), implement everything here as you like.
PCM Interrupt Handler
---------------------
The remainder of the PCM stuff is the PCM interrupt handler. The role
of the PCM
interrupt handler in the sound driver is to update the buffer position
and to tell the PCM middle layer when the buffer position goes across
the specified period boundary. To inform about this, call the
:c:func:`snd_pcm_period_elapsed()` function.
There are several ways sound chips can generate interrupts.
Interrupts at the period (fragment) boundary
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is the most frequently found type: the hardware generates an
interrupt at each period boundary. In this case, you can call
:c:func:`snd_pcm_period_elapsed()` at each interrupt.
:c:func:`snd_pcm_period_elapsed()` takes the substream pointer as
its argument. Thus, you need to keep the substream pointer accessible
from the chip instance. For example, define ``substream`` field in the
chip record to hold the current running substream pointer, and set the
pointer value at ``open`` callback (and reset at ``close`` callback).
If you acquire a spinlock in the interrupt handler, and the lock is used
in other PCM callbacks, too, then you have to release the lock before
calling :c:func:`snd_pcm_period_elapsed()`, because
:c:func:`snd_pcm_period_elapsed()` calls other PCM callbacks
inside.
Typical code would look like::
static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)
{
struct mychip *chip = dev_id;
spin_lock(&chip->lock);
....
if (pcm_irq_invoked(chip)) {
/* call updater, unlock before it */
spin_unlock(&chip->lock);
snd_pcm_period_elapsed(chip->substream);
spin_lock(&chip->lock);
/* acknowledge the interrupt if necessary */
}
....
spin_unlock(&chip->lock);
return IRQ_HANDLED;
}
Also, when the device can detect a buffer underrun/overrun, the driver
can notify the XRUN status to the PCM core by calling
:c:func:`snd_pcm_stop_xrun()`. This function stops the stream and sets
the PCM state to ``SNDRV_PCM_STATE_XRUN``. Note that it must be called
outside the PCM stream lock, hence it can't be called from the atomic
callback.
High frequency timer interrupts
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This happens when the hardware doesn't generate interrupts at the period
boundary but issues timer interrupts at a fixed timer rate (e.g. es1968
or ymfpci drivers). In this case, you need to check the current hardware
position and accumulate the processed sample length at each interrupt.
When the accumulated size exceeds the period size, call
:c:func:`snd_pcm_period_elapsed()` and reset the accumulator.
Typical code would look as follows::
static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)
{
struct mychip *chip = dev_id;
spin_lock(&chip->lock);
....
if (pcm_irq_invoked(chip)) {
unsigned int last_ptr, size;
/* get the current hardware pointer (in frames) */
last_ptr = get_hw_ptr(chip);
/* calculate the processed frames since the
* last update
*/
if (last_ptr < chip->last_ptr)
size = runtime->buffer_size + last_ptr
- chip->last_ptr;
else
size = last_ptr - chip->last_ptr;
/* remember the last updated point */
chip->last_ptr = last_ptr;
/* accumulate the size */
chip->size += size;
/* over the period boundary? */
if (chip->size >= runtime->period_size) {
/* reset the accumulator */
chip->size %= runtime->period_size;
/* call updater */
spin_unlock(&chip->lock);
snd_pcm_period_elapsed(substream);
spin_lock(&chip->lock);
}
/* acknowledge the interrupt if necessary */
}
....
spin_unlock(&chip->lock);
return IRQ_HANDLED;
}
On calling :c:func:`snd_pcm_period_elapsed()`
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In both cases, even if more than one period has elapsed, you don't have
to call :c:func:`snd_pcm_period_elapsed()` many times. Call only
once. And the PCM layer will check the current hardware pointer and
update to the latest status.
Atomicity
---------
One of the most important (and thus difficult to debug) problems in
kernel programming are race conditions. In the Linux kernel, they are
usually avoided via spin-locks, mutexes or semaphores. In general, if a
race condition can happen in an interrupt handler, it has to be managed
atomically, and you have to use a spinlock to protect the critical
section. If the critical section is not in interrupt handler code and if
taking a relatively long time to execute is acceptable, you should use
mutexes or semaphores instead.
As already seen, some PCM callbacks are atomic and some are not. For
example, the ``hw_params`` callback is non-atomic, while the ``trigger``
callback is atomic. This means, the latter is called already in a
spinlock held by the PCM middle layer, the PCM stream lock. Please
take this atomicity into account when you choose a locking scheme in
the callbacks.
In the atomic callbacks, you cannot use functions which may call
:c:func:`schedule()` or go to :c:func:`sleep()`. Semaphores and
mutexes can sleep, and hence they cannot be used inside the atomic
callbacks (e.g. ``trigger`` callback). To implement some delay in such a
callback, please use :c:func:`udelay()` or :c:func:`mdelay()`.
All three atomic callbacks (trigger, pointer, and ack) are called with
local interrupts disabled.
However, it is possible to request all PCM operations to be non-atomic.
This assumes that all call sites are in
non-atomic contexts. For example, the function
:c:func:`snd_pcm_period_elapsed()` is called typically from the
interrupt handler. But, if you set up the driver to use a threaded
interrupt handler, this call can be in non-atomic context, too. In such
a case, you can set the ``nonatomic`` field of the struct snd_pcm object
after creating it. When this flag is set, mutex and rwsem are used internally
in the PCM core instead of spin and rwlocks, so that you can call all PCM
functions safely in a non-atomic
context.
Also, in some cases, you might need to call
:c:func:`snd_pcm_period_elapsed()` in the atomic context (e.g. the
period gets elapsed during ``ack`` or other callback). There is a
variant that can be called inside the PCM stream lock
:c:func:`snd_pcm_period_elapsed_under_stream_lock()` for that purpose,
too.
Constraints
-----------
Due to physical limitations, hardware is not infinitely configurable.
These limitations are expressed by setting constraints.
For example, in order to restrict the sample rates to some supported
values, use :c:func:`snd_pcm_hw_constraint_list()`. You need to
call this function in the open callback::
static unsigned int rates[] =
{4000, 10000, 22050, 44100};
static struct snd_pcm_hw_constraint_list constraints_rates = {
.count = ARRAY_SIZE(rates),
.list = rates,
.mask = 0,
};
static int snd_mychip_pcm_open(struct snd_pcm_substream *substream)
{
int err;
....
err = snd_pcm_hw_constraint_list(substream->runtime, 0,
SNDRV_PCM_HW_PARAM_RATE,
&constraints_rates);
if (err < 0)
return err;
....
}
There are many different constraints. Look at ``sound/pcm.h`` for a
complete list. You can even define your own constraint rules. For
example, let's suppose my_chip can manage a substream of 1 channel if
and only if the format is ``S16_LE``, otherwise it supports any format
specified in struct snd_pcm_hardware (or in any other
constraint_list). You can build a rule like this::
static int hw_rule_channels_by_format(struct snd_pcm_hw_params *params,
struct snd_pcm_hw_rule *rule)
{
struct snd_interval *c = hw_param_interval(params,
SNDRV_PCM_HW_PARAM_CHANNELS);
struct snd_mask *f = hw_param_mask(params, SNDRV_PCM_HW_PARAM_FORMAT);
struct snd_interval ch;
snd_interval_any(&ch);
if (f->bits[0] == SNDRV_PCM_FMTBIT_S16_LE) {
ch.min = ch.max = 1;
ch.integer = 1;
return snd_interval_refine(c, &ch);
}
return 0;
}
Then you need to call this function to add your rule::
snd_pcm_hw_rule_add(substream->runtime, 0, SNDRV_PCM_HW_PARAM_CHANNELS,
hw_rule_channels_by_format, NULL,
SNDRV_PCM_HW_PARAM_FORMAT, -1);
The rule function is called when an application sets the PCM format, and
it refines the number of channels accordingly. But an application may
set the number of channels before setting the format. Thus you also need
to define the inverse rule::
static int hw_rule_format_by_channels(struct snd_pcm_hw_params *params,
struct snd_pcm_hw_rule *rule)
{
struct snd_interval *c = hw_param_interval(params,
SNDRV_PCM_HW_PARAM_CHANNELS);
struct snd_mask *f = hw_param_mask(params, SNDRV_PCM_HW_PARAM_FORMAT);
struct snd_mask fmt;
snd_mask_any(&fmt); /* Init the struct */
if (c->min < 2) {
fmt.bits[0] &= SNDRV_PCM_FMTBIT_S16_LE;
return snd_mask_refine(f, &fmt);
}
return 0;
}
... and in the open callback::
snd_pcm_hw_rule_add(substream->runtime, 0, SNDRV_PCM_HW_PARAM_FORMAT,
hw_rule_format_by_channels, NULL,
SNDRV_PCM_HW_PARAM_CHANNELS, -1);
One typical usage of the hw constraints is to align the buffer size
with the period size. By default, ALSA PCM core doesn't enforce the
buffer size to be aligned with the period size. For example, it'd be
possible to have a combination like 256 period bytes with 999 buffer
bytes.
Many device chips, however, require the buffer to be a multiple of
periods. In such a case, call
:c:func:`snd_pcm_hw_constraint_integer()` for
``SNDRV_PCM_HW_PARAM_PERIODS``::
snd_pcm_hw_constraint_integer(substream->runtime,
SNDRV_PCM_HW_PARAM_PERIODS);
This assures that the number of periods is integer, hence the buffer
size is aligned with the period size.
The hw constraint is a very powerful mechanism to define the
preferred PCM configuration, and there are relevant helpers.
I won't give more details here, rather I would like to say, “Luke, use
the source.”
Control Interface
=================
General
-------
The control interface is used widely for many switches, sliders, etc.
which are accessed from user-space. Its most important use is the mixer
interface. In other words, since ALSA 0.9.x, all the mixer stuff is
implemented on the control kernel API.
ALSA has a well-defined AC97 control module. If your chip supports only
the AC97 and nothing else, you can skip this section.
The control API is defined in ``<sound/control.h>``. Include this file
if you want to add your own controls.
Definition of Controls
----------------------
To create a new control, you need to define the following three
callbacks: ``info``, ``get`` and ``put``. Then, define a
struct snd_kcontrol_new record, such as::
static struct snd_kcontrol_new my_control = {
.iface = SNDRV_CTL_ELEM_IFACE_MIXER,
.name = "PCM Playback Switch",
.index = 0,
.access = SNDRV_CTL_ELEM_ACCESS_READWRITE,
.private_value = 0xffff,
.info = my_control_info,
.get = my_control_get,
.put = my_control_put
};
The ``iface`` field specifies the control type,
``SNDRV_CTL_ELEM_IFACE_XXX``, which is usually ``MIXER``. Use ``CARD``
for global controls that are not logically part of the mixer. If the
control is closely associated with some specific device on the sound
card, use ``HWDEP``, ``PCM``, ``RAWMIDI``, ``TIMER``, or ``SEQUENCER``,
and specify the device number with the ``device`` and ``subdevice``
fields.
The ``name`` is the name identifier string. Since ALSA 0.9.x, the
control name is very important, because its role is classified from
its name. There are pre-defined standard control names. The details
are described in the `Control Names`_ subsection.
The ``index`` field holds the index number of this control. If there
are several different controls with the same name, they can be
distinguished by the index number. This is the case when several
codecs exist on the card. If the index is zero, you can omit the
definition above.
The ``access`` field contains the access type of this control. Give
the combination of bit masks, ``SNDRV_CTL_ELEM_ACCESS_XXX``,
there. The details will be explained in the `Access Flags`_
subsection.
The ``private_value`` field contains an arbitrary long integer value
for this record. When using the generic ``info``, ``get`` and ``put``
callbacks, you can pass a value through this field. If several small
numbers are necessary, you can combine them in bitwise. Or, it's
possible to store a pointer (casted to unsigned long) of some record in
this field, too.
The ``tlv`` field can be used to provide metadata about the control;
see the `Metadata`_ subsection.
The other three are `Control Callbacks`_.
Control Names
-------------
There are some standards to define the control names. A control is
usually defined from the three parts as “SOURCE DIRECTION FUNCTION”.
The first, ``SOURCE``, specifies the source of the control, and is a
string such as “Master”, “PCM”, “CD” and “Line”. There are many
pre-defined sources.
The second, ``DIRECTION``, is one of the following strings according to
the direction of the control: “Playback”, “Capture”, “Bypass Playback”
and “Bypass Capture”. Or, it can be omitted, meaning both playback and
capture directions.
The third, ``FUNCTION``, is one of the following strings according to
the function of the control: “Switch”, “Volume” and “Route”.
The example of control names are, thus, “Master Capture Switch” or “PCM
Playback Volume”.
There are some exceptions:
Global capture and playback
~~~~~~~~~~~~~~~~~~~~~~~~~~~
“Capture Source”, “Capture Switch” and “Capture Volume” are used for the
global capture (input) source, switch and volume. Similarly, “Playback
Switch” and “Playback Volume” are used for the global output gain switch
and volume.
Tone-controls
~~~~~~~~~~~~~
tone-control switch and volumes are specified like “Tone Control - XXX”,
e.g. “Tone Control - Switch”, “Tone Control - Bass”, “Tone Control -
Center”.
3D controls
~~~~~~~~~~~
3D-control switches and volumes are specified like “3D Control - XXX”,
e.g. “3D Control - Switch”, “3D Control - Center”, “3D Control - Space”.
Mic boost
~~~~~~~~~
Mic-boost switch is set as “Mic Boost” or “Mic Boost (6dB)”.
More precise information can be found in
``Documentation/sound/designs/control-names.rst``.
Access Flags
------------
The access flag is the bitmask which specifies the access type of the
given control. The default access type is
``SNDRV_CTL_ELEM_ACCESS_READWRITE``, which means both read and write are
allowed to this control. When the access flag is omitted (i.e. = 0), it
is considered as ``READWRITE`` access by default.
When the control is read-only, pass ``SNDRV_CTL_ELEM_ACCESS_READ``
instead. In this case, you don't have to define the ``put`` callback.
Similarly, when the control is write-only (although it's a rare case),
you can use the ``WRITE`` flag instead, and you don't need the ``get``
callback.
If the control value changes frequently (e.g. the VU meter),
``VOLATILE`` flag should be given. This means that the control may be
changed without `Change notification`_. Applications should poll such
a control constantly.
When the control may be updated, but currently has no effect on anything,
setting the ``INACTIVE`` flag may be appropriate. For example, PCM
controls should be inactive while no PCM device is open.
There are ``LOCK`` and ``OWNER`` flags to change the write permissions.
Control Callbacks
-----------------
info callback
~~~~~~~~~~~~~
The ``info`` callback is used to get detailed information on this
control. This must store the values of the given
struct snd_ctl_elem_info object. For example,
for a boolean control with a single element::
static int snd_myctl_mono_info(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
uinfo->type = SNDRV_CTL_ELEM_TYPE_BOOLEAN;
uinfo->count = 1;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = 1;
return 0;
}
The ``type`` field specifies the type of the control. There are
``BOOLEAN``, ``INTEGER``, ``ENUMERATED``, ``BYTES``, ``IEC958`` and
``INTEGER64``. The ``count`` field specifies the number of elements in
this control. For example, a stereo volume would have count = 2. The
``value`` field is a union, and the values stored depend on the
type. The boolean and integer types are identical.
The enumerated type is a bit different from the others. You'll need to
set the string for the selectec item index::
static int snd_myctl_enum_info(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
static char *texts[4] = {
"First", "Second", "Third", "Fourth"
};
uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
uinfo->count = 1;
uinfo->value.enumerated.items = 4;
if (uinfo->value.enumerated.item > 3)
uinfo->value.enumerated.item = 3;
strcpy(uinfo->value.enumerated.name,
texts[uinfo->value.enumerated.item]);
return 0;
}
The above callback can be simplified with a helper function,
:c:func:`snd_ctl_enum_info()`. The final code looks like below.
(You can pass ``ARRAY_SIZE(texts)`` instead of 4 in the third argument;
it's a matter of taste.)
::
static int snd_myctl_enum_info(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
static char *texts[4] = {
"First", "Second", "Third", "Fourth"
};
return snd_ctl_enum_info(uinfo, 1, 4, texts);
}
Some common info callbacks are available for your convenience:
:c:func:`snd_ctl_boolean_mono_info()` and
:c:func:`snd_ctl_boolean_stereo_info()`. Obviously, the former
is an info callback for a mono channel boolean item, just like
:c:func:`snd_myctl_mono_info()` above, and the latter is for a
stereo channel boolean item.
get callback
~~~~~~~~~~~~
This callback is used to read the current value of the control, so it
can be returned to user-space.
For example::
static int snd_myctl_get(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
struct mychip *chip = snd_kcontrol_chip(kcontrol);
ucontrol->value.integer.value[0] = get_some_value(chip);
return 0;
}
The ``value`` field depends on the type of control as well as on the
info callback. For example, the sb driver uses this field to store the
register offset, the bit-shift and the bit-mask. The ``private_value``
field is set as follows::
.private_value = reg | (shift << 16) | (mask << 24)
and is retrieved in callbacks like::
static int snd_sbmixer_get_single(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
int reg = kcontrol->private_value & 0xff;
int shift = (kcontrol->private_value >> 16) & 0xff;
int mask = (kcontrol->private_value >> 24) & 0xff;
....
}
In the ``get`` callback, you have to fill all the elements if the
control has more than one element, i.e. ``count > 1``. In the example
above, we filled only one element (``value.integer.value[0]``) since
``count = 1`` is assumed.
put callback
~~~~~~~~~~~~
This callback is used to write a value coming from user-space.
For example::
static int snd_myctl_put(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
struct mychip *chip = snd_kcontrol_chip(kcontrol);
int changed = 0;
if (chip->current_value !=
ucontrol->value.integer.value[0]) {
change_current_value(chip,
ucontrol->value.integer.value[0]);
changed = 1;
}
return changed;
}
As seen above, you have to return 1 if the value is changed. If the
value is not changed, return 0 instead. If any fatal error happens,
return a negative error code as usual.
As in the ``get`` callback, when the control has more than one
element, all elements must be evaluated in this callback, too.
Callbacks are not atomic
~~~~~~~~~~~~~~~~~~~~~~~~
All these three callbacks are not-atomic.
Control Constructor
-------------------
When everything is ready, finally we can create a new control. To create
a control, there are two functions to be called,
:c:func:`snd_ctl_new1()` and :c:func:`snd_ctl_add()`.
In the simplest way, you can do it like this::
err = snd_ctl_add(card, snd_ctl_new1(&my_control, chip));
if (err < 0)
return err;
where ``my_control`` is the struct snd_kcontrol_new object defined above,
and chip is the object pointer to be passed to kcontrol->private_data which
can be referred to in callbacks.
:c:func:`snd_ctl_new1()` allocates a new struct snd_kcontrol instance, and
:c:func:`snd_ctl_add()` assigns the given control component to the
card.
Change Notification
-------------------
If you need to change and update a control in the interrupt routine, you
can call :c:func:`snd_ctl_notify()`. For example::
snd_ctl_notify(card, SNDRV_CTL_EVENT_MASK_VALUE, id_pointer);
This function takes the card pointer, the event-mask, and the control id
pointer for the notification. The event-mask specifies the types of
notification, for example, in the above example, the change of control
values is notified. The id pointer is the pointer of struct snd_ctl_elem_id
to be notified. You can find some examples in ``es1938.c`` or ``es1968.c``
for hardware volume interrupts.
Metadata
--------
To provide information about the dB values of a mixer control, use one of
the ``DECLARE_TLV_xxx`` macros from ``<sound/tlv.h>`` to define a
variable containing this information, set the ``tlv.p`` field to point to
this variable, and include the ``SNDRV_CTL_ELEM_ACCESS_TLV_READ`` flag
in the ``access`` field; like this::
static DECLARE_TLV_DB_SCALE(db_scale_my_control, -4050, 150, 0);
static struct snd_kcontrol_new my_control = {
...
.access = SNDRV_CTL_ELEM_ACCESS_READWRITE |
SNDRV_CTL_ELEM_ACCESS_TLV_READ,
...
.tlv.p = db_scale_my_control,
};
The :c:func:`DECLARE_TLV_DB_SCALE()` macro defines information
about a mixer control where each step in the control's value changes the
dB value by a constant dB amount. The first parameter is the name of the
variable to be defined. The second parameter is the minimum value, in
units of 0.01 dB. The third parameter is the step size, in units of 0.01
dB. Set the fourth parameter to 1 if the minimum value actually mutes
the control.
The :c:func:`DECLARE_TLV_DB_LINEAR()` macro defines information
about a mixer control where the control's value affects the output
linearly. The first parameter is the name of the variable to be defined.
The second parameter is the minimum value, in units of 0.01 dB. The
third parameter is the maximum value, in units of 0.01 dB. If the
minimum value mutes the control, set the second parameter to
``TLV_DB_GAIN_MUTE``.
API for AC97 Codec
==================
General
-------
The ALSA AC97 codec layer is a well-defined one, and you don't have to
write much code to control it. Only low-level control routines are
necessary. The AC97 codec API is defined in ``<sound/ac97_codec.h>``.
Full Code Example
-----------------
::
struct mychip {
....
struct snd_ac97 *ac97;
....
};
static unsigned short snd_mychip_ac97_read(struct snd_ac97 *ac97,
unsigned short reg)
{
struct mychip *chip = ac97->private_data;
....
/* read a register value here from the codec */
return the_register_value;
}
static void snd_mychip_ac97_write(struct snd_ac97 *ac97,
unsigned short reg, unsigned short val)
{
struct mychip *chip = ac97->private_data;
....
/* write the given register value to the codec */
}
static int snd_mychip_ac97(struct mychip *chip)
{
struct snd_ac97_bus *bus;
struct snd_ac97_template ac97;
int err;
static struct snd_ac97_bus_ops ops = {
.write = snd_mychip_ac97_write,
.read = snd_mychip_ac97_read,
};
err = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
if (err < 0)
return err;
memset(&ac97, 0, sizeof(ac97));
ac97.private_data = chip;
return snd_ac97_mixer(bus, &ac97, &chip->ac97);
}
AC97 Constructor
----------------
To create an ac97 instance, first call :c:func:`snd_ac97_bus()`
with an ``ac97_bus_ops_t`` record with callback functions::
struct snd_ac97_bus *bus;
static struct snd_ac97_bus_ops ops = {
.write = snd_mychip_ac97_write,
.read = snd_mychip_ac97_read,
};
snd_ac97_bus(card, 0, &ops, NULL, &pbus);
The bus record is shared among all belonging ac97 instances.
And then call :c:func:`snd_ac97_mixer()` with a struct snd_ac97_template
record together with the bus pointer created above::
struct snd_ac97_template ac97;
int err;
memset(&ac97, 0, sizeof(ac97));
ac97.private_data = chip;
snd_ac97_mixer(bus, &ac97, &chip->ac97);
where chip->ac97 is a pointer to a newly created ``ac97_t``
instance. In this case, the chip pointer is set as the private data,
so that the read/write callback functions can refer to this chip
instance. This instance is not necessarily stored in the chip
record. If you need to change the register values from the driver, or
need the suspend/resume of ac97 codecs, keep this pointer to pass to
the corresponding functions.
AC97 Callbacks
--------------
The standard callbacks are ``read`` and ``write``. Obviously they
correspond to the functions for read and write accesses to the
hardware low-level codes.
The ``read`` callback returns the register value specified in the
argument::
static unsigned short snd_mychip_ac97_read(struct snd_ac97 *ac97,
unsigned short reg)
{
struct mychip *chip = ac97->private_data;
....
return the_register_value;
}
Here, the chip can be cast from ``ac97->private_data``.
Meanwhile, the ``write`` callback is used to set the register
value::
static void snd_mychip_ac97_write(struct snd_ac97 *ac97,
unsigned short reg, unsigned short val)
These callbacks are non-atomic like the control API callbacks.
There are also other callbacks: ``reset``, ``wait`` and ``init``.
The ``reset`` callback is used to reset the codec. If the chip
requires a special kind of reset, you can define this callback.
The ``wait`` callback is used to add some waiting time in the standard
initialization of the codec. If the chip requires the extra waiting
time, define this callback.
The ``init`` callback is used for additional initialization of the
codec.
Updating Registers in The Driver
--------------------------------
If you need to access to the codec from the driver, you can call the
following functions: :c:func:`snd_ac97_write()`,
:c:func:`snd_ac97_read()`, :c:func:`snd_ac97_update()` and
:c:func:`snd_ac97_update_bits()`.
Both :c:func:`snd_ac97_write()` and
:c:func:`snd_ac97_update()` functions are used to set a value to
the given register (``AC97_XXX``). The difference between them is that
:c:func:`snd_ac97_update()` doesn't write a value if the given
value has been already set, while :c:func:`snd_ac97_write()`
always rewrites the value::
snd_ac97_write(ac97, AC97_MASTER, 0x8080);
snd_ac97_update(ac97, AC97_MASTER, 0x8080);
:c:func:`snd_ac97_read()` is used to read the value of the given
register. For example::
value = snd_ac97_read(ac97, AC97_MASTER);
:c:func:`snd_ac97_update_bits()` is used to update some bits in
the given register::
snd_ac97_update_bits(ac97, reg, mask, value);
Also, there is a function to change the sample rate (of a given register
such as ``AC97_PCM_FRONT_DAC_RATE``) when VRA or DRA is supported by the
codec: :c:func:`snd_ac97_set_rate()`::
snd_ac97_set_rate(ac97, AC97_PCM_FRONT_DAC_RATE, 44100);
The following registers are available to set the rate:
``AC97_PCM_MIC_ADC_RATE``, ``AC97_PCM_FRONT_DAC_RATE``,
``AC97_PCM_LR_ADC_RATE``, ``AC97_SPDIF``. When ``AC97_SPDIF`` is
specified, the register is not really changed but the corresponding
IEC958 status bits will be updated.
Clock Adjustment
----------------
In some chips, the clock of the codec isn't 48000 but using a PCI clock
(to save a quartz!). In this case, change the field ``bus->clock`` to
the corresponding value. For example, intel8x0 and es1968 drivers have
their own function to read from the clock.
Proc Files
----------
The ALSA AC97 interface will create a proc file such as
``/proc/asound/card0/codec97#0/ac97#0-0`` and ``ac97#0-0+regs``. You
can refer to these files to see the current status and registers of
the codec.
Multiple Codecs
---------------
When there are several codecs on the same card, you need to call
:c:func:`snd_ac97_mixer()` multiple times with ``ac97.num=1`` or
greater. The ``num`` field specifies the codec number.
If you set up multiple codecs, you either need to write different
callbacks for each codec or check ``ac97->num`` in the callback
routines.
MIDI (MPU401-UART) Interface
============================
General
-------
Many soundcards have built-in MIDI (MPU401-UART) interfaces. When the
soundcard supports the standard MPU401-UART interface, most likely you
can use the ALSA MPU401-UART API. The MPU401-UART API is defined in
``<sound/mpu401.h>``.
Some soundchips have a similar but slightly different implementation of
mpu401 stuff. For example, emu10k1 has its own mpu401 routines.
MIDI Constructor
----------------
To create a rawmidi object, call :c:func:`snd_mpu401_uart_new()`::
struct snd_rawmidi *rmidi;
snd_mpu401_uart_new(card, 0, MPU401_HW_MPU401, port, info_flags,
irq, &rmidi);
The first argument is the card pointer, and the second is the index of
this component. You can create up to 8 rawmidi devices.
The third argument is the type of the hardware, ``MPU401_HW_XXX``. If
it's not a special one, you can use ``MPU401_HW_MPU401``.
The 4th argument is the I/O port address. Many backward-compatible
MPU401 have an I/O port such as 0x330. Or, it might be a part of its own
PCI I/O region. It depends on the chip design.
The 5th argument is a bitflag for additional information. When the I/O
port address above is part of the PCI I/O region, the MPU401 I/O port
might have been already allocated (reserved) by the driver itself. In
such a case, pass a bit flag ``MPU401_INFO_INTEGRATED``, and the
mpu401-uart layer will allocate the I/O ports by itself.
When the controller supports only the input or output MIDI stream, pass
the ``MPU401_INFO_INPUT`` or ``MPU401_INFO_OUTPUT`` bitflag,
respectively. Then the rawmidi instance is created as a single stream.
``MPU401_INFO_MMIO`` bitflag is used to change the access method to MMIO
(via readb and writeb) instead of iob and outb. In this case, you have
to pass the iomapped address to :c:func:`snd_mpu401_uart_new()`.
When ``MPU401_INFO_TX_IRQ`` is set, the output stream isn't checked in
the default interrupt handler. The driver needs to call
:c:func:`snd_mpu401_uart_interrupt_tx()` by itself to start
processing the output stream in the irq handler.
If the MPU-401 interface shares its interrupt with the other logical
devices on the card, set ``MPU401_INFO_IRQ_HOOK`` (see
`below <MIDI Interrupt Handler_>`__).
Usually, the port address corresponds to the command port and port + 1
corresponds to the data port. If not, you may change the ``cport``
field of struct snd_mpu401 manually afterward.
However, struct snd_mpu401 pointer is
not returned explicitly by :c:func:`snd_mpu401_uart_new()`. You
need to cast ``rmidi->private_data`` to struct snd_mpu401 explicitly::
struct snd_mpu401 *mpu;
mpu = rmidi->private_data;
and reset the ``cport`` as you like::
mpu->cport = my_own_control_port;
The 6th argument specifies the ISA irq number that will be allocated. If
no interrupt is to be allocated (because your code is already allocating
a shared interrupt, or because the device does not use interrupts), pass
-1 instead. For a MPU-401 device without an interrupt, a polling timer
will be used instead.
MIDI Interrupt Handler
----------------------
When the interrupt is allocated in
:c:func:`snd_mpu401_uart_new()`, an exclusive ISA interrupt
handler is automatically used, hence you don't have anything else to do
than creating the mpu401 stuff. Otherwise, you have to set
``MPU401_INFO_IRQ_HOOK``, and call
:c:func:`snd_mpu401_uart_interrupt()` explicitly from your own
interrupt handler when it has determined that a UART interrupt has
occurred.
In this case, you need to pass the private_data of the returned rawmidi
object from :c:func:`snd_mpu401_uart_new()` as the second
argument of :c:func:`snd_mpu401_uart_interrupt()`::
snd_mpu401_uart_interrupt(irq, rmidi->private_data, regs);
RawMIDI Interface
=================
Overview
--------
The raw MIDI interface is used for hardware MIDI ports that can be
accessed as a byte stream. It is not used for synthesizer chips that do
not directly understand MIDI.
ALSA handles file and buffer management. All you have to do is to write
some code to move data between the buffer and the hardware.
The rawmidi API is defined in ``<sound/rawmidi.h>``.
RawMIDI Constructor
-------------------
To create a rawmidi device, call the :c:func:`snd_rawmidi_new()`
function::
struct snd_rawmidi *rmidi;
err = snd_rawmidi_new(chip->card, "MyMIDI", 0, outs, ins, &rmidi);
if (err < 0)
return err;
rmidi->private_data = chip;
strcpy(rmidi->name, "My MIDI");
rmidi->info_flags = SNDRV_RAWMIDI_INFO_OUTPUT |
SNDRV_RAWMIDI_INFO_INPUT |
SNDRV_RAWMIDI_INFO_DUPLEX;
The first argument is the card pointer, the second argument is the ID
string.
The third argument is the index of this component. You can create up to
8 rawmidi devices.
The fourth and fifth arguments are the number of output and input
substreams, respectively, of this device (a substream is the equivalent
of a MIDI port).
Set the ``info_flags`` field to specify the capabilities of the
device. Set ``SNDRV_RAWMIDI_INFO_OUTPUT`` if there is at least one
output port, ``SNDRV_RAWMIDI_INFO_INPUT`` if there is at least one
input port, and ``SNDRV_RAWMIDI_INFO_DUPLEX`` if the device can handle
output and input at the same time.
After the rawmidi device is created, you need to set the operators
(callbacks) for each substream. There are helper functions to set the
operators for all the substreams of a device::
snd_rawmidi_set_ops(rmidi, SNDRV_RAWMIDI_STREAM_OUTPUT, &snd_mymidi_output_ops);
snd_rawmidi_set_ops(rmidi, SNDRV_RAWMIDI_STREAM_INPUT, &snd_mymidi_input_ops);
The operators are usually defined like this::
static struct snd_rawmidi_ops snd_mymidi_output_ops = {
.open = snd_mymidi_output_open,
.close = snd_mymidi_output_close,
.trigger = snd_mymidi_output_trigger,
};
These callbacks are explained in the `RawMIDI Callbacks`_ section.
If there are more than one substream, you should give a unique name to
each of them::
struct snd_rawmidi_substream *substream;
list_for_each_entry(substream,
&rmidi->streams[SNDRV_RAWMIDI_STREAM_OUTPUT].substreams,
list {
sprintf(substream->name, "My MIDI Port %d", substream->number + 1);
}
/* same for SNDRV_RAWMIDI_STREAM_INPUT */
RawMIDI Callbacks
-----------------
In all the callbacks, the private data that you've set for the rawmidi
device can be accessed as ``substream->rmidi->private_data``.
If there is more than one port, your callbacks can determine the port
index from the struct snd_rawmidi_substream data passed to each
callback::
struct snd_rawmidi_substream *substream;
int index = substream->number;
RawMIDI open callback
~~~~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_open(struct snd_rawmidi_substream *substream);
This is called when a substream is opened. You can initialize the
hardware here, but you shouldn't start transmitting/receiving data yet.
RawMIDI close callback
~~~~~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_close(struct snd_rawmidi_substream *substream);
Guess what.
The ``open`` and ``close`` callbacks of a rawmidi device are
serialized with a mutex, and can sleep.
Rawmidi trigger callback for output substreams
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
static void snd_xxx_output_trigger(struct snd_rawmidi_substream *substream, int up);
This is called with a nonzero ``up`` parameter when there is some data
in the substream buffer that must be transmitted.
To read data from the buffer, call
:c:func:`snd_rawmidi_transmit_peek()`. It will return the number
of bytes that have been read; this will be less than the number of bytes
requested when there are no more data in the buffer. After the data have
been transmitted successfully, call
:c:func:`snd_rawmidi_transmit_ack()` to remove the data from the
substream buffer::
unsigned char data;
while (snd_rawmidi_transmit_peek(substream, &data, 1) == 1) {
if (snd_mychip_try_to_transmit(data))
snd_rawmidi_transmit_ack(substream, 1);
else
break; /* hardware FIFO full */
}
If you know beforehand that the hardware will accept data, you can use
the :c:func:`snd_rawmidi_transmit()` function which reads some
data and removes them from the buffer at once::
while (snd_mychip_transmit_possible()) {
unsigned char data;
if (snd_rawmidi_transmit(substream, &data, 1) != 1)
break; /* no more data */
snd_mychip_transmit(data);
}
If you know beforehand how many bytes you can accept, you can use a
buffer size greater than one with the ``snd_rawmidi_transmit*()`` functions.
The ``trigger`` callback must not sleep. If the hardware FIFO is full
before the substream buffer has been emptied, you have to continue
transmitting data later, either in an interrupt handler, or with a
timer if the hardware doesn't have a MIDI transmit interrupt.
The ``trigger`` callback is called with a zero ``up`` parameter when
the transmission of data should be aborted.
RawMIDI trigger callback for input substreams
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
static void snd_xxx_input_trigger(struct snd_rawmidi_substream *substream, int up);
This is called with a nonzero ``up`` parameter to enable receiving data,
or with a zero ``up`` parameter do disable receiving data.
The ``trigger`` callback must not sleep; the actual reading of data
from the device is usually done in an interrupt handler.
When data reception is enabled, your interrupt handler should call
:c:func:`snd_rawmidi_receive()` for all received data::
void snd_mychip_midi_interrupt(...)
{
while (mychip_midi_available()) {
unsigned char data;
data = mychip_midi_read();
snd_rawmidi_receive(substream, &data, 1);
}
}
drain callback
~~~~~~~~~~~~~~
::
static void snd_xxx_drain(struct snd_rawmidi_substream *substream);
This is only used with output substreams. This function should wait
until all data read from the substream buffer have been transmitted.
This ensures that the device can be closed and the driver unloaded
without losing data.
This callback is optional. If you do not set ``drain`` in the struct
snd_rawmidi_ops structure, ALSA will simply wait for 50 milliseconds
instead.
Miscellaneous Devices
=====================
FM OPL3
-------
The FM OPL3 is still used in many chips (mainly for backward
compatibility). ALSA has a nice OPL3 FM control layer, too. The OPL3 API
is defined in ``<sound/opl3.h>``.
FM registers can be directly accessed through the direct-FM API, defined
in ``<sound/asound_fm.h>``. In ALSA native mode, FM registers are
accessed through the Hardware-Dependent Device direct-FM extension API,
whereas in OSS compatible mode, FM registers can be accessed with the
OSS direct-FM compatible API in ``/dev/dmfmX`` device.
To create the OPL3 component, you have two functions to call. The first
one is a constructor for the ``opl3_t`` instance::
struct snd_opl3 *opl3;
snd_opl3_create(card, lport, rport, OPL3_HW_OPL3_XXX,
integrated, &opl3);
The first argument is the card pointer, the second one is the left port
address, and the third is the right port address. In most cases, the
right port is placed at the left port + 2.
The fourth argument is the hardware type.
When the left and right ports have been already allocated by the card
driver, pass non-zero to the fifth argument (``integrated``). Otherwise,
the opl3 module will allocate the specified ports by itself.
When the accessing the hardware requires special method instead of the
standard I/O access, you can create opl3 instance separately with
:c:func:`snd_opl3_new()`::
struct snd_opl3 *opl3;
snd_opl3_new(card, OPL3_HW_OPL3_XXX, &opl3);
Then set ``command``, ``private_data`` and ``private_free`` for the
private access function, the private data and the destructor. The
``l_port`` and ``r_port`` are not necessarily set. Only the command
must be set properly. You can retrieve the data from the
``opl3->private_data`` field.
After creating the opl3 instance via :c:func:`snd_opl3_new()`,
call :c:func:`snd_opl3_init()` to initialize the chip to the
proper state. Note that :c:func:`snd_opl3_create()` always calls
it internally.
If the opl3 instance is created successfully, then create a hwdep device
for this opl3::
struct snd_hwdep *opl3hwdep;
snd_opl3_hwdep_new(opl3, 0, 1, &opl3hwdep);
The first argument is the ``opl3_t`` instance you created, and the
second is the index number, usually 0.
The third argument is the index-offset for the sequencer client assigned
to the OPL3 port. When there is an MPU401-UART, give 1 for here (UART
always takes 0).
Hardware-Dependent Devices
--------------------------
Some chips need user-space access for special controls or for loading
the micro code. In such a case, you can create a hwdep
(hardware-dependent) device. The hwdep API is defined in
``<sound/hwdep.h>``. You can find examples in opl3 driver or
``isa/sb/sb16_csp.c``.
The creation of the ``hwdep`` instance is done via
:c:func:`snd_hwdep_new()`::
struct snd_hwdep *hw;
snd_hwdep_new(card, "My HWDEP", 0, &hw);
where the third argument is the index number.
You can then pass any pointer value to the ``private_data``. If you
assign private data, you should define a destructor, too. The
destructor function is set in the ``private_free`` field::
struct mydata *p = kmalloc(sizeof(*p), GFP_KERNEL);
hw->private_data = p;
hw->private_free = mydata_free;
and the implementation of the destructor would be::
static void mydata_free(struct snd_hwdep *hw)
{
struct mydata *p = hw->private_data;
kfree(p);
}
The arbitrary file operations can be defined for this instance. The file
operators are defined in the ``ops`` table. For example, assume that
this chip needs an ioctl::
hw->ops.open = mydata_open;
hw->ops.ioctl = mydata_ioctl;
hw->ops.release = mydata_release;
And implement the callback functions as you like.
IEC958 (S/PDIF)
---------------
Usually the controls for IEC958 devices are implemented via the control
interface. There is a macro to compose a name string for IEC958
controls, :c:func:`SNDRV_CTL_NAME_IEC958()` defined in
``<include/asound.h>``.
There are some standard controls for IEC958 status bits. These controls
use the type ``SNDRV_CTL_ELEM_TYPE_IEC958``, and the size of element is
fixed as 4 bytes array (value.iec958.status[x]). For the ``info``
callback, you don't specify the value field for this type (the count
field must be set, though).
“IEC958 Playback Con Mask” is used to return the bit-mask for the IEC958
status bits of consumer mode. Similarly, “IEC958 Playback Pro Mask”
returns the bitmask for professional mode. They are read-only controls.
Meanwhile, “IEC958 Playback Default” control is defined for getting and
setting the current default IEC958 bits.
Due to historical reasons, both variants of the Playback Mask and the
Playback Default controls can be implemented on either a
``SNDRV_CTL_ELEM_IFACE_PCM`` or a ``SNDRV_CTL_ELEM_IFACE_MIXER`` iface.
Drivers should expose the mask and default on the same iface though.
In addition, you can define the control switches to enable/disable or to
set the raw bit mode. The implementation will depend on the chip, but
the control should be named as “IEC958 xxx”, preferably using the
:c:func:`SNDRV_CTL_NAME_IEC958()` macro.
You can find several cases, for example, ``pci/emu10k1``,
``pci/ice1712``, or ``pci/cmipci.c``.
Buffer and Memory Management
============================
Buffer Types
------------
ALSA provides several different buffer allocation functions depending on
the bus and the architecture. All these have a consistent API. The
allocation of physically-contiguous pages is done via the
:c:func:`snd_malloc_xxx_pages()` function, where xxx is the bus
type.
The allocation of pages with fallback is done via
:c:func:`snd_dma_alloc_pages_fallback()`. This function tries
to allocate the specified number of pages, but if not enough pages are
available, it tries to reduce the request size until enough space
is found, down to one page.
To release the pages, call the :c:func:`snd_dma_free_pages()`
function.
Usually, ALSA drivers try to allocate and reserve a large contiguous
physical space at the time the module is loaded for later use. This
is called “pre-allocation”. As already written, you can call the
following function at PCM instance construction time (in the case of PCI
bus)::
snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
&pci->dev, size, max);
where ``size`` is the byte size to be pre-allocated and ``max`` is
the maximum size settable via the ``prealloc`` proc file. The
allocator will try to get an area as large as possible within the
given size.
The second argument (type) and the third argument (device pointer) are
dependent on the bus. For normal devices, pass the device pointer
(typically identical as ``card->dev``) to the third argument with
``SNDRV_DMA_TYPE_DEV`` type.
A continuous buffer unrelated to the
bus can be pre-allocated with ``SNDRV_DMA_TYPE_CONTINUOUS`` type.
You can pass NULL to the device pointer in that case, which is the
default mode implying to allocate with the ``GFP_KERNEL`` flag.
If you need a restricted (lower) address, set up the coherent DMA mask
bits for the device, and pass the device pointer, like the normal
device memory allocations. For this type, it's still allowed to pass
NULL to the device pointer, too, if no address restriction is needed.
For the scatter-gather buffers, use ``SNDRV_DMA_TYPE_DEV_SG`` with the
device pointer (see the `Non-Contiguous Buffers`_ section).
Once the buffer is pre-allocated, you can use the allocator in the
``hw_params`` callback::
snd_pcm_lib_malloc_pages(substream, size);
Note that you have to pre-allocate to use this function.
But most drivers use the "managed buffer allocation mode" instead
of manual allocation and release.
This is done by calling :c:func:`snd_pcm_set_managed_buffer_all()`
instead of :c:func:`snd_pcm_lib_preallocate_pages_for_all()`::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&pci->dev, size, max);
where the passed arguments are identical for both functions.
The difference in the managed mode is that PCM core will call
:c:func:`snd_pcm_lib_malloc_pages()` internally already before calling
the PCM ``hw_params`` callback, and call :c:func:`snd_pcm_lib_free_pages()`
after the PCM ``hw_free`` callback automatically. So the driver
doesn't have to call these functions explicitly in its callback any
longer. This allows many drivers to have NULL ``hw_params`` and
``hw_free`` entries.
External Hardware Buffers
-------------------------
Some chips have their own hardware buffers and DMA transfer from the
host memory is not available. In such a case, you need to either 1)
copy/set the audio data directly to the external hardware buffer, or 2)
make an intermediate buffer and copy/set the data from it to the
external hardware buffer in interrupts (or in tasklets, preferably).
The first case works fine if the external hardware buffer is large
enough. This method doesn't need any extra buffers and thus is more
efficient. You need to define the ``copy`` callback
for the data transfer, in addition to the ``fill_silence``
callback for playback. However, there is a drawback: it cannot be
mmapped. The examples are GUS's GF1 PCM or emu8000's wavetable PCM.
The second case allows for mmap on the buffer, although you have to
handle an interrupt or a tasklet to transfer the data from the
intermediate buffer to the hardware buffer. You can find an example in
the vxpocket driver.
Another case is when the chip uses a PCI memory-map region for the
buffer instead of the host memory. In this case, mmap is available only
on certain architectures like the Intel one. In non-mmap mode, the data
cannot be transferred as in the normal way. Thus you need to define the
``copy`` and ``fill_silence`` callbacks as well,
as in the cases above. Examples are found in ``rme32.c`` and
``rme96.c``.
The implementation of the ``copy`` and
``silence`` callbacks depends upon whether the hardware supports
interleaved or non-interleaved samples. The ``copy`` callback is
defined like below, a bit differently depending on whether the direction
is playback or capture::
static int playback_copy(struct snd_pcm_substream *substream,
int channel, unsigned long pos,
struct iov_iter *src, unsigned long count);
static int capture_copy(struct snd_pcm_substream *substream,
int channel, unsigned long pos,
struct iov_iter *dst, unsigned long count);
In the case of interleaved samples, the second argument (``channel``) is
not used. The third argument (``pos``) specifies the position in bytes.
The meaning of the fourth argument is different between playback and
capture. For playback, it holds the source data pointer, and for
capture, it's the destination data pointer.
The last argument is the number of bytes to be copied.
What you have to do in this callback is again different between playback
and capture directions. In the playback case, you copy the given amount
of data (``count``) at the specified pointer (``src``) to the specified
offset (``pos``) in the hardware buffer. When coded like memcpy-like
way, the copy would look like::
my_memcpy_from_iter(my_buffer + pos, src, count);
For the capture direction, you copy the given amount of data (``count``)
at the specified offset (``pos``) in the hardware buffer to the
specified pointer (``dst``)::
my_memcpy_to_iter(dst, my_buffer + pos, count);
The given ``src`` or ``dst`` a struct iov_iter pointer containing the
pointer and the size. Use the existing helpers to copy or access the
data as defined in ``linux/uio.h``.
Careful readers might notice that these callbacks receive the
arguments in bytes, not in frames like other callbacks. It's because
this makes coding easier like in the examples above, and also it makes
it easier to unify both the interleaved and non-interleaved cases, as
explained below.
In the case of non-interleaved samples, the implementation will be a bit
more complicated. The callback is called for each channel, passed in
the second argument, so in total it's called N times per transfer.
The meaning of the other arguments are almost the same as in the
interleaved case. The callback is supposed to copy the data from/to
the given user-space buffer, but only for the given channel. For
details, please check ``isa/gus/gus_pcm.c`` or ``pci/rme9652/rme9652.c``
as examples.
Usually for the playback, another callback ``fill_silence`` is
defined. It's implemented in a similar way as the copy callbacks
above::
static int silence(struct snd_pcm_substream *substream, int channel,
unsigned long pos, unsigned long count);
The meanings of arguments are the same as in the ``copy`` callback,
although there is no buffer pointer
argument. In the case of interleaved samples, the channel argument has
no meaning, as for the ``copy`` callback.
The role of the ``fill_silence`` callback is to set the given amount
(``count``) of silence data at the specified offset (``pos``) in the
hardware buffer. Suppose that the data format is signed (that is, the
silent-data is 0), and the implementation using a memset-like function
would look like::
my_memset(my_buffer + pos, 0, count);
In the case of non-interleaved samples, again, the implementation
becomes a bit more complicated, as it's called N times per transfer
for each channel. See, for example, ``isa/gus/gus_pcm.c``.
Non-Contiguous Buffers
----------------------
If your hardware supports a page table as in emu10k1 or buffer
descriptors as in via82xx, you can use scatter-gather (SG) DMA. ALSA
provides an interface for handling SG-buffers. The API is provided in
``<sound/pcm.h>``.
For creating the SG-buffer handler, call
:c:func:`snd_pcm_set_managed_buffer()` or
:c:func:`snd_pcm_set_managed_buffer_all()` with
``SNDRV_DMA_TYPE_DEV_SG`` in the PCM constructor like for other PCI
pre-allocations. You need to pass ``&pci->dev``, where pci is
the struct pci_dev pointer of the chip as well::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV_SG,
&pci->dev, size, max);
The ``struct snd_sg_buf`` instance is created as
``substream->dma_private`` in turn. You can cast the pointer like::
struct snd_sg_buf *sgbuf = (struct snd_sg_buf *)substream->dma_private;
Then in the :c:func:`snd_pcm_lib_malloc_pages()` call, the common SG-buffer
handler will allocate the non-contiguous kernel pages of the given size
and map them as virtually contiguous memory. The virtual pointer
is addressed via runtime->dma_area. The physical address
(``runtime->dma_addr``) is set to zero, because the buffer is
physically non-contiguous. The physical address table is set up in
``sgbuf->table``. You can get the physical address at a certain offset
via :c:func:`snd_pcm_sgbuf_get_addr()`.
If you need to release the SG-buffer data explicitly, call the
standard API function :c:func:`snd_pcm_lib_free_pages()` as usual.
Vmalloc'ed Buffers
------------------
It's possible to use a buffer allocated via :c:func:`vmalloc()`, for
example, for an intermediate buffer.
You can simply allocate it via the standard
:c:func:`snd_pcm_lib_malloc_pages()` and co. after setting up the
buffer preallocation with ``SNDRV_DMA_TYPE_VMALLOC`` type::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_VMALLOC,
NULL, 0, 0);
NULL is passed as the device pointer argument, which indicates
that default pages (GFP_KERNEL and GFP_HIGHMEM) will be
allocated.
Also, note that zero is passed as both the size and the max size
argument here. Since each vmalloc call should succeed at any time,
we don't need to pre-allocate the buffers like other continuous
pages.
Proc Interface
==============
ALSA provides an easy interface for procfs. The proc files are very
useful for debugging. I recommend you set up proc files if you write a
driver and want to get a running status or register dumps. The API is
found in ``<sound/info.h>``.
To create a proc file, call :c:func:`snd_card_proc_new()`::
struct snd_info_entry *entry;
int err = snd_card_proc_new(card, "my-file", &entry);
where the second argument specifies the name of the proc file to be
created. The above example will create a file ``my-file`` under the
card directory, e.g. ``/proc/asound/card0/my-file``.
Like other components, the proc entry created via
:c:func:`snd_card_proc_new()` will be registered and released
automatically in the card registration and release functions.
When the creation is successful, the function stores a new instance in
the pointer given in the third argument. It is initialized as a text
proc file for read only. To use this proc file as a read-only text file
as-is, set the read callback with private data via
:c:func:`snd_info_set_text_ops()`::
snd_info_set_text_ops(entry, chip, my_proc_read);
where the second argument (``chip``) is the private data to be used in
the callback. The third parameter specifies the read buffer size and
the fourth (``my_proc_read``) is the callback function, which is
defined like::
static void my_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer);
In the read callback, use :c:func:`snd_iprintf()` for output
strings, which works just like normal :c:func:`printf()`. For
example::
static void my_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{
struct my_chip *chip = entry->private_data;
snd_iprintf(buffer, "This is my chip!\n");
snd_iprintf(buffer, "Port = %ld\n", chip->port);
}
The file permissions can be changed afterwards. By default, they are
read only for all users. If you want to add write permission for the
user (root by default), do as follows::
entry->mode = S_IFREG | S_IRUGO | S_IWUSR;
and set the write buffer size and the callback::
entry->c.text.write = my_proc_write;
In the write callback, you can use :c:func:`snd_info_get_line()`
to get a text line, and :c:func:`snd_info_get_str()` to retrieve
a string from the line. Some examples are found in
``core/oss/mixer_oss.c``, core/oss/and ``pcm_oss.c``.
For a raw-data proc-file, set the attributes as follows::
static const struct snd_info_entry_ops my_file_io_ops = {
.read = my_file_io_read,
};
entry->content = SNDRV_INFO_CONTENT_DATA;
entry->private_data = chip;
entry->c.ops = &my_file_io_ops;
entry->size = 4096;
entry->mode = S_IFREG | S_IRUGO;
For raw data, ``size`` field must be set properly. This specifies
the maximum size of the proc file access.
The read/write callbacks of raw mode are more direct than the text mode.
You need to use a low-level I/O functions such as
:c:func:`copy_from_user()` and :c:func:`copy_to_user()` to transfer the
data::
static ssize_t my_file_io_read(struct snd_info_entry *entry,
void *file_private_data,
struct file *file,
char *buf,
size_t count,
loff_t pos)
{
if (copy_to_user(buf, local_data + pos, count))
return -EFAULT;
return count;
}
If the size of the info entry has been set up properly, ``count`` and
``pos`` are guaranteed to fit within 0 and the given size. You don't
have to check the range in the callbacks unless any other condition is
required.
Power Management
================
If the chip is supposed to work with suspend/resume functions, you need
to add power-management code to the driver. The additional code for
power-management should be ifdef-ed with ``CONFIG_PM``, or annotated
with __maybe_unused attribute; otherwise the compiler will complain.
If the driver *fully* supports suspend/resume that is, the device can be
properly resumed to its state when suspend was called, you can set the
``SNDRV_PCM_INFO_RESUME`` flag in the PCM info field. Usually, this is
possible when the registers of the chip can be safely saved and restored
to RAM. If this is set, the trigger callback is called with
``SNDRV_PCM_TRIGGER_RESUME`` after the resume callback completes.
Even if the driver doesn't support PM fully but partial suspend/resume
is still possible, it's still worthy to implement suspend/resume
callbacks. In such a case, applications would reset the status by
calling :c:func:`snd_pcm_prepare()` and restart the stream
appropriately. Hence, you can define suspend/resume callbacks below but
don't set the ``SNDRV_PCM_INFO_RESUME`` info flag to the PCM.
Note that the trigger with SUSPEND can always be called when
:c:func:`snd_pcm_suspend_all()` is called, regardless of the
``SNDRV_PCM_INFO_RESUME`` flag. The ``RESUME`` flag affects only the
behavior of :c:func:`snd_pcm_resume()`. (Thus, in theory,
``SNDRV_PCM_TRIGGER_RESUME`` isn't needed to be handled in the trigger
callback when no ``SNDRV_PCM_INFO_RESUME`` flag is set. But, it's better
to keep it for compatibility reasons.)
The driver needs to define the
suspend/resume hooks according to the bus the device is connected to. In
the case of PCI drivers, the callbacks look like below::
static int __maybe_unused snd_my_suspend(struct device *dev)
{
.... /* do things for suspend */
return 0;
}
static int __maybe_unused snd_my_resume(struct device *dev)
{
.... /* do things for suspend */
return 0;
}
The scheme of the real suspend job is as follows:
1. Retrieve the card and the chip data.
2. Call :c:func:`snd_power_change_state()` with
``SNDRV_CTL_POWER_D3hot`` to change the power status.
3. If AC97 codecs are used, call :c:func:`snd_ac97_suspend()` for
each codec.
4. Save the register values if necessary.
5. Stop the hardware if necessary.
Typical code would look like::
static int __maybe_unused mychip_suspend(struct device *dev)
{
/* (1) */
struct snd_card *card = dev_get_drvdata(dev);
struct mychip *chip = card->private_data;
/* (2) */
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
/* (3) */
snd_ac97_suspend(chip->ac97);
/* (4) */
snd_mychip_save_registers(chip);
/* (5) */
snd_mychip_stop_hardware(chip);
return 0;
}
The scheme of the real resume job is as follows:
1. Retrieve the card and the chip data.
2. Re-initialize the chip.
3. Restore the saved registers if necessary.
4. Resume the mixer, e.g. by calling :c:func:`snd_ac97_resume()`.
5. Restart the hardware (if any).
6. Call :c:func:`snd_power_change_state()` with
``SNDRV_CTL_POWER_D0`` to notify the processes.
Typical code would look like::
static int __maybe_unused mychip_resume(struct pci_dev *pci)
{
/* (1) */
struct snd_card *card = dev_get_drvdata(dev);
struct mychip *chip = card->private_data;
/* (2) */
snd_mychip_reinit_chip(chip);
/* (3) */
snd_mychip_restore_registers(chip);
/* (4) */
snd_ac97_resume(chip->ac97);
/* (5) */
snd_mychip_restart_chip(chip);
/* (6) */
snd_power_change_state(card, SNDRV_CTL_POWER_D0);
return 0;
}
Note that, at the time this callback gets called, the PCM stream has
been already suspended via its own PM ops calling
:c:func:`snd_pcm_suspend_all()` internally.
OK, we have all callbacks now. Let's set them up. In the initialization
of the card, make sure that you can get the chip data from the card
instance, typically via ``private_data`` field, in case you created the
chip data individually::
static int snd_mychip_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
....
struct snd_card *card;
struct mychip *chip;
int err;
....
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
....
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
....
card->private_data = chip;
....
}
When you created the chip data with :c:func:`snd_card_new()`, it's
anyway accessible via ``private_data`` field::
static int snd_mychip_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
....
struct snd_card *card;
struct mychip *chip;
int err;
....
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
sizeof(struct mychip), &card);
....
chip = card->private_data;
....
}
If you need space to save the registers, allocate the buffer for it
here, too, since it would be fatal if you cannot allocate a memory in
the suspend phase. The allocated buffer should be released in the
corresponding destructor.
And next, set suspend/resume callbacks to the pci_driver::
static DEFINE_SIMPLE_DEV_PM_OPS(snd_my_pm_ops, mychip_suspend, mychip_resume);
static struct pci_driver driver = {
.name = KBUILD_MODNAME,
.id_table = snd_my_ids,
.probe = snd_my_probe,
.remove = snd_my_remove,
.driver = {
.pm = &snd_my_pm_ops,
},
};
Module Parameters
=================
There are standard module options for ALSA. At least, each module should
have the ``index``, ``id`` and ``enable`` options.
If the module supports multiple cards (usually up to 8 = ``SNDRV_CARDS``
cards), they should be arrays. The default initial values are defined
already as constants for easier programming::
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;
static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;
static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;
If the module supports only a single card, they could be single
variables, instead. ``enable`` option is not always necessary in this
case, but it would be better to have a dummy option for compatibility.
The module parameters must be declared with the standard
``module_param()``, ``module_param_array()`` and
:c:func:`MODULE_PARM_DESC()` macros.
Typical code would look as below::
#define CARD_NAME "My Chip"
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for " CARD_NAME " soundcard.");
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for " CARD_NAME " soundcard.");
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable " CARD_NAME " soundcard.");
Also, don't forget to define the module description and the license.
Especially, the recent modprobe requires to define the
module license as GPL, etc., otherwise the system is shown as “tainted”::
MODULE_DESCRIPTION("Sound driver for My Chip");
MODULE_LICENSE("GPL");
Device-Managed Resources
========================
In the examples above, all resources are allocated and released
manually. But human beings are lazy in nature, especially developers
are lazier. So there are some ways to automate the release part; it's
the (device-)managed resources aka devres or devm family. For
example, an object allocated via :c:func:`devm_kmalloc()` will be
freed automatically at unbinding the device.
ALSA core provides also the device-managed helper, namely,
:c:func:`snd_devm_card_new()` for creating a card object.
Call this functions instead of the normal :c:func:`snd_card_new()`,
and you can forget the explicit :c:func:`snd_card_free()` call, as
it's called automagically at error and removal paths.
One caveat is that the call of :c:func:`snd_card_free()` would be put
at the beginning of the call chain only after you call
:c:func:`snd_card_register()`.
Also, the ``private_free`` callback is always called at the card free,
so be careful to put the hardware clean-up procedure in
``private_free`` callback. It might be called even before you
actually set up at an earlier error path. For avoiding such an
invalid initialization, you can set ``private_free`` callback after
:c:func:`snd_card_register()` call succeeds.
Another thing to be remarked is that you should use device-managed
helpers for each component as much as possible once when you manage
the card in that way. Mixing up with the normal and the managed
resources may screw up the release order.
How To Put Your Driver Into ALSA Tree
=====================================
General
-------
So far, you've learned how to write the driver codes. And you might have
a question now: how to put my own driver into the ALSA driver tree? Here
(finally :) the standard procedure is described briefly.
Suppose that you create a new PCI driver for the card “xyz”. The card
module name would be snd-xyz. The new driver is usually put into the
alsa-driver tree, ``sound/pci`` directory in the case of PCI
cards.
In the following sections, the driver code is supposed to be put into
Linux kernel tree. The two cases are covered: a driver consisting of a
single source file and one consisting of several source files.
Driver with A Single Source File
--------------------------------
1. Modify sound/pci/Makefile
Suppose you have a file xyz.c. Add the following two lines::
snd-xyz-y := xyz.o
obj-$(CONFIG_SND_XYZ) += snd-xyz.o
2. Create the Kconfig entry
Add the new entry of Kconfig for your xyz driver::
config SND_XYZ
tristate "Foobar XYZ"
depends on SND
select SND_PCM
help
Say Y here to include support for Foobar XYZ soundcard.
To compile this driver as a module, choose M here:
the module will be called snd-xyz.
The line ``select SND_PCM`` specifies that the driver xyz supports PCM.
In addition to SND_PCM, the following components are supported for
select command: SND_RAWMIDI, SND_TIMER, SND_HWDEP, SND_MPU401_UART,
SND_OPL3_LIB, SND_OPL4_LIB, SND_VX_LIB, SND_AC97_CODEC.
Add the select command for each supported component.
Note that some selections imply the lowlevel selections. For example,
PCM includes TIMER, MPU401_UART includes RAWMIDI, AC97_CODEC
includes PCM, and OPL3_LIB includes HWDEP. You don't need to give
the lowlevel selections again.
For the details of Kconfig script, refer to the kbuild documentation.
Drivers with Several Source Files
---------------------------------
Suppose that the driver snd-xyz have several source files. They are
located in the new subdirectory, sound/pci/xyz.
1. Add a new directory (``sound/pci/xyz``) in ``sound/pci/Makefile``
as below::
obj-$(CONFIG_SND) += sound/pci/xyz/
2. Under the directory ``sound/pci/xyz``, create a Makefile::
snd-xyz-y := xyz.o abc.o def.o
obj-$(CONFIG_SND_XYZ) += snd-xyz.o
3. Create the Kconfig entry
This procedure is as same as in the last section.
Useful Functions
================
:c:func:`snd_BUG()`
-------------------
It shows the ``BUG?`` message and stack trace as well as
:c:func:`snd_BUG_ON()` at the point. It's useful to show that a
fatal error happens there.
When no debug flag is set, this macro is ignored.
:c:func:`snd_BUG_ON()`
----------------------
:c:func:`snd_BUG_ON()` macro is similar with
:c:func:`WARN_ON()` macro. For example, snd_BUG_ON(!pointer); or
it can be used as the condition, if (snd_BUG_ON(non_zero_is_bug))
return -EINVAL;
The macro takes an conditional expression to evaluate. When
``CONFIG_SND_DEBUG``, is set, if the expression is non-zero, it shows
the warning message such as ``BUG? (xxx)`` normally followed by stack
trace. In both cases it returns the evaluated value.
Acknowledgments
===============
I would like to thank Phil Kerr for his help for improvement and
corrections of this document.
Kevin Conder reformatted the original plain-text to the DocBook format.
Giuliano Pochini corrected typos and contributed the example codes in
the hardware constraints section.
3. 한국어 전문 번역
영어 원문의 문단 순서와 의미를 유지한 전체 번역입니다. 코드, 함수명, symbol과 URL은 원문 표기를 유지합니다.
문서 목적과 독자
1-20Takashi Iwai <[email protected]>가 작성한 이 문서는 ALSA(Advanced Linux Sound Architecture) driver 작성법을 설명합니다. 주된 대상은 PCI sound card이므로 다른 device type은 API가 다를 수 있지만 ALSA kernel API 자체는 일관되어 있어 다른 driver를 작성할 때도 참고할 수 있습니다.
독자는 C 언어와 기본 Linux kernel programming 지식을 이미 갖추었다고 가정합니다. 일반적인 kernel coding이나 low-level hardware 구현 세부는 다루지 않고, ALSA에서 표준적인 PCI sound driver를 구성하는 방법에 집중합니다.
전제 지식과 포함·제외 범위를 구분합니다.
======================
Writing an ALSA Driver
======================
:Author: Takashi Iwai <[email protected]>
Preface
=======
This document describes how to write an `ALSA (Advanced Linux Sound
Architecture) <http://www.alsa-project.org/>`__ driver. The document
focuses mainly on PCI soundcards. In the case of other device types, the
API might be different, too. However, at least the ALSA kernel API is
consistent, and therefore it would be still a bit help for writing them.
This document targets people who already have enough C language skills
and have basic linux kernel programming knowledge. This document doesn't
explain the general topic of linux kernel coding and doesn't cover
low-level driver implementation details. It only describes the standard
way to write a PCI sound driver on ALSA.
ALSA source tree 전체 구조
21-54ALSA driver source tree의 root는 `sound`입니다. `core`에는 ALSA middle layer와 OSS·sequencer 하위 계층이 있고, `include`에는 공유 header, `drivers`에는 architecture에 독립적인 공통 component가 있습니다.
Bus와 platform에 따라 `pci`, `isa`, `arm`, `ppc`, `sparc`, `usb`, `pcmcia`, `soc`로 top-level driver가 나뉩니다. `i2c`와 `synth`는 component 계층을, 마지막 `oss`는 OSS/Lite code를 담습니다.
원문의 ASCII directory tree를 계층 관계가 보존되는 구조화 표로 다시 그렸습니다.
Driver code를 기능과 hardware 연결 방식에 따라 찾습니다.
File Tree Structure
===================
General
-------
The file tree structure of ALSA driver is depicted below::
sound
/core
/oss
/seq
/oss
/include
/drivers
/mpu401
/opl3
/i2c
/synth
/emux
/pci
/(cards)
/isa
/(cards)
/arm
/ppc
/sparc
/usb
/pcmcia /(cards)
/soc
/oss
Core, OSS, sequencer directory
55-83`sound/core`는 ALSA driver의 심장인 middle layer이며 native ALSA module을 보관합니다. 하위 directory의 module 구성은 kernel configuration에 따라 달라집니다.
`core/oss`에는 OSS PCM과 mixer emulation이 있습니다. OSS rawmidi emulation은 작아서 ALSA rawmidi code에 직접 포함되고, OSS sequencer code는 `core/seq/oss`에 따로 있습니다.
`core/seq`와 그 하위 directory는 ALSA sequencer용입니다. Sequencer core와 `snd-seq-midi`, `snd-seq-virmidi` 같은 주 module은 `CONFIG_SND_SEQUENCER`가 설정됐을 때만 build됩니다. `core/seq/oss`는 OSS sequencer emulation을 담습니다.
Kernel config와 emulation 역할을 구분했습니다.
core directory
--------------
This directory contains the middle layer which is the heart of ALSA
drivers. In this directory, the native ALSA modules are stored. The
sub-directories contain different modules and are dependent upon the
kernel config.
core/oss
~~~~~~~~
The code for OSS PCM and mixer emulation modules is stored in this
directory. The OSS rawmidi emulation is included in the ALSA rawmidi
code since it's quite small. The sequencer code is stored in
``core/seq/oss`` directory (see `below <core/seq/oss_>`__).
core/seq
~~~~~~~~
This directory and its sub-directories are for the ALSA sequencer. This
directory contains the sequencer core and primary sequencer modules such
as snd-seq-midi, snd-seq-virmidi, etc. They are compiled only when
``CONFIG_SND_SEQUENCER`` is set in the kernel config.
core/seq/oss
~~~~~~~~~~~~
This contains the OSS sequencer emulation code.
I2C, synth, PCI directory
112-138`sound/i2c`에는 ALSA I2C component가 있습니다. Linux에 표준 I2C layer가 있지만 일부 sound card는 단순 operation만 필요하고 표준 API가 지나치게 복잡해서 ALSA 자체 I2C code를 사용합니다.
`sound/synth`에는 synth middle-level module이 있습니다. 문서 작성 시점에는 `synth/emux` 아래 Emu8000/Emu10k1 synth driver만 있습니다.
`sound/pci`와 하위 directory에는 PCI sound card top-level module과 PCI bus-specific code를 둡니다. Source 하나로 build되는 driver는 `pci` 바로 아래, source file이 여러 개인 driver는 `emu10k1`, `ice1712`처럼 자체 하위 directory에 둡니다.
기능과 source 규모에 따른 위치입니다.
i2c directory
-------------
This contains the ALSA i2c components.
Although there is a standard i2c layer on Linux, ALSA has its own i2c
code for some cards, because the soundcard needs only a simple operation
and the standard i2c API is too complicated for such a purpose.
synth directory
---------------
This contains the synth middle-level modules.
So far, there is only Emu8000/Emu10k1 synth driver under the
``synth/emux`` sub-directory.
pci directory
-------------
This directory and its sub-directories hold the top-level card modules
for PCI soundcards and the code specific to the PCI BUS.
The drivers compiled from a single file are stored directly in the pci
directory, while the drivers with several source files are stored on
their own sub-directory (e.g. emu10k1, ice1712).
ISA, architecture, USB, PCMCIA, ASoC, OSS
139-177`sound/isa`와 하위 directory는 ISA sound card의 top-level module을 담습니다. `sound/arm`, `sound/ppc`, `sound/sparc`는 각 architecture에만 해당하는 top-level card module용입니다.
`sound/usb`에는 USB-audio driver가 있으며 USB MIDI driver도 그 안에 통합돼 있습니다. `sound/pcmcia`에는 PCMCIA, 특히 PCCard driver를 둡니다. CardBus는 표준 PCI card와 API가 같으므로 `sound/pci`에 둡니다.
`sound/soc`에는 ASoC(ALSA System on Chip) core, codec, machine driver가 있습니다. `sound/oss`는 OSS/Lite code 위치이며 문서 작성 시점에는 m68k의 `dmasound`를 제외한 code가 제거된 상태입니다.
Hardware 연결과 architecture에 따른 위치입니다.
isa directory
-------------
This directory and its sub-directories hold the top-level card modules
for ISA soundcards.
arm, ppc, and sparc directories
-------------------------------
They are used for top-level card modules which are specific to one of
these architectures.
usb directory
-------------
This directory contains the USB-audio driver.
The USB MIDI driver is integrated in the usb-audio driver.
pcmcia directory
----------------
The PCMCIA, especially PCCard drivers will go here. CardBus drivers will
be in the pci directory, because their API is identical to that of
standard PCI cards.
soc directory
-------------
This directory contains the codes for ASoC (ALSA System on Chip)
layer including ASoC core, codec and machine drivers.
oss directory
-------------
This contains OSS/Lite code.
At the time of writing, all code has been removed except for dmasound
on m68k.
PCI driver 최소 흐름
178-201PCI sound card driver의 최소 흐름은 PCI ID table을 정의하고 `probe`와 `remove` callback을 만든 뒤, 세 pointer를 담는 `struct pci_driver`를 구성하는 것입니다.
Module 초기화에서는 :c:func:`pci_register_driver()`로 그 table을 등록하고, 종료에서는 :c:func:`pci_unregister_driver()`를 호출합니다.
원문의 여섯 항목을 등록과 해제 순서로 구조화했습니다.
Basic Flow for PCI Drivers
==========================
Outline
-------
The minimum flow for PCI soundcards is as follows:
- define the PCI ID table (see the section `PCI Entries`_).
- create ``probe`` callback.
- create ``remove`` callback.
- create a struct pci_driver structure
containing the three pointers above.
- create an ``init`` function just calling the
:c:func:`pci_register_driver()` to register the pci_driver
table defined above.
- create an ``exit`` function to call the
:c:func:`pci_unregister_driver()` function.
전체 driver skeleton
202-349이 code는 뒤 절에서 채울 부분을 `....`로 남긴 ALSA PCI driver 전체 skeleton입니다. :c:func:`snd_mychip_probe()`의 `(1)`부터 `(7)`까지 comment 번호는 다음 Driver Constructor 절의 단계와 대응합니다.
Module parameter `index`, `id`, `enable`은 최대 `SNDRV_CARDS` instance를 제어합니다. `struct mychip`은 `struct snd_card *card`와 뒤에서 추가할 PCI resource를 보관합니다.
:c:func:`snd_mychip_create()`는 PCI 가용성을 확인하고 zero-filled chip data를 :c:func:`kzalloc()`로 할당한 뒤, `SNDRV_DEV_LOWLEVEL` component와 `.dev_free = snd_mychip_dev_free` callback을 :c:func:`snd_device_new()`로 등록합니다. 실패하면 실제 destructor인 :c:func:`snd_mychip_free()`를 호출합니다.
:c:func:`snd_mychip_probe()`는 device slot 확인, :c:func:`snd_card_new()`, chip component 생성, card 이름 설정, PCM/mixer/MIDI component 생성, :c:func:`snd_card_register()`, `pci_set_drvdata()` 순서로 진행합니다. 어느 단계든 실패하면 하나의 `error` label에서 :c:func:`snd_card_free()`를 호출합니다.
Remove callback은 `pci_get_drvdata()`로 card를 가져와 :c:func:`snd_card_free()`에 전달합니다. Card에 연결된 component는 ALSA middle layer가 자동으로 해제합니다.
원본 code를 변경하지 않고 각 symbol의 책임을 해설합니다.
Card를 root owner로 삼아 단일 cleanup path를 사용합니다.
Full Code Example
-----------------
The code example is shown below. Some parts are kept unimplemented at
this moment but will be filled in the next sections. The numbers in the
comment lines of the :c:func:`snd_mychip_probe()` function refer
to details explained in the following section.
::
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <sound/core.h>
#include <sound/initval.h>
/* module parameters (see "Module Parameters") */
/* SNDRV_CARDS: maximum number of cards supported by this module */
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;
static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;
static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;
/* definition of the chip-specific record */
struct mychip {
struct snd_card *card;
/* the rest of the implementation will be in section
* "PCI Resource Management"
*/
};
/* chip-specific destructor
* (see "PCI Resource Management")
*/
static int snd_mychip_free(struct mychip *chip)
{
.... /* will be implemented later... */
}
/* component-destructor
* (see "Management of Cards and Components")
*/
static int snd_mychip_dev_free(struct snd_device *device)
{
return snd_mychip_free(device->device_data);
}
/* chip-specific constructor
* (see "Management of Cards and Components")
*/
static int snd_mychip_create(struct snd_card *card,
struct pci_dev *pci,
struct mychip **rchip)
{
struct mychip *chip;
int err;
static const struct snd_device_ops ops = {
.dev_free = snd_mychip_dev_free,
};
*rchip = NULL;
/* check PCI availability here
* (see "PCI Resource Management")
*/
....
/* allocate a chip-specific data with zero filled */
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
if (chip == NULL)
return -ENOMEM;
chip->card = card;
/* rest of initialization here; will be implemented
* later, see "PCI Resource Management"
*/
....
err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
if (err < 0) {
snd_mychip_free(chip);
return err;
}
*rchip = chip;
return 0;
}
/* constructor -- see "Driver Constructor" sub-section */
static int snd_mychip_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
static int dev;
struct snd_card *card;
struct mychip *chip;
int err;
/* (1) */
if (dev >= SNDRV_CARDS)
return -ENODEV;
if (!enable[dev]) {
dev++;
return -ENOENT;
}
/* (2) */
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
if (err < 0)
return err;
/* (3) */
err = snd_mychip_create(card, pci, &chip);
if (err < 0)
goto error;
/* (4) */
strcpy(card->driver, "My Chip");
strcpy(card->shortname, "My Own Chip 123");
sprintf(card->longname, "%s at 0x%lx irq %i",
card->shortname, chip->port, chip->irq);
/* (5) */
.... /* implemented later */
/* (6) */
err = snd_card_register(card);
if (err < 0)
goto error;
/* (7) */
pci_set_drvdata(pci, card);
dev++;
return 0;
error:
snd_card_free(card);
return err;
}
/* destructor -- see the "Destructor" sub-section */
static void snd_mychip_remove(struct pci_dev *pci)
{
snd_card_free(pci_get_drvdata(pci));
}
Probe callback과 device index
350-381PCI driver의 실제 constructor는 `probe` callback입니다. PCI device는 hotplug 가능하므로 `probe`에서 호출되는 component constructor를 포함해 이 함수들에는 `__init` prefix를 붙일 수 없습니다.
Static `dev` index가 `SNDRV_CARDS` 이상이면 `-ENODEV`를 반환합니다. Module option인 `enable[dev]`가 false면 index를 증가시키고 `-ENOENT`로 해당 device를 건너뜁니다.
Probe가 호출될 때마다 현재 slot의 사용 가능성을 확인하며, 사용할 수 없는 slot도 반드시 증가시킵니다. 성공 경로에서도 7단계에서 `dev`를 증가시킵니다.
Probe instance와 module option의 관계입니다.
Driver Constructor
------------------
The real constructor of PCI drivers is the ``probe`` callback. The
``probe`` callback and other component-constructors which are called
from the ``probe`` callback cannot be used with the ``__init`` prefix
because any PCI device could be a hotplug device.
In the ``probe`` callback, the following scheme is often used.
1) Check and increment the device index.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
static int dev;
....
if (dev >= SNDRV_CARDS)
return -ENODEV;
if (!enable[dev]) {
dev++;
return -ENOENT;
}
where ``enable[dev]`` is the module option.
Each time the ``probe`` callback is called, check the availability of
the device. If not available, simply increment the device index and
return. dev will be incremented also later (`step 7
<7) Set the PCI driver data and return zero._>`__).
Card와 main component 생성
382-4222단계는 :c:func:`snd_card_new()`에 parent device `&pci->dev`, `index[dev]`, `id[dev]`, `THIS_MODULE`, extra data size `0`, 결과 `&card`를 전달해 card instance를 만듭니다. 자세한 인자는 Card Instance 절에서 설명합니다.
3단계는 :c:func:`snd_mychip_create()`로 PCI resource와 chip-specific component를 만듭니다. 세부 hardware 할당은 뒤의 `PCI Resource Management` 절에서 설명합니다. 실패하면 함수 끝의 단일 `error` path로 이동해 :c:func:`snd_card_free()`를 호출합니다.
각 component가 card에 올바르게 등록되어 자체 destructor를 가지므로 대부분은 :c:func:`snd_card_free()` 한 번으로 모든 중간 resource를 정리할 수 있습니다.
Owner가 만들어진 뒤 모든 component를 그 owner에 연결합니다.
2) Create a card instance
~~~~~~~~~~~~~~~~~~~~~~~~~
::
struct snd_card *card;
int err;
....
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
The details will be explained in the section `Management of Cards and
Components`_.
3) Create a main component
~~~~~~~~~~~~~~~~~~~~~~~~~~
In this part, the PCI resources are allocated::
struct mychip *chip;
....
err = snd_mychip_create(card, pci, &chip);
if (err < 0)
goto error;
The details will be explained in the section `PCI Resource
Management`_.
When something goes wrong, the probe function needs to deal with the
error. In this example, we have a single error handling path placed
at the end of the function::
error:
snd_card_free(card);
return err;
Since each component can be properly freed, the single
:c:func:`snd_card_free()` call should suffice in most cases.
이름, component, 등록, PCI data
423-4734단계는 `card->driver`, `card->shortname`, `card->longname`을 설정합니다. `driver`는 alsa-lib configurator가 사용하는 최소한의 고유 chip ID여야 하며, 같은 driver 안에서도 chip 기능을 구분하도록 다른 ID를 쓸 수 있습니다.
`shortname`은 사용자가 보는 비교적 자세한 이름이고 `longname`은 `/proc/asound/cards`에 표시할 port와 IRQ 같은 정보를 포함합니다.
5단계에서는 PCM, AC97 같은 mixer, MPU-401 같은 MIDI, 필요하면 proc file 등 기본 component를 만듭니다. 6단계에서 :c:func:`snd_card_register()`를 호출하고 실패하면 공통 error path로 이동합니다.
7단계는 `pci_set_drvdata(pci, card)`로 card pointer를 PCI driver data에 저장하고 `dev`를 증가시킨 뒤 0을 반환합니다. 저장한 pointer는 remove와 power-management callback에서도 사용합니다.
각 문자열의 외부 사용 위치와 작성 원칙입니다.
Card identity부터 외부 접근 가능 상태까지의 순서입니다.
4) Set the driver ID and name strings.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
strcpy(card->driver, "My Chip");
strcpy(card->shortname, "My Own Chip 123");
sprintf(card->longname, "%s at 0x%lx irq %i",
card->shortname, chip->port, chip->irq);
The driver field holds the minimal ID string of the chip. This is used
by alsa-lib's configurator, so keep it simple but unique. Even the
same driver can have different driver IDs to distinguish the
functionality of each chip type.
The shortname field is a string shown as more verbose name. The longname
field contains the information shown in ``/proc/asound/cards``.
5) Create other components, such as mixer, MIDI, etc.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here you define the basic components such as `PCM <PCM Interface_>`__,
mixer (e.g. `AC97 <API for AC97 Codec_>`__), MIDI (e.g.
`MPU-401 <MIDI (MPU401-UART) Interface_>`__), and other interfaces.
Also, if you want a `proc file <Proc Interface_>`__, define it here,
too.
6) Register the card instance.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
err = snd_card_register(card);
if (err < 0)
goto error;
Will be explained in the section `Management of Cards and
Components`_, too.
7) Set the PCI driver data and return zero.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
pci_set_drvdata(pci, card);
dev++;
return 0;
In the above, the card record is stored. This pointer is used in the
remove callback and power-management callbacks, too.
Destructor와 필수 header
474-516Remove callback인 destructor는 card instance만 해제하면 됩니다. ALSA middle layer가 attach된 모든 component를 자동 해제하므로 보통 `snd_card_free(pci_get_drvdata(pci))` 호출 하나면 충분합니다. 이 code는 probe에서 card pointer를 PCI driver data에 저장했다는 전제입니다.
기본 예제에는 `<linux/init.h>`, `<linux/pci.h>`, `<linux/slab.h>`, `<sound/core.h>`, `<sound/initval.h>`가 필요합니다. 마지막 `<sound/initval.h>`는 같은 source file에서 module option을 정의할 때만 필요하며, 여러 file로 나눈 경우 option이 없는 file에서는 생략할 수 있습니다.
Interrupt 처리에는 `<linux/interrupt.h>`, I/O access에는 `<linux/io.h>`, :c:func:`mdelay()` 또는 :c:func:`udelay()`에는 `<linux/delay.h>`가 필요합니다. PCM과 control API 같은 ALSA interface header `<sound/xxx.h>`는 `<sound/core.h>` 뒤에 include해야 합니다.
기능별 include와 ordering 제약입니다.
Destructor
----------
The destructor, the remove callback, simply releases the card instance.
Then the ALSA middle layer will release all the attached components
automatically.
It would be typically just calling :c:func:`snd_card_free()`::
static void snd_mychip_remove(struct pci_dev *pci)
{
snd_card_free(pci_get_drvdata(pci));
}
The above code assumes that the card pointer is set to the PCI driver
data.
Header Files
------------
For the above example, at least the following include files are
necessary::
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <sound/core.h>
#include <sound/initval.h>
where the last one is necessary only when module options are defined
in the source file. If the code is split into several files, the files
without module options don't need them.
In addition to these headers, you'll need ``<linux/interrupt.h>`` for
interrupt handling, and ``<linux/io.h>`` for I/O access. If you use the
:c:func:`mdelay()` or :c:func:`udelay()` functions, you'll need
to include ``<linux/delay.h>`` too.
The ALSA interfaces like the PCM and control APIs are defined in other
``<sound/xxx.h>`` header files. They have to be included after
``<sound/core.h>``.
Card instance의 역할과 생성
517-550Sound card마다 `card` record 하나를 할당해야 합니다. 이 record는 sound card의 본부로서 PCM, mixer, MIDI, synthesizer 등 component 전체 목록을 관리합니다.
또한 card ID와 이름, proc file root, power-management state, hotplug disconnect를 관리합니다. Component list는 destruction 때 올바른 순서로 resource를 해제하는 데 사용됩니다.
:c:func:`snd_card_new()`의 여섯 인자는 parent `struct device *`, card index, ID string, 보통 `THIS_MODULE`인 module pointer, extra-data size, 결과 card pointer입니다. `extra_size`가 0보다 크면 chip-specific data를 `card->private_data`로 함께 할당합니다.
첫 인자는 parent device입니다. PCI 예제 code는 `&pci->dev`를 사용합니다. 원문 549줄은 이를 ``&pci->``로 끝내지만, 앞 code와 function signature를 보면 `&pci->dev`를 뜻합니다. 원문 자체는 보존합니다.
호출 순서와 card ownership 의미입니다.
Management of Cards and Components
==================================
Card Instance
-------------
For each soundcard, a “card” record must be allocated.
A card record is the headquarters of the soundcard. It manages the whole
list of devices (components) on the soundcard, such as PCM, mixers,
MIDI, synthesizer, and so on. Also, the card record holds the ID and the
name strings of the card, manages the root of proc files, and controls
the power-management states and hotplug disconnections. The component
list on the card record is used to manage the correct release of
resources at destruction.
As mentioned above, to create a card instance, call
:c:func:`snd_card_new()`::
struct snd_card *card;
int err;
err = snd_card_new(&pci->dev, index, id, module, extra_size, &card);
The function takes six arguments: the parent device pointer, the
card-index number, the id string, the module pointer (usually
``THIS_MODULE``), the size of extra-data space, and the pointer to
return the card instance. The extra_size argument is used to allocate
card->private_data for the chip-specific data. Note that these data are
allocated by :c:func:`snd_card_new()`.
The first argument, the pointer of struct device, specifies the parent
device. For PCI devices, typically ``&pci->`` is passed there.
snd_device component 관리
551-586Card를 만든 뒤 component를 attach합니다. ALSA driver에서 component는 `struct snd_device` object이며 PCM instance, control interface, raw MIDI interface 등 instance마다 entry 하나가 있습니다.
:c:func:`snd_device_new(card, SNDRV_DEV_XXX, chip, &ops)`는 card pointer, device level, data pointer, callback table을 받습니다. Device level은 component type과 등록·해제 순서를 정하며, 사용자 정의 component는 `SNDRV_DEV_LOWLEVEL`을 사용할 수 있습니다.
이 함수는 data space를 할당하지 않으므로 caller가 먼저 할당한 pointer를 전달해야 합니다. 그 pointer는 component instance identifier 역할도 합니다.
AC97, PCM 같은 미리 정의된 ALSA component constructor는 내부에서 :c:func:`snd_device_new()`를 호출하고 callback table에 destructor도 설정하므로 caller가 별도 destructor를 호출할 필요가 없습니다.
사용자 정의 component라면 `ops.dev_free`에 destructor를 지정해야 :c:func:`snd_card_free()`가 자동 해제할 수 있습니다.
Component 등록 시 caller와 ALSA core의 책임입니다.
Components
----------
After the card is created, you can attach the components (devices) to
the card instance. In an ALSA driver, a component is represented as a
struct snd_device object. A component
can be a PCM instance, a control interface, a raw MIDI interface, etc.
Each such instance has one component entry.
A component can be created via the :c:func:`snd_device_new()`
function::
snd_device_new(card, SNDRV_DEV_XXX, chip, &ops);
This takes the card pointer, the device-level (``SNDRV_DEV_XXX``), the
data pointer, and the callback pointers (``&ops``). The device-level
defines the type of components and the order of registration and
de-registration. For most components, the device-level is already
defined. For a user-defined component, you can use
``SNDRV_DEV_LOWLEVEL``.
This function itself doesn't allocate the data space. The data must be
allocated manually beforehand, and its pointer is passed as the
argument. This pointer (``chip`` in the above example) is used as the
identifier for the instance.
Each pre-defined ALSA component such as AC97 and PCM calls
:c:func:`snd_device_new()` inside its constructor. The destructor
for each component is defined in the callback pointers. Hence, you don't
need to take care of calling a destructor for such a component.
If you wish to create your own component, you need to set the destructor
function to the dev_free callback in the ``ops``, so that it can be
released automatically via :c:func:`snd_card_free()`. The next
example will show an implementation of chip-specific data.
Card private_data로 chip data 할당
587-619I/O port 주소, resource pointer, IRQ number 같은 chip-specific 정보는 `struct mychip` record에 저장합니다. 할당 방법은 두 가지입니다.
첫 번째 방법은 :c:func:`snd_card_new()`의 다섯 번째 `extra_size` 인자에 `sizeof(struct mychip)`을 전달하는 것입니다. 생성 뒤 `card->private_data`를 `struct mychip *`로 사용합니다.
이 방법은 card와 chip record를 한 번에 할당하므로 별도 allocation이 필요 없고, card instance를 해제할 때 record도 함께 해제됩니다.
Card와 chip data의 lifecycle을 하나로 묶습니다.
Chip-Specific Data
------------------
Chip-specific information, e.g. the I/O port address, its resource
pointer, or the irq number, is stored in the chip-specific record::
struct mychip {
....
};
In general, there are two ways of allocating the chip record.
1. Allocating via :c:func:`snd_card_new()`.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As mentioned above, you can pass the extra-data-length to the 5th
argument of :c:func:`snd_card_new()`, e.g.::
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
sizeof(struct mychip), &card);
struct mychip is the type of the chip record.
In return, the allocated record can be accessed as
::
struct mychip *chip = card->private_data;
With this method, you don't have to allocate twice. The record is
released together with the card instance.
별도 low-level device로 chip data 할당
620-672두 번째 방법은 :c:func:`snd_card_new()`에서 extra data 크기를 0으로 두고 :c:func:`kzalloc()`로 `struct mychip`을 별도 할당하는 것입니다. 원문은 이를 `4th arg`라고 부르지만 예제 signature에서 `0`은 다섯 번째 `extra_size` 인자입니다. 이 불일치는 해설에만 표시하고 원문은 그대로 보존합니다.
별도 chip record에는 최소한 `struct snd_card *card` field가 있어야 하며 생성 직후 `chip->card = card`를 설정합니다.
Field를 초기화한 뒤 `.dev_free = snd_mychip_dev_free`인 `struct snd_device_ops`와 함께 `SNDRV_DEV_LOWLEVEL` device로 등록합니다. Callback은 `device->device_data`를 실제 :c:func:`snd_mychip_free()`에 전달합니다.
이 방식은 code가 길다는 단점이 있지만 `snd_device_ops` 설정을 통해 card 등록과 disconnect 시점에 자체 callback을 실행할 수 있다는 장점이 있습니다.
명시적 allocation을 card component ordering에 연결합니다.
Allocation과 callback flexibility의 tradeoff입니다.
2. Allocating an extra device.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After allocating a card instance via :c:func:`snd_card_new()`
(with ``0`` on the 4th arg), call :c:func:`kzalloc()`::
struct snd_card *card;
struct mychip *chip;
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
.....
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
The chip record should have the field to hold the card pointer at least,
::
struct mychip {
struct snd_card *card;
....
};
Then, set the card pointer in the returned chip instance::
chip->card = card;
Next, initialize the fields, and register this chip record as a
low-level device with a specified ``ops``::
static const struct snd_device_ops ops = {
.dev_free = snd_mychip_dev_free,
};
....
snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
:c:func:`snd_mychip_dev_free()` is the device-destructor
function, which will call the real destructor::
static int snd_mychip_dev_free(struct snd_device *device)
{
return snd_mychip_free(device->device_data);
}
where :c:func:`snd_mychip_free()` is the real destructor.
The demerit of this method is the obviously larger amount of code.
The merit is, however, that you can trigger your own callback at
registering and disconnecting the card via a setting in snd_device_ops.
About registering and disconnecting the card, see the subsections
below.
Card 등록과 해제
673-690모든 component를 attach한 뒤 :c:func:`snd_card_register()`로 card instance를 등록합니다. 이 호출 시점부터 device file 접근이 활성화되므로 그전에는 외부에서 component에 접근할 수 없어 안전합니다.
등록에 실패하면 :c:func:`snd_card_free()`로 card를 해제하고 probe를 종료합니다. 정상 해제도 같은 함수 하나로 모든 component를 자동 정리할 수 있습니다.
Hotplug 가능한 device는 :c:func:`snd_card_free_when_closed()`를 사용할 수 있습니다. 이 함수는 모든 device가 닫힐 때까지 실제 destruction을 연기합니다.
외부 접근 가능 시점과 hotplug-safe destruction을 구분합니다.
Registration and Release
------------------------
After all components are assigned, register the card instance by calling
:c:func:`snd_card_register()`. Access to the device files is
enabled at this point. That is, before
:c:func:`snd_card_register()` is called, the components are safely
inaccessible from external side. If this call fails, exit the probe
function after releasing the card via :c:func:`snd_card_free()`.
For releasing the card instance, you can call simply
:c:func:`snd_card_free()`. As mentioned earlier, all components
are released automatically by this call.
For a device which allows hotplugging, you can use
:c:func:`snd_card_free_when_closed()`. This one will postpone
the destruction until all devices are closed.
PCI resource 전체 code
691-824이 절은 chip-specific constructor와 destructor, PCI entry를 완성한 전체 예제를 먼저 제시합니다. `struct mychip`에는 `card`, `pci`, I/O `port`, `irq`가 들어갑니다.
:c:func:`snd_mychip_free()`는 hardware를 비활성화한 뒤 유효한 IRQ를 :c:func:`free_irq()`로 해제하고, :c:func:`pci_release_regions()`, :c:func:`pci_disable_device()`, :c:func:`kfree()` 순서로 resource를 정리합니다.
:c:func:`snd_mychip_create()`는 :c:func:`pci_enable_device()`로 device를 활성화하고 28-bit streaming·consistent DMA mask를 설정합니다. Chip record를 할당한 뒤 `irq = -1`로 초기화하고 PCI region, BAR 0 port, shared IRQ를 확보합니다.
IRQ 요청에 성공한 뒤에만 `chip->irq = pci->irq`를 설정하며 full code는 `card->sync_irq = chip->irq`도 기록합니다. Hardware 초기화 뒤 chip을 `SNDRV_DEV_LOWLEVEL` component로 등록합니다.
PCI ID table은 vendor/device ID와 all-zero terminator를 가지며 `MODULE_DEVICE_TABLE`로 export합니다. `struct pci_driver`는 `KBUILD_MODNAME`, ID table, probe, remove를 연결하고 module init/exit에서 :c:func:`pci_register_driver()`와 :c:func:`pci_unregister_driver()`를 호출합니다. `EXPORT_NO_SYMBOLS`는 old kernel 전용입니다.
Constructor와 destructor가 같은 resource를 반대 순서로 처리합니다.
실패 시점마다 이미 확보한 resource만 해제할 수 있게 상태를 구축합니다.
PCI Resource Management
=======================
Full Code Example
-----------------
In this section, we'll complete the chip-specific constructor,
destructor and PCI entries. Example code is shown first, below::
struct mychip {
struct snd_card *card;
struct pci_dev *pci;
unsigned long port;
int irq;
};
static int snd_mychip_free(struct mychip *chip)
{
/* disable hardware here if any */
.... /* (not implemented in this document) */
/* release the irq */
if (chip->irq >= 0)
free_irq(chip->irq, chip);
/* release the I/O ports & memory */
pci_release_regions(chip->pci);
/* disable the PCI entry */
pci_disable_device(chip->pci);
/* release the data */
kfree(chip);
return 0;
}
/* chip-specific constructor */
static int snd_mychip_create(struct snd_card *card,
struct pci_dev *pci,
struct mychip **rchip)
{
struct mychip *chip;
int err;
static const struct snd_device_ops ops = {
.dev_free = snd_mychip_dev_free,
};
*rchip = NULL;
/* initialize the PCI entry */
err = pci_enable_device(pci);
if (err < 0)
return err;
/* check PCI availability (28bit DMA) */
if (pci_set_dma_mask(pci, DMA_BIT_MASK(28)) < 0 ||
pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(28)) < 0) {
printk(KERN_ERR "error to set 28bit mask DMA\n");
pci_disable_device(pci);
return -ENXIO;
}
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
if (chip == NULL) {
pci_disable_device(pci);
return -ENOMEM;
}
/* initialize the stuff */
chip->card = card;
chip->pci = pci;
chip->irq = -1;
/* (1) PCI resource allocation */
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
pci_disable_device(pci);
return err;
}
chip->port = pci_resource_start(pci, 0);
if (request_irq(pci->irq, snd_mychip_interrupt,
IRQF_SHARED, KBUILD_MODNAME, chip)) {
printk(KERN_ERR "cannot grab irq %d\n", pci->irq);
snd_mychip_free(chip);
return -EBUSY;
}
chip->irq = pci->irq;
card->sync_irq = chip->irq;
/* (2) initialization of the chip hardware */
.... /* (not implemented in this document) */
err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
if (err < 0) {
snd_mychip_free(chip);
return err;
}
*rchip = chip;
return 0;
}
/* PCI IDs */
static struct pci_device_id snd_mychip_ids[] = {
{ PCI_VENDOR_ID_FOO, PCI_DEVICE_ID_BAR,
PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0, },
....
{ 0, }
};
MODULE_DEVICE_TABLE(pci, snd_mychip_ids);
/* pci_driver definition */
static struct pci_driver driver = {
.name = KBUILD_MODNAME,
.id_table = snd_mychip_ids,
.probe = snd_mychip_probe,
.remove = snd_mychip_remove,
};
/* module initialization */
static int __init alsa_card_mychip_init(void)
{
return pci_register_driver(&driver);
}
/* module clean up */
static void __exit alsa_card_mychip_exit(void)
{
pci_unregister_driver(&driver);
}
module_init(alsa_card_mychip_init)
module_exit(alsa_card_mychip_exit)
EXPORT_NO_SYMBOLS; /* for old kernels only */
PCI enable과 DMA mask
825-850PCI resource 할당은 `probe`에서 수행하며 보통 별도 :c:func:`xxx_create()` 함수로 분리합니다. Resource를 할당하기 전에 반드시 :c:func:`pci_enable_device()`를 먼저 호출해야 합니다.
Device가 접근할 수 있는 DMA address 범위를 제한하도록 적절한 PCI DMA mask도 설정합니다. 예제는 :c:func:`pci_set_dma_mask()`와 :c:func:`pci_set_consistent_dma_mask()` 모두에 `DMA_BIT_MASK(28)`을 요구하며, 실패하면 device를 disable하고 `-ENXIO`를 반환합니다.
일부 device는 bus mastering을 위해 :c:func:`pci_set_master()` 호출도 필요합니다.
실제 region과 IRQ를 잡기 전에 확인할 항목입니다.
Some Hafta's
------------
The allocation of PCI resources is done in the ``probe`` function, and
usually an extra :c:func:`xxx_create()` function is written for this
purpose.
In the case of PCI devices, you first have to call the
:c:func:`pci_enable_device()` function before allocating
resources. Also, you need to set the proper PCI DMA mask to limit the
accessed I/O range. In some cases, you might need to call
:c:func:`pci_set_master()` function, too.
Suppose a 28bit mask, the code to be added would look like::
err = pci_enable_device(pci);
if (err < 0)
return err;
if (pci_set_dma_mask(pci, DMA_BIT_MASK(28)) < 0 ||
pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(28)) < 0) {
printk(KERN_ERR "error to set 28bit mask DMA\n");
pci_disable_device(pci);
return -ENXIO;
}
I/O port와 region 할당
851-893I/O port와 IRQ는 표준 kernel 함수로 할당하고 destructor에서 반드시 해제해야 합니다. 예제는 8-byte I/O port와 interrupt 하나를 가진 PCI device를 가정해 `struct mychip`에 `unsigned long port`와 `int irq`를 둡니다.
IRQ 0도 유효하므로 실제 할당 전에 `irq`를 `-1`로 초기화해야 합니다. Port 주소와 resource pointer는 :c:func:`kzalloc()`가 0으로 채우므로 별도 reset이 필요하지 않습니다.
:c:func:`pci_request_regions(pci, "My Chip")`으로 PCI device의 region을 예약하고 BAR 0 주소를 :c:func:`pci_resource_start(pci, 0)`에서 얻습니다. 실패하면 chip을 해제하고 PCI device를 disable합니다.
원문은 이어서 `chip->res_port`가 :c:func:`request_region()` 내부의 :c:func:`kmalloc()`로 할당돼 :c:func:`kfree()`가 필요하다고 설명하지만, 앞의 code는 `pci_request_regions()`와 `chip->port`를 사용합니다. 뒤의 해제 절에서 두 API 계열을 각각 구분하므로 이 표기 차이를 해설에만 기록하고 원문은 보존합니다.
Zero initialization과 별도 invalid sentinel이 필요한 field를 구분합니다.
실패 시 device와 memory ownership을 되돌립니다.
Resource Allocation
-------------------
The allocation of I/O ports and irqs is done via standard kernel
functions. These resources must be released in the destructor
function (see below).
Now assume that the PCI device has an I/O port with 8 bytes and an
interrupt. Then struct mychip will have the
following fields::
struct mychip {
struct snd_card *card;
unsigned long port;
int irq;
};
For an I/O port (and also a memory region), you need to have the
resource pointer for the standard resource management. For an irq, you
have to keep only the irq number (integer). But you need to initialize
this number to -1 before actual allocation, since irq 0 is valid. The
port address and its resource pointer can be initialized as null by
:c:func:`kzalloc()` automatically, so you don't have to take care of
resetting them.
The allocation of an I/O port is done like this::
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
pci_disable_device(pci);
return err;
}
chip->port = pci_resource_start(pci, 0);
It will reserve the I/O port region of 8 bytes of the given PCI device.
The returned value, ``chip->res_port``, is allocated via
:c:func:`kmalloc()` by :c:func:`request_region()`. The pointer
must be released via :c:func:`kfree()`, but there is a problem with
this. This issue will be explained later.
Shared IRQ와 PCM 동기화
894-935:c:func:`request_irq()`에는 PCI IRQ, :c:func:`snd_mychip_interrupt()`, `IRQF_SHARED`, `KBUILD_MODNAME`, handler에 전달할 `chip` pointer를 줍니다. 실패하면 constructor가 :c:func:`snd_mychip_free()`를 호출하고 `-EBUSY`를 반환합니다.
`chip->irq`는 :c:func:`request_irq()`가 성공한 뒤에만 설정합니다. PCI bus에서는 interrupt 공유가 가능하므로 `IRQF_SHARED`를 사용하며 마지막 `dev_id` 인자는 handler가 chip-specific record를 되찾는 데 씁니다.
Handler의 기본 signature는 `static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)`이며 `dev_id`를 `struct mychip *`로 변환하고 처리 뒤 `IRQ_HANDLED`를 반환합니다. 실제 PCM interrupt 처리는 뒤 절에서 설명합니다.
IRQ를 card의 sync field에 전달하면 PCM core가 `hw_free` 전처럼 필요한 시점에 :c:func:`synchronize_irq()`를 자동 호출합니다. Full code 776줄은 `card->sync_irq = chip->irq`를 쓰지만 설명 예제 930줄은 `card->irq = chip->irq`라고 적습니다. 문맥과 뒤의 `sync_stop callback` 설명은 synchronization field를 뜻하므로 차이를 해설에 표시하되 두 원문 표기를 모두 보존합니다.
Shared PCI interrupt 등록에 사용한 값입니다.
성공 뒤에만 state를 publish합니다.
The allocation of an interrupt source is done like this::
if (request_irq(pci->irq, snd_mychip_interrupt,
IRQF_SHARED, KBUILD_MODNAME, chip)) {
printk(KERN_ERR "cannot grab irq %d\n", pci->irq);
snd_mychip_free(chip);
return -EBUSY;
}
chip->irq = pci->irq;
where :c:func:`snd_mychip_interrupt()` is the interrupt handler
defined `later <PCM Interrupt Handler_>`__. Note that
``chip->irq`` should be defined only when :c:func:`request_irq()`
succeeded.
On the PCI bus, interrupts can be shared. Thus, ``IRQF_SHARED`` is used
as the interrupt flag of :c:func:`request_irq()`.
The last argument of :c:func:`request_irq()` is the data pointer
passed to the interrupt handler. Usually, the chip-specific record is
used for that, but you can use what you like, too.
I won't give details about the interrupt handler at this point, but at
least its appearance can be explained now. The interrupt handler looks
usually as follows::
static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)
{
struct mychip *chip = dev_id;
....
return IRQ_HANDLED;
}
After requesting the IRQ, you can passed it to ``card->sync_irq``
field::
card->irq = chip->irq;
This allows the PCM core to automatically call
:c:func:`synchronize_irq()` at the right time, like before ``hw_free``.
See the later section `sync_stop callback`_ for details.
Check-and-release destructor
936-987Destructor는 활성화된 hardware를 끄고 확보한 resource를 해제합니다. 초기화가 끝나기 전에도 호출될 수 있으므로 각 resource의 유효성을 먼저 검사하는 `check-and-release` 방식이 안전합니다.
IRQ는 `chip->irq >= 0`일 때만 :c:func:`free_irq(chip->irq, chip)`로 해제합니다. 0이 유효한 IRQ이기 때문에 constructor가 미할당 상태를 `-1`로 초기화해야 합니다.
:c:func:`pci_request_region()` 또는 :c:func:`pci_request_regions()`로 얻은 resource는 각각 :c:func:`pci_release_region()` 또는 :c:func:`pci_release_regions()`로 해제합니다. :c:func:`request_region()`이나 :c:func:`request_mem_region()`을 직접 썼고 pointer를 `chip->res_port`에 보관했다면 :c:func:`release_and_free_resource()`를 사용합니다.
마지막에는 :c:func:`pci_disable_device()`와 :c:func:`kfree(chip)`를 호출합니다. Hardware disable이 필요하면 초기화 완료 flag를 두어 완료 전에 호출된 destructor가 미초기화 hardware를 건드리지 않게 해야 합니다.
Chip data를 `SNDRV_DEV_LOWLEVEL`로 등록하면 destructor는 PCM과 control 같은 다른 component가 모두 해제된 뒤 마지막에 호출됩니다. 원문 982줄의 `SNDRV_DEV_LOWLELVEL`은 앞 code의 `SNDRV_DEV_LOWLEVEL`과 철자가 다르며 원문은 그대로 보존합니다. 이 ordering 덕분에 PCM을 직접 stop할 필요 없이 low-level hardware만 중지하면 됩니다.
할당 API에 맞는 해제 API와 guard입니다.
Constructor의 어느 지점에서도 같은 destructor를 안전하게 호출합니다.
Now let's write the corresponding destructor for the resources above.
The role of destructor is simple: disable the hardware (if already
activated) and release the resources. So far, we have no hardware part,
so the disabling code is not written here.
To release the resources, the “check-and-release” method is a safer way.
For the interrupt, do like this::
if (chip->irq >= 0)
free_irq(chip->irq, chip);
Since the irq number can start from 0, you should initialize
``chip->irq`` with a negative value (e.g. -1), so that you can check
the validity of the irq number as above.
When you requested I/O ports or memory regions via
:c:func:`pci_request_region()` or
:c:func:`pci_request_regions()` like in this example, release the
resource(s) using the corresponding function,
:c:func:`pci_release_region()` or
:c:func:`pci_release_regions()`::
pci_release_regions(chip->pci);
When you requested manually via :c:func:`request_region()` or
:c:func:`request_mem_region()`, you can release it via
:c:func:`release_resource()`. Suppose that you keep the resource
pointer returned from :c:func:`request_region()` in
chip->res_port, the release procedure looks like::
release_and_free_resource(chip->res_port);
Don't forget to call :c:func:`pci_disable_device()` before the
end.
And finally, release the chip-specific record::
kfree(chip);
We didn't implement the hardware disabling part above. If you
need to do this, please note that the destructor may be called even
before the initialization of the chip is completed. It would be better
to have a flag to skip hardware disabling if the hardware was not
initialized yet.
When the chip-data is assigned to the card using
:c:func:`snd_device_new()` with ``SNDRV_DEV_LOWLELVEL``, its
destructor is called last. That is, it is assured that all other
components like PCMs and controls have already been released. You don't
have to stop PCMs, etc. explicitly, but just call low-level hardware
stopping.
Memory-mapped I/O 관리
988-1032Memory-mapped region의 관리는 I/O port와 거의 같습니다. Chip record에는 physical base인 `unsigned long iobase_phys`와 mapped virtual address인 `void __iomem *iobase_virt`를 둡니다.
:c:func:`pci_request_regions()` 뒤 BAR 0 physical address와 길이를 :c:func:`pci_resource_start()`와 :c:func:`pci_resource_len()`으로 얻어 :c:func:`ioremap()`합니다. Destructor는 `iobase_virt`가 있으면 :c:func:`iounmap()`한 뒤 PCI region을 해제합니다.
더 현대적인 방법은 :c:func:`pci_iomap(pci, 0, 0)`으로 BAR를 mapping하고 destructor에서 짝이 되는 :c:func:`pci_iounmap()`을 호출하는 것입니다.
전통적인 ioremap과 PCI helper의 acquire/release 쌍입니다.
The management of a memory-mapped region is almost as same as the
management of an I/O port. You'll need two fields as follows::
struct mychip {
....
unsigned long iobase_phys;
void __iomem *iobase_virt;
};
and the allocation would look like below::
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
return err;
}
chip->iobase_phys = pci_resource_start(pci, 0);
chip->iobase_virt = ioremap(chip->iobase_phys,
pci_resource_len(pci, 0));
and the corresponding destructor would be::
static int snd_mychip_free(struct mychip *chip)
{
....
if (chip->iobase_virt)
iounmap(chip->iobase_virt);
....
pci_release_regions(chip->pci);
....
}
Of course, a modern way with :c:func:`pci_iomap()` will make things a
bit easier, too::
err = pci_request_regions(pci, "My Chip");
if (err < 0) {
kfree(chip);
return err;
}
chip->iobase_virt = pci_iomap(pci, 0, 0);
which is paired with :c:func:`pci_iounmap()` at destructor.
PCI ID, pci_driver, module entry
1033-1094Chipset을 match하려면 `struct pci_device_id` table을 정의합니다. 첫째와 둘째 field는 vendor ID와 device ID이며 추가 filter가 필요 없으면 나머지 match field를 `PCI_ANY_ID` 등 예제처럼 둘 수 있습니다.
마지막 private-data field에는 지원 device ID별 operation을 고르는 임의 값을 넣을 수 있으며 `intel8x0` driver가 그런 예입니다. Table 마지막에는 반드시 모든 field가 0인 terminator entry가 있어야 하고 `MODULE_DEVICE_TABLE(pci, snd_mychip_ids)`로 module device table을 선언합니다.
`struct pci_driver`의 `name`은 `KBUILD_MODNAME`, `id_table`은 ID table, `probe`와 `remove`는 앞에서 만든 callback을 가리킵니다. `name` string에는 slash(`/`)를 사용할 수 없습니다.
Module init은 `__init` prefix와 함께 :c:func:`pci_register_driver()`를 호출하고 module exit는 `__exit` prefix와 함께 :c:func:`pci_unregister_driver()`를 호출합니다. `module_init()`과 `module_exit()`로 두 entry를 등록하면 PCI skeleton이 완성되고, 다음 1095줄의 `PCM Interface` 대단원으로 이어집니다.
ID match부터 module lifecycle까지 연결되는 object입니다.
Module load에서 device probe까지의 연결입니다.
PCI Entries
-----------
So far, so good. Let's finish the missing PCI stuff. At first, we need a
struct pci_device_id table for
this chipset. It's a table of PCI vendor/device ID number, and some
masks.
For example::
static struct pci_device_id snd_mychip_ids[] = {
{ PCI_VENDOR_ID_FOO, PCI_DEVICE_ID_BAR,
PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0, },
....
{ 0, }
};
MODULE_DEVICE_TABLE(pci, snd_mychip_ids);
The first and second fields of the struct pci_device_id are the vendor
and device IDs. If you have no reason to filter the matching devices, you can
leave the remaining fields as above. The last field of the
struct pci_device_id contains private data for this entry. You can specify
any value here, for example, to define specific operations for supported
device IDs. Such an example is found in the intel8x0 driver.
The last entry of this list is the terminator. You must specify this
all-zero entry.
Then, prepare the struct pci_driver
record::
static struct pci_driver driver = {
.name = KBUILD_MODNAME,
.id_table = snd_mychip_ids,
.probe = snd_mychip_probe,
.remove = snd_mychip_remove,
};
The ``probe`` and ``remove`` functions have already been defined in
the previous sections. The ``name`` field is the name string of this
device. Note that you must not use slashes (“/”) in this string.
And at last, the module entries::
static int __init alsa_card_mychip_init(void)
{
return pci_register_driver(&driver);
}
static void __exit alsa_card_mychip_exit(void)
{
pci_unregister_driver(&driver);
}
module_init(alsa_card_mychip_init)
module_exit(alsa_card_mychip_exit)
Note that these module entries are tagged with ``__init`` and ``__exit``
prefixes.
That's all!
PCM instance, stream, substream
1095-1124ALSA PCM middle layer는 device file, open 경합, substream 선택 같은 공통 동작을 담당하므로 driver는 hardware에 접근하는 low-level 함수만 구현하면 됩니다. PCM API의 기본 header는 `<sound/pcm.h>`이며 `hw_param` 관련 helper를 직접 사용할 때는 `<sound/pcm_params.h>`도 포함할 수 있습니다.
Card device 하나에는 최대 네 개의 PCM instance를 둘 수 있고 각 instance는 PCM device file 하나에 대응합니다. 원문은 이 제한이 Linux device number의 가용 bit 수에서만 비롯되며 64-bit device number를 사용하면 더 많은 instance를 제공할 수 있다고 설명합니다.
PCM instance는 playback stream과 capture stream으로 구성되고, 각 stream에는 하나 이상의 PCM substream이 있습니다. 예를 들어 emu10k1 playback은 stereo substream 32개를 제공하며 open할 때 비어 있는 substream이 보통 자동 선택됩니다.
Substream이 하나뿐이고 이미 열렸다면 다음 open은 file open mode에 따라 block되거나 `EAGAIN`으로 실패합니다. 이 선택과 대기 정책은 PCM middle layer가 처리하므로 개별 driver가 중복 구현할 필요가 없습니다.
Device file에서 실제 stream endpoint까지의 계층입니다.
Middle layer가 가용 substream과 file mode를 기준으로 open을 처리합니다.
PCM Interface
=============
General
-------
The PCM middle layer of ALSA is quite powerful and it is only necessary
for each driver to implement the low-level functions to access its
hardware.
To access the PCM layer, you need to include ``<sound/pcm.h>``
first. In addition, ``<sound/pcm_params.h>`` might be needed if you
access some functions related with hw_param.
Each card device can have up to four PCM instances. A PCM instance
corresponds to a PCM device file. The limitation of number of instances
comes only from the available bit size of Linux' device numbers.
Once 64bit device numbers are used, we'll have more PCM instances
available.
A PCM instance consists of PCM playback and capture streams, and each
PCM stream consists of one or more PCM substreams. Some soundcards
support multiple playback functions. For example, emu10k1 has a PCM
playback of 32 stereo substreams. In this case, at each open, a free
substream is (usually) automatically chosen and opened. Meanwhile, when
only one substream exists and it was already opened, a subsequent open
will either block or error with ``EAGAIN`` according to the file open
mode. But you don't have to care about such details in your driver. The
PCM middle layer will take care of such work.
PCM interface 전체 골격
1125-1331이 full code example은 실제 hardware access routine을 생략하고 PCM interface를 세우는 전체 골격만 보여 줍니다. Playback과 capture 각각의 `struct snd_pcm_hardware`는 mmap, interleaved access, block transfer, mmap validity를 알리고, signed 16-bit little-endian format, 8~48 kHz, stereo 2 channel, 최대 32768-byte buffer와 period 범위를 선언합니다.
Playback·capture `open` callback은 :c:func:`snd_pcm_substream_chip()`으로 chip을 얻고 `substream->runtime`의 `hw`에 해당 방향의 hardware capability를 복사합니다. `close`는 방향별 hardware 정리를 수행하는 자리이며 모든 callback은 성공하면 0을 반환하는 형태입니다.
공통 `hw_params`와 `hw_free` callback은 협상된 hardware parameter에 맞춘 resource 확보와 해제를 담당할 자리입니다. `prepare`는 `runtime->format`, `runtime->rate`, `runtime->channels`, DMA address, buffer size, period size를 사용해 시작 직전 hardware를 programming합니다.
`trigger`는 `SNDRV_PCM_TRIGGER_START`와 `SNDRV_PCM_TRIGGER_STOP` command에 따라 PCM engine을 시작하거나 멈추고 알 수 없는 command에는 `-EINVAL`을 반환합니다. 원문 골격 1250~1266줄에는 START/STOP 처리 뒤 성공을 반환하는 문장이 보이지 않습니다. 이는 원문을 수정하지 않고 해설에만 기록하며, 실제 구현은 callback의 `int` 반환 계약에 맞게 성공 값을 반환해야 합니다.
`pointer` callback은 현재 hardware pointer를 읽어 PCM 위치를 돌려줍니다. Playback과 capture의 `struct snd_pcm_ops`는 각 방향의 `open`·`close`와 공통 `hw_params`, `hw_free`, `prepare`, `trigger`, `pointer`를 연결합니다.
:c:func:`snd_pcm_new()`는 card에 index 0 PCM을 만들면서 playback substream 하나와 capture substream 하나를 요청합니다. 생성 뒤 `pcm->private_data`, 표시 이름, `chip->pcm`을 설정하고 :c:func:`snd_pcm_set_ops()`로 두 stream의 operation table을 연결합니다.
마지막 :c:func:`snd_pcm_set_managed_buffer_all()`은 `SNDRV_DMA_TYPE_DEV`와 PCI device를 사용해 모든 substream에 64 KiB managed buffer를 사전 설정합니다. 원문 주석처럼 buffer allocation은 실패할 수 있으므로 실제 driver는 사용 API의 반환·할당 결과를 해당 kernel version의 계약에 맞춰 다뤄야 합니다.
Playback과 capture에 공통으로 선언한 범위입니다.
Operation table에 연결되는 callback의 책임입니다.
Capability 선언부터 managed buffer까지의 생성 순서입니다.
Full Code Example
-----------------
The example code below does not include any hardware access routines but
shows only the skeleton, how to build up the PCM interfaces::
#include <sound/pcm.h>
....
/* hardware definition */
static struct snd_pcm_hardware snd_mychip_playback_hw = {
.info = (SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_8000_48000,
.rate_min = 8000,
.rate_max = 48000,
.channels_min = 2,
.channels_max = 2,
.buffer_bytes_max = 32768,
.period_bytes_min = 4096,
.period_bytes_max = 32768,
.periods_min = 1,
.periods_max = 1024,
};
/* hardware definition */
static struct snd_pcm_hardware snd_mychip_capture_hw = {
.info = (SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_8000_48000,
.rate_min = 8000,
.rate_max = 48000,
.channels_min = 2,
.channels_max = 2,
.buffer_bytes_max = 32768,
.period_bytes_min = 4096,
.period_bytes_max = 32768,
.periods_min = 1,
.periods_max = 1024,
};
/* open callback */
static int snd_mychip_playback_open(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
runtime->hw = snd_mychip_playback_hw;
/* more hardware-initialization will be done here */
....
return 0;
}
/* close callback */
static int snd_mychip_playback_close(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
/* the hardware-specific codes will be here */
....
return 0;
}
/* open callback */
static int snd_mychip_capture_open(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
runtime->hw = snd_mychip_capture_hw;
/* more hardware-initialization will be done here */
....
return 0;
}
/* close callback */
static int snd_mychip_capture_close(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
/* the hardware-specific codes will be here */
....
return 0;
}
/* hw_params callback */
static int snd_mychip_pcm_hw_params(struct snd_pcm_substream *substream,
struct snd_pcm_hw_params *hw_params)
{
/* the hardware-specific codes will be here */
....
return 0;
}
/* hw_free callback */
static int snd_mychip_pcm_hw_free(struct snd_pcm_substream *substream)
{
/* the hardware-specific codes will be here */
....
return 0;
}
/* prepare callback */
static int snd_mychip_pcm_prepare(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
/* set up the hardware with the current configuration
* for example...
*/
mychip_set_sample_format(chip, runtime->format);
mychip_set_sample_rate(chip, runtime->rate);
mychip_set_channels(chip, runtime->channels);
mychip_set_dma_setup(chip, runtime->dma_addr,
chip->buffer_size,
chip->period_size);
return 0;
}
/* trigger callback */
static int snd_mychip_pcm_trigger(struct snd_pcm_substream *substream,
int cmd)
{
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
/* do something to start the PCM engine */
....
break;
case SNDRV_PCM_TRIGGER_STOP:
/* do something to stop the PCM engine */
....
break;
default:
return -EINVAL;
}
}
/* pointer callback */
static snd_pcm_uframes_t
snd_mychip_pcm_pointer(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
unsigned int current_ptr;
/* get the current hardware pointer */
current_ptr = mychip_get_hw_pointer(chip);
return current_ptr;
}
/* operators */
static struct snd_pcm_ops snd_mychip_playback_ops = {
.open = snd_mychip_playback_open,
.close = snd_mychip_playback_close,
.hw_params = snd_mychip_pcm_hw_params,
.hw_free = snd_mychip_pcm_hw_free,
.prepare = snd_mychip_pcm_prepare,
.trigger = snd_mychip_pcm_trigger,
.pointer = snd_mychip_pcm_pointer,
};
/* operators */
static struct snd_pcm_ops snd_mychip_capture_ops = {
.open = snd_mychip_capture_open,
.close = snd_mychip_capture_close,
.hw_params = snd_mychip_pcm_hw_params,
.hw_free = snd_mychip_pcm_hw_free,
.prepare = snd_mychip_pcm_prepare,
.trigger = snd_mychip_pcm_trigger,
.pointer = snd_mychip_pcm_pointer,
};
/*
* definitions of capture are omitted here...
*/
/* create a pcm device */
static int snd_mychip_new_pcm(struct mychip *chip)
{
struct snd_pcm *pcm;
int err;
err = snd_pcm_new(chip->card, "My Chip", 0, 1, 1, &pcm);
if (err < 0)
return err;
pcm->private_data = chip;
strcpy(pcm->name, "My Chip");
chip->pcm = pcm;
/* set operators */
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
&snd_mychip_playback_ops);
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
&snd_mychip_capture_ops);
/* pre-allocation of buffers */
/* NOTE: this may fail */
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&chip->pci->dev,
64*1024, 64*1024);
return 0;
}
PCM constructor와 stream operation
1332-1418PCM instance는 :c:func:`snd_pcm_new()`로 할당하며 보통 `snd_mychip_new_pcm()` 같은 전용 constructor에 생성 절차를 모읍니다. 예제는 반환된 `struct snd_pcm *`에 chip을 private data로 연결하고 이름과 `chip->pcm` 역참조를 설정합니다.
:c:func:`snd_pcm_new()`의 여섯 인자는 차례로 소속 card pointer, ID string, PCM index, playback substream 수, capture substream 수, 결과 PCM pointer입니다. Index는 0부터 시작하므로 두 번째 PCM device에는 1처럼 서로 다른 값을 써야 합니다.
Playback 또는 capture 기능이 없으면 해당 substream 수에 0을 전달합니다. 여러 playback/capture를 지원하면 더 큰 수를 지정할 수 있지만 `open`, `close` 등 callback에서 각 substream을 올바르게 구별해야 하며 현재 번호는 `substream->number`에서 얻습니다.
PCM 생성 뒤 :c:func:`snd_pcm_set_ops()`를 playback과 capture 각각에 호출해 `struct snd_pcm_ops`를 연결합니다. 전형적인 table은 `open`, `close`, `hw_params`, `hw_free`, `prepare`, `trigger`, `pointer` callback으로 구성되며 각 callback의 자세한 계약은 뒤 `Operators` 절에서 설명합니다.
Operation 설정 뒤 :c:func:`snd_pcm_set_managed_buffer_all()`로 managed allocation mode를 구성할 수 있습니다. 예제의 최소·최대 크기는 모두 `64*1024`여서 기본적으로 최대 64 KiB buffer를 할당하며 세부 사항은 뒤 `Buffer and Memory Management` 절에서 다룹니다.
PCM 전체의 추가 capability는 `pcm->info_flags`에 기록합니다. 값은 `<sound/asound.h>`의 `SNDRV_PCM_INFO_XXX`이며 hardware definition에도 쓰입니다. Chip이 half-duplex만 지원한다면 `SNDRV_PCM_INFO_HALF_DUPLEX`를 설정합니다.
PCM instance 생성에 전달하는 여섯 값입니다.
생성된 instance에 driver 관계와 capability를 연결합니다.
Instance 생성 후 stream별 동작과 memory policy를 결합합니다.
PCM Constructor
---------------
A PCM instance is allocated by the :c:func:`snd_pcm_new()`
function. It would be better to create a constructor for the PCM, namely::
static int snd_mychip_new_pcm(struct mychip *chip)
{
struct snd_pcm *pcm;
int err;
err = snd_pcm_new(chip->card, "My Chip", 0, 1, 1, &pcm);
if (err < 0)
return err;
pcm->private_data = chip;
strcpy(pcm->name, "My Chip");
chip->pcm = pcm;
...
return 0;
}
The :c:func:`snd_pcm_new()` function takes six arguments. The
first argument is the card pointer to which this PCM is assigned, and
the second is the ID string.
The third argument (``index``, 0 in the above) is the index of this new
PCM. It begins from zero. If you create more than one PCM instances,
specify the different numbers in this argument. For example, ``index =
1`` for the second PCM device.
The fourth and fifth arguments are the number of substreams for playback
and capture, respectively. Here 1 is used for both arguments. When no
playback or capture substreams are available, pass 0 to the
corresponding argument.
If a chip supports multiple playbacks or captures, you can specify more
numbers, but they must be handled properly in open/close, etc.
callbacks. When you need to know which substream you are referring to,
then it can be obtained from struct snd_pcm_substream data passed to each
callback as follows::
struct snd_pcm_substream *substream;
int index = substream->number;
After the PCM is created, you need to set operators for each PCM stream::
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
&snd_mychip_playback_ops);
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
&snd_mychip_capture_ops);
The operators are defined typically like this::
static struct snd_pcm_ops snd_mychip_playback_ops = {
.open = snd_mychip_pcm_open,
.close = snd_mychip_pcm_close,
.hw_params = snd_mychip_pcm_hw_params,
.hw_free = snd_mychip_pcm_hw_free,
.prepare = snd_mychip_pcm_prepare,
.trigger = snd_mychip_pcm_trigger,
.pointer = snd_mychip_pcm_pointer,
};
All the callbacks are described in the Operators_ subsection.
After setting the operators, you probably will want to pre-allocate the
buffer and set up the managed allocation mode.
For that, simply call the following::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&chip->pci->dev,
64*1024, 64*1024);
It will allocate a buffer up to 64kB by default. Buffer management
details will be described in the later section `Buffer and Memory
Management`_.
Additionally, you can set some extra information for this PCM in
``pcm->info_flags``. The available values are defined as
``SNDRV_PCM_INFO_XXX`` in ``<sound/asound.h>``, which is used for the
hardware definition (described later). When your soundchip supports only
half-duplex, specify it like this::
pcm->info_flags = SNDRV_PCM_INFO_HALF_DUPLEX;
PCM private data 소멸
1419-1452PCM instance 자체는 middle layer가 자동 해제하므로 driver가 일반적인 PCM destructor를 명시적으로 호출할 필요는 없습니다. 따라서 별도 소멸 callback은 PCM에 종속된 driver-private record를 추가로 만들었을 때만 필요합니다.
그 경우 `pcm->private_free`에 `mychip_pcm_free` 같은 함수를 설정합니다. Callback은 :c:func:`snd_pcm_chip()`으로 `struct mychip *`를 되찾아 `chip->my_private_pcm_data`처럼 driver가 별도로 할당한 data를 :c:func:`kfree()`하고 필요한 추가 정리를 수행합니다.
Constructor에서는 private record를 :c:func:`kmalloc()`한 뒤 `pcm->private_data = chip`과 `pcm->private_free = mychip_pcm_free`를 함께 설정합니다. 이 연결을 통해 PCM lifetime이 끝날 때 middle layer가 driver 전용 resource까지 정리합니다.
이 절 다음 1453줄부터는 `Runtime Pointer - The Chest of PCM Information` 절이 이어지며, `substream->runtime`에 보관되는 PCM 상태와 parameter를 자세히 설명합니다.
Core와 driver가 각각 해제할 대상을 구분합니다.
PCM 생성과 해제에 driver-private record를 묶습니다.
... And the Destructor?
-----------------------
The destructor for a PCM instance is not always necessary. Since the PCM
device will be released by the middle layer code automatically, you
don't have to call the destructor explicitly.
The destructor would be necessary if you created special records
internally and needed to release them. In such a case, set the
destructor function to ``pcm->private_free``::
static void mychip_pcm_free(struct snd_pcm *pcm)
{
struct mychip *chip = snd_pcm_chip(pcm);
/* free your own data */
kfree(chip->my_private_pcm_data);
/* do what you like else */
....
}
static int snd_mychip_new_pcm(struct mychip *chip)
{
struct snd_pcm *pcm;
....
/* allocate your own data */
chip->my_private_pcm_data = kmalloc(...);
/* set the destructor */
pcm->private_data = chip;
pcm->private_free = mychip_pcm_free;
....
}
PCM runtime 정보와 소유권
1453-1557PCM substream을 열면 PCM runtime instance가 할당되어 `substream->runtime`에 연결됩니다. 이 pointer에는 `hw_params`·`sw_params` 구성 사본, buffer pointer, mmap record, spinlock 등 PCM 제어에 필요한 대부분의 상태가 모입니다.
`<sound/pcm.h>`의 `struct _snd_pcm_runtime`은 status, hardware parameter, software parameter, auto-silencer 내부 상태, synchronization ID, mmap status/control, locking·scheduling, private data, hardware description·constraint, timer, DMA buffer, 선택적 OSS runtime을 한 object에 보관합니다.
Status에는 trigger master와 timestamp, overrange, 최대 가용 frame, buffer restart·interrupt 시점의 hardware pointer가 있습니다. HW parameter에는 access, format, subformat, rate, channel, period·buffer 크기, alignment, frame/sample bit 수, info와 rate 분수가 들어갑니다.
SW parameter는 timestamp mode, period step, 최소 sleep, start·stop·silence threshold와 silence size, pointer wrap boundary를 포함합니다. Underrun을 완화하기 위해 hardware availability가 threshold 아래로 떨어지면 playback을 멈추거나 buffer를 silence로 미리 채우며, auto-silencer는 시작 pointer와 채운 크기를 별도로 추적합니다.
Mmap 영역에는 `snd_pcm_mmap_status`, `snd_pcm_mmap_control`, mmap reference count가 있고 locking 영역에는 spinlock, wait queue, tick timer, asynchronous notification이 있습니다. Runtime 전용 `private_data`와 `private_free`, `struct snd_pcm_hardware hw`, hardware constraints, timer resolution도 함께 보관됩니다.
DMA 영역의 `dma_area`는 CPU가 접근하는 logical address, `dma_addr`는 physical bus address, `dma_bytes`는 크기이며 `dma_buffer_p`는 할당된 `struct snd_dma_buffer`를 가리킵니다. `CONFIG_SND_PCM_OSS` 또는 module 구성이 켜지면 OSS runtime도 포함됩니다.
Sound driver callback 관점에서 runtime record 대부분은 PCM middle layer만 갱신하는 읽기 전용 값입니다. Driver가 설정할 수 있는 예외는 hardware description인 `hw`, DMA buffer 정보, private data이며, 표준 managed buffer allocation을 사용하면 DMA 정보도 직접 설정할 필요가 없습니다.
Runtime 구조체 field를 책임별로 다시 묶었습니다.
Substream open부터 middle layer와 driver가 runtime을 사용하는 과정입니다.
Runtime Pointer - The Chest of PCM Information
----------------------------------------------
When the PCM substream is opened, a PCM runtime instance is allocated
and assigned to the substream. This pointer is accessible via
``substream->runtime``. This runtime pointer holds most information you
need to control the PCM: a copy of hw_params and sw_params
configurations, the buffer pointers, mmap records, spinlocks, etc.
The definition of runtime instance is found in ``<sound/pcm.h>``. Here
is the relevant part of this file::
struct _snd_pcm_runtime {
/* -- Status -- */
struct snd_pcm_substream *trigger_master;
snd_timestamp_t trigger_tstamp; /* trigger timestamp */
int overrange;
snd_pcm_uframes_t avail_max;
snd_pcm_uframes_t hw_ptr_base; /* Position at buffer restart */
snd_pcm_uframes_t hw_ptr_interrupt; /* Position at interrupt time*/
/* -- HW params -- */
snd_pcm_access_t access; /* access mode */
snd_pcm_format_t format; /* SNDRV_PCM_FORMAT_* */
snd_pcm_subformat_t subformat; /* subformat */
unsigned int rate; /* rate in Hz */
unsigned int channels; /* channels */
snd_pcm_uframes_t period_size; /* period size */
unsigned int periods; /* periods */
snd_pcm_uframes_t buffer_size; /* buffer size */
unsigned int tick_time; /* tick time */
snd_pcm_uframes_t min_align; /* Min alignment for the format */
size_t byte_align;
unsigned int frame_bits;
unsigned int sample_bits;
unsigned int info;
unsigned int rate_num;
unsigned int rate_den;
/* -- SW params -- */
struct timespec tstamp_mode; /* mmap timestamp is updated */
unsigned int period_step;
unsigned int sleep_min; /* min ticks to sleep */
snd_pcm_uframes_t start_threshold;
/*
* The following two thresholds alleviate playback buffer underruns; when
* hw_avail drops below the threshold, the respective action is triggered:
*/
snd_pcm_uframes_t stop_threshold; /* - stop playback */
snd_pcm_uframes_t silence_threshold; /* - pre-fill buffer with silence */
snd_pcm_uframes_t silence_size; /* max size of silence pre-fill; when >= boundary,
* fill played area with silence immediately */
snd_pcm_uframes_t boundary; /* pointers wrap point */
/* internal data of auto-silencer */
snd_pcm_uframes_t silence_start; /* starting pointer to silence area */
snd_pcm_uframes_t silence_filled; /* size filled with silence */
snd_pcm_sync_id_t sync; /* hardware synchronization ID */
/* -- mmap -- */
volatile struct snd_pcm_mmap_status *status;
volatile struct snd_pcm_mmap_control *control;
atomic_t mmap_count;
/* -- locking / scheduling -- */
spinlock_t lock;
wait_queue_head_t sleep;
struct timer_list tick_timer;
struct fasync_struct *fasync;
/* -- private section -- */
void *private_data;
void (*private_free)(struct snd_pcm_runtime *runtime);
/* -- hardware description -- */
struct snd_pcm_hardware hw;
struct snd_pcm_hw_constraints hw_constraints;
/* -- timer -- */
unsigned int timer_resolution; /* timer resolution */
/* -- DMA -- */
unsigned char *dma_area; /* DMA area */
dma_addr_t dma_addr; /* physical bus address (not accessible from main CPU) */
size_t dma_bytes; /* size of DMA area */
struct snd_dma_buffer *dma_buffer_p; /* allocated buffer */
#if defined(CONFIG_SND_PCM_OSS) || defined(CONFIG_SND_PCM_OSS_MODULE)
/* -- OSS things -- */
struct snd_pcm_oss_runtime oss;
#endif
};
For the operators (callbacks) of each sound driver, most of these
records are supposed to be read-only. Only the PCM middle-layer changes
/ updates them. The exceptions are the hardware description (hw) DMA
buffer information and the private data. Besides, if you use the
standard managed buffer allocation mode, you don't need to set the
DMA buffer information by yourself.
In the sections below, important records are explained.
PCM hardware descriptor
1558-1664`struct snd_pcm_hardware`는 PCM hardware의 기본 구성과 capability를 정의하며 `PCM open callback`에서 반드시 `runtime->hw`에 설정합니다. Runtime은 기존 descriptor pointer가 아니라 사본을 보관하므로 공통 정의를 복사한 뒤 model별로 `channels_max` 같은 field를 수정할 수 있습니다.
`info`에는 `<sound/asound.h>`의 `SNDRV_PCM_INFO_XXX` flag를 넣습니다. Mmap 지원 여부와 interleaved·non-interleaved access 지원을 명시해야 하며, 둘 다 지원하면 `SNDRV_PCM_INFO_INTERLEAVED`와 `SNDRV_PCM_INFO_NONINTERLEAVED`를 함께 설정할 수 있습니다.
예제의 `SNDRV_PCM_INFO_MMAP_VALID`와 `SNDRV_PCM_INFO_BLOCK_TRANSFER`는 OSS mmap mode를 위한 flag로 보통 함께 설정하지만, `MMAP_VALID`는 실제 mmap 지원이 있을 때만 유효합니다.
`SNDRV_PCM_INFO_PAUSE`는 pause operation을, `SNDRV_PCM_INFO_RESUME`은 완전한 suspend/resume operation을 뜻합니다. `PAUSE`를 선언하면 `trigger` callback이 pause push/release command를 처리해야 합니다. Suspend/resume trigger command 자체는 `RESUME` flag 없이도 정의할 수 있으며 자세한 내용은 `Power Management` 절에서 다룹니다.
Playback과 capture 등 여러 PCM substream을 동기화해 시작·정지할 수 있다면 `SNDRV_PCM_INFO_SYNC_START`를 줄 수 있습니다. 이 경우 `trigger` callback에서 연결된 PCM substream list를 확인해야 하며 구체적인 처리는 뒤 절에서 설명합니다.
`formats`는 `SNDRV_PCM_FMTBIT_XXX` 지원 format flag의 OR이며 예제는 signed 16-bit little-endian입니다. `rates`는 `SNDRV_PCM_RATE_XXX` flag의 OR이고 연속 rate라면 `CONTINUOUS`, 미리 정의되지 않은 비정형 rate라면 `KNOT`을 추가한 뒤 hardware constraint를 수동 설정합니다.
`rate_min`·`rate_max`는 `rates` bit와 일관된 최소·최대 sample rate, `channels_min`·`channels_max`는 channel 수 범위입니다. `buffer_bytes_max`는 전체 buffer 최대 크기이며 최소 크기는 최소 period 크기와 최소 period 수로 계산할 수 있어 별도 `buffer_bytes_min` field가 없습니다.
`period_bytes_min`·`period_bytes_max`와 `periods_min`·`periods_max`는 period 크기와 buffer 안의 period 수 범위를 정합니다. Period는 OSS의 fragment에 해당하며 PCM interrupt 발생 지점입니다. Period가 작을수록 interrupt가 잦아져 buffer를 더 제때 채우거나 비울 수 있습니다.
Capture에서는 period 크기가 input latency를, playback에서는 전체 buffer 크기가 output latency를 좌우합니다. `fifo_size`는 hardware FIFO 크기이지만 원문 기준 driver와 alsa-lib 모두 사용하지 않으므로 무시할 수 있습니다.
Capability와 buffer geometry를 협상하는 기준입니다.
Flag를 선언하면 callback이 제공해야 하는 동작입니다.
Period geometry가 interrupt 빈도와 방향별 latency에 미치는 관계입니다.
Hardware Description
~~~~~~~~~~~~~~~~~~~~
The hardware descriptor (struct snd_pcm_hardware) contains the definitions of
the fundamental hardware configuration. Above all, you'll need to define this
in the `PCM open callback`_. Note that the runtime instance holds a copy of
the descriptor, not a pointer to the existing descriptor. That is,
in the open callback, you can modify the copied descriptor
(``runtime->hw``) as you need. For example, if the maximum number of
channels is 1 only on some chip models, you can still use the same
hardware descriptor and change the channels_max later::
struct snd_pcm_runtime *runtime = substream->runtime;
...
runtime->hw = snd_mychip_playback_hw; /* common definition */
if (chip->model == VERY_OLD_ONE)
runtime->hw.channels_max = 1;
Typically, you'll have a hardware descriptor as below::
static struct snd_pcm_hardware snd_mychip_playback_hw = {
.info = (SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_8000_48000,
.rate_min = 8000,
.rate_max = 48000,
.channels_min = 2,
.channels_max = 2,
.buffer_bytes_max = 32768,
.period_bytes_min = 4096,
.period_bytes_max = 32768,
.periods_min = 1,
.periods_max = 1024,
};
- The ``info`` field contains the type and capabilities of this
PCM. The bit flags are defined in ``<sound/asound.h>`` as
``SNDRV_PCM_INFO_XXX``. Here, at least, you have to specify whether
mmap is supported and which interleaving formats are
supported. When the hardware supports mmap, add the
``SNDRV_PCM_INFO_MMAP`` flag here. When the hardware supports the
interleaved or the non-interleaved formats, the
``SNDRV_PCM_INFO_INTERLEAVED`` or ``SNDRV_PCM_INFO_NONINTERLEAVED``
flag must be set, respectively. If both are supported, you can set
both, too.
In the above example, ``MMAP_VALID`` and ``BLOCK_TRANSFER`` are
specified for the OSS mmap mode. Usually both are set. Of course,
``MMAP_VALID`` is set only if mmap is really supported.
The other possible flags are ``SNDRV_PCM_INFO_PAUSE`` and
``SNDRV_PCM_INFO_RESUME``. The ``PAUSE`` bit means that the PCM
supports the “pause” operation, while the ``RESUME`` bit means that
the PCM supports the full “suspend/resume” operation. If the
``PAUSE`` flag is set, the ``trigger`` callback below must handle
the corresponding (pause push/release) commands. The suspend/resume
trigger commands can be defined even without the ``RESUME``
flag. See the `Power Management`_ section for details.
When the PCM substreams can be synchronized (typically,
synchronized start/stop of a playback and a capture stream), you
can give ``SNDRV_PCM_INFO_SYNC_START``, too. In this case, you'll
need to check the linked-list of PCM substreams in the trigger
callback. This will be described in a later section.
- The ``formats`` field contains the bit-flags of supported formats
(``SNDRV_PCM_FMTBIT_XXX``). If the hardware supports more than one
format, give all or'ed bits. In the example above, the signed 16bit
little-endian format is specified.
- The ``rates`` field contains the bit-flags of supported rates
(``SNDRV_PCM_RATE_XXX``). When the chip supports continuous rates,
pass the ``CONTINUOUS`` bit additionally. The pre-defined rate bits
are provided only for typical rates. If your chip supports
unconventional rates, you need to add the ``KNOT`` bit and set up
the hardware constraint manually (explained later).
- ``rate_min`` and ``rate_max`` define the minimum and maximum sample
rate. This should correspond somehow to ``rates`` bits.
- ``channels_min`` and ``channels_max`` define, as you might have already
expected, the minimum and maximum number of channels.
- ``buffer_bytes_max`` defines the maximum buffer size in
bytes. There is no ``buffer_bytes_min`` field, since it can be
calculated from the minimum period size and the minimum number of
periods. Meanwhile, ``period_bytes_min`` and ``period_bytes_max``
define the minimum and maximum size of the period in bytes.
``periods_max`` and ``periods_min`` define the maximum and minimum
number of periods in the buffer.
The “period” is a term that corresponds to a fragment in the OSS
world. The period defines the point at which a PCM interrupt is
generated. This point strongly depends on the hardware. Generally,
a smaller period size will give you more interrupts, which results
in being able to fill/drain the buffer more timely. In the case of
capture, this size defines the input latency. On the other hand,
the whole buffer size defines the output latency for the playback
direction.
- There is also a field ``fifo_size``. This specifies the size of the
hardware FIFO, but currently it is neither used by the drivers nor
in the alsa-lib. So, you can ignore this field.
PCM configuration과 frame 단위
1665-1689Application이 alsa-lib를 통해 `hw_params`를 보내면 PCM configuration이 runtime에 저장됩니다. `hw_params`와 `sw_params` 구조체의 여러 field가 복사되며, 예를 들어 `runtime->format`에는 선택한 `SNDRV_PCM_FORMAT_XXX` enum 값이 들어갑니다.
Runtime의 buffer 크기와 period 크기는 byte가 아니라 frame 단위입니다. ALSA에서 한 frame은 `channels * sample-size`이며, byte 변환에는 :c:func:`frames_to_bytes()`와 :c:func:`bytes_to_frames()`를 사용합니다.
Software parameter도 frame 단위인 경우가 많으므로 field type을 확인해야 합니다. `snd_pcm_uframes_t`는 unsigned frame 수, `snd_pcm_sframes_t`는 signed frame 수를 나타냅니다.
Frame과 byte 사이의 변환 및 type 구분입니다.
Application 협상 결과가 runtime field로 들어가는 흐름입니다.
PCM Configurations
~~~~~~~~~~~~~~~~~~
Ok, let's go back again to the PCM runtime records. The most
frequently referred records in the runtime instance are the PCM
configurations. The PCM configurations are stored in the runtime
instance after the application sends ``hw_params`` data via
alsa-lib. There are many fields copied from hw_params and sw_params
structs. For example, ``format`` holds the format type chosen by the
application. This field contains the enum value
``SNDRV_PCM_FORMAT_XXX``.
One thing to be noted is that the configured buffer and period sizes
are stored in “frames” in the runtime. In the ALSA world, ``1 frame =
channels \* samples-size``. For conversion between frames and bytes,
you can use the :c:func:`frames_to_bytes()` and
:c:func:`bytes_to_frames()` helper functions::
period_bytes = frames_to_bytes(runtime, runtime->period_size);
Also, many software parameters (sw_params) are stored in frames, too.
Please check the type of the field. ``snd_pcm_uframes_t`` is for
frames as unsigned integer while ``snd_pcm_sframes_t`` is for
frames as signed integer.
PCM DMA buffer 정보
1690-1711DMA buffer 설명은 `dma_area`, `dma_addr`, `dma_bytes`, `dma_private` 네 field를 듭니다. `dma_area`는 :c:func:`memcpy()`로 접근할 수 있는 logical address이고, `dma_addr`는 linear buffer일 때의 physical address이며, `dma_bytes`는 byte 크기, `dma_private`는 ALSA DMA allocator용 private 값입니다.
앞 runtime 구조체 발췌 1535~1540줄에는 `dma_area`, `dma_addr`, `dma_bytes`와 `dma_buffer_p`가 나오지만 이 설명 문단은 네 번째 이름을 `dma_private`라고 부릅니다. 두 표기는 로컬 v6.18.37 원문 그대로 보존하고, 실제 field 사용은 대상 kernel header와 allocator API를 기준으로 확인해야 합니다.
Managed buffer allocation 또는 :c:func:`snd_pcm_lib_malloc_pages()`를 쓰면 ALSA middle layer가 DMA field를 설정하므로 driver는 읽기만 하고 직접 변경하면 안 됩니다.
Driver가 buffer를 자체 할당한다면 `hw_params` callback에서 관리해야 하며 적어도 `dma_bytes`는 필수입니다. `dma_area`는 mmap을 지원할 때 필요하고 mmap 미지원 driver에서는 생략할 수 있습니다. `dma_addr`도 선택 사항이며 `dma_private`는 driver 목적에 맞게 사용할 수 있습니다.
PCM buffer 주소와 크기의 의미를 구분합니다.
할당 방식을 먼저 정한 뒤 field 작성 주체를 결정합니다.
DMA Buffer Information
~~~~~~~~~~~~~~~~~~~~~~
The DMA buffer is defined by the following four fields: ``dma_area``,
``dma_addr``, ``dma_bytes`` and ``dma_private``. ``dma_area``
holds the buffer pointer (the logical address). You can call
:c:func:`memcpy()` from/to this pointer. Meanwhile, ``dma_addr`` holds
the physical address of the buffer. This field is specified only when
the buffer is a linear buffer. ``dma_bytes`` holds the size of the
buffer in bytes. ``dma_private`` is used for the ALSA DMA allocator.
If you use either the managed buffer allocation mode or the standard
API function :c:func:`snd_pcm_lib_malloc_pages()` for allocating the buffer,
these fields are set by the ALSA middle layer, and you should *not*
change them by yourself. You can read them but not write them. On the
other hand, if you want to allocate the buffer by yourself, you'll
need to manage it in the hw_params callback. At least, ``dma_bytes`` is
mandatory. ``dma_area`` is necessary when the buffer is mmapped. If
your driver doesn't support mmap, this field is not
necessary. ``dma_addr`` is also optional. You can use dma_private as
you like, too.
PCM 실행 상태 pointer
1712-1723현재 실행 상태는 `runtime->status`가 가리키는 `struct snd_pcm_mmap_status`에서 확인합니다. 예를 들어 현재 DMA hardware pointer는 `runtime->status->hw_ptr`로 읽을 수 있습니다.
DMA application pointer는 `runtime->control`이 가리키는 `struct snd_pcm_mmap_control`에 있지만 원문은 이 값을 직접 접근하는 방식을 권장하지 않습니다.
Hardware와 application 진행 위치의 접근 경로입니다.
Running Status
~~~~~~~~~~~~~~
The running status can be referred via ``runtime->status``. This is
a pointer to a struct snd_pcm_mmap_status record.
For example, you can get the current
DMA hardware pointer via ``runtime->status->hw_ptr``.
The DMA application pointer can be referred via ``runtime->control``,
which points to a struct snd_pcm_mmap_control record.
However, accessing this value directly is not recommended.
Substream runtime private data
1724-1747Substream마다 필요한 동적 record는 보통 `PCM open callback`에서 할당해 `runtime->private_data`에 저장합니다. 이는 PCM device 생성 때 정적으로 chip instance를 가리키도록 설정한 `pcm->private_data`와 혼동하면 안 됩니다.
예제 `snd_xxx_open()`은 `struct my_pcm_data`를 :c:func:`kmalloc(..., GFP_KERNEL)`로 할당한 뒤 `substream->runtime->private_data`에 연결합니다. 이렇게 open마다 만들어진 object는 반드시 대응하는 `close callback`에서 해제해야 합니다.
Lifetime과 적용 범위가 서로 다른 두 pointer입니다.
Open/close callback 쌍이 동적 object를 관리합니다.
Private Data
~~~~~~~~~~~~
You can allocate a record for the substream and store it in
``runtime->private_data``. Usually, this is done in the `PCM open
callback`_. Don't mix this with ``pcm->private_data``. The
``pcm->private_data`` usually points to the chip instance assigned
statically at creation time of the PCM device, while
``runtime->private_data``
points to a dynamic data structure created in the PCM open
callback::
static int snd_xxx_open(struct snd_pcm_substream *substream)
{
struct my_pcm_data *data;
....
data = kmalloc(sizeof(*data), GFP_KERNEL);
substream->runtime->private_data = data;
....
}
The allocated object must be released in the `close callback`_.
PCM operator 공통 계약
1748-1773PCM `ops`의 각 callback은 성공하면 0, 실패하면 `-EINVAL` 같은 음수 error를 반환합니다. 적절한 error number는 같은 종류의 요청이 실패할 때 kernel의 다른 부분이 무엇을 반환하는지 확인해 선택하는 것이 좋습니다.
모든 callback은 최소한 `struct snd_pcm_substream *` 인자를 받습니다. :c:func:`snd_pcm_substream_chip()`은 `substream->private_data`에서 chip record를 얻으며, 이 값은 기본적으로 `pcm->private_data`의 사본입니다.
Substream마다 다른 record가 필요하면 `substream->private_data`를 덮어쓸 수 있습니다. 예를 들어 cmi8330 driver는 playback과 capture에 SB-compatible codec과 AD-compatible codec을 각각 사용하므로 방향별 private data를 다르게 연결합니다.
모든 operation에 적용되는 context와 반환 규칙입니다.
Operators
---------
OK, now let me give details about each PCM callback (``ops``). In
general, every callback must return 0 if successful, or a negative
error number such as ``-EINVAL``. To choose an appropriate error
number, it is advised to check what value other parts of the kernel
return when the same kind of request fails.
Each callback function takes at least one argument containing a
struct snd_pcm_substream pointer. To retrieve the chip
record from the given substream instance, you can use the following
macro::
int xxx(...) {
struct mychip *chip = snd_pcm_substream_chip(substream);
....
}
The macro reads ``substream->private_data``, which is a copy of
``pcm->private_data``. You can override the former if you need to
assign different data records per PCM substream. For example, the
cmi8330 driver assigns different ``private_data`` for playback and
capture directions, because it uses two different codecs (SB- and
AD-compatible) for different directions.
PCM open callback
1774-1803`snd_xxx_open(struct snd_pcm_substream *substream)`은 PCM substream이 열릴 때 호출됩니다. 최소한 `substream->runtime`을 얻어 미리 정의한 `snd_mychip_playback_hw` 같은 hardware description을 `runtime->hw`에 복사해야 합니다.
Open instance별 private data가 필요하면 이 callback에서 할당해 runtime에 연결할 수 있습니다. Hardware 구성이 기본 descriptor보다 더 좁은 constraint를 필요로 한다면 같은 시점에 hardware constraint도 설정합니다.
Substream open 시 runtime capability와 instance별 context를 준비합니다.
PCM open callback
~~~~~~~~~~~~~~~~~
::
static int snd_xxx_open(struct snd_pcm_substream *substream);
This is called when a PCM substream is opened.
At least, here you have to initialize the ``runtime->hw``
record. Typically, this is done like this::
static int snd_xxx_open(struct snd_pcm_substream *substream)
{
struct mychip *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
runtime->hw = snd_mychip_playback_hw;
return 0;
}
where ``snd_mychip_playback_hw`` is the pre-defined hardware
description.
You can allocate private data in this callback, as described in the
`Private Data`_ section.
If the hardware configuration needs more constraints, set the hardware
constraints here, too. See Constraints_ for more details.
PCM close callback
1804-1823`snd_xxx_close(struct snd_pcm_substream *substream)`은 PCM substream을 닫을 때 호출됩니다. `open` callback에서 해당 substream용 private instance를 할당했다면 여기서 `substream->runtime->private_data`를 :c:func:`kfree()`해 수명을 닫아야 합니다.
Open마다 생성한 object를 같은 substream close에서 해제합니다.
close callback
~~~~~~~~~~~~~~
::
static int snd_xxx_close(struct snd_pcm_substream *substream);
Obviously, this is called when a PCM substream is closed.
Any private instance for a PCM substream allocated in the ``open``
callback will be released here::
static int snd_xxx_close(struct snd_pcm_substream *substream)
{
....
kfree(substream->runtime->private_data);
....
}
PCM ioctl callback
1824-1832PCM 전용 특수 ioctl 처리가 없다면 `ioctl` callback은 `NULL`로 둘 수 있고 PCM core가 generic :c:func:`snd_pcm_lib_ioctl()`을 호출합니다. Channel information을 독특하게 구성하거나 별도 reset 절차가 필요할 때만 driver 고유 callback을 연결합니다.
일반 처리와 device-specific 처리를 구분합니다.
ioctl callback
~~~~~~~~~~~~~~
This is used for any special call to PCM ioctls. But usually you can
leave it NULL, then the PCM core calls the generic ioctl callback
function :c:func:`snd_pcm_lib_ioctl()`. If you need to deal with a
unique setup of channel info or reset procedure, you can pass your own
callback function here.
hw_params callback
1833-1877`snd_xxx_hw_params(substream, hw_params)`는 application이 buffer 크기, period 크기, format 등 hardware parameter를 확정할 때 호출됩니다. Driver는 :c:func:`params_xxx()` macro로 값을 읽어 buffer 할당을 포함한 hardware setup을 수행합니다.
Managed buffer allocation을 선택했다면 callback 호출 전에 buffer가 이미 할당됩니다. 또는 미리 할당된 DMA buffer가 있을 때 :c:func:`snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params))` helper로 필요한 크기를 선택할 수 있습니다.
`hw_params`와 `prepare`는 initialization 한 번에 여러 차례 호출될 수 있습니다. OSS emulation은 ioctl로 설정이 바뀔 때마다 호출할 수 있으므로 같은 buffer를 반복 할당해 memory leak을 내면 안 됩니다. `snd_pcm_lib_malloc_pages()`는 기존 buffer가 있으면 자동 해제하므로 반복 호출해도 됩니다.
기본적으로 `nonatomic` flag가 설정되지 않은 `hw_params`는 non-atomic이며 scheduling할 수 있습니다. 반대로 기본 `trigger` callback은 atomic이므로 mutex나 sleep 가능한 함수를 사용할 수 없습니다. Sleep이 필요한 준비는 미리 `hw_params` 또는 `prepare`에서 끝내야 합니다.
협상 결과를 hardware resource와 연결합니다.
Application 협상부터 반복 가능한 hardware 설정까지의 흐름입니다.
hw_params callback
~~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_hw_params(struct snd_pcm_substream *substream,
struct snd_pcm_hw_params *hw_params);
This is called when the hardware parameters (``hw_params``) are set up
by the application, that is, once when the buffer size, the period
size, the format, etc. are defined for the PCM substream.
Many hardware setups should be done in this callback, including the
allocation of buffers.
Parameters to be initialized are retrieved by the
:c:func:`params_xxx()` macros.
When you choose managed buffer allocation mode for the substream,
a buffer is already allocated before this callback gets
called. Alternatively, you can call a helper function below for
allocating the buffer::
snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
:c:func:`snd_pcm_lib_malloc_pages()` is available only when the
DMA buffers have been pre-allocated. See the section `Buffer Types`_
for more details.
Note that this one and the ``prepare`` callback may be called multiple
times per initialization. For example, the OSS emulation may call these
callbacks at each change via its ioctl.
Thus, you need to be careful not to allocate the same buffers many
times, which will lead to memory leaks! Calling the helper function
above many times is OK. It will release the previous buffer
automatically when it was already allocated.
Another note is that this callback is non-atomic (schedulable) by
default, i.e. when no ``nonatomic`` flag set. This is important,
because the ``trigger`` callback is atomic (non-schedulable). That is,
mutexes or any schedule-related functions are not available in the
``trigger`` callback. Please see the subsection Atomicity_ for
details.
hw_free callback
1878-1900`snd_xxx_hw_free(substream)`는 `hw_params`에서 확보한 resource를 해제하며 항상 `close` callback보다 먼저 호출됩니다. 이 callback도 여러 번 호출될 수 있으므로 각 resource가 이미 해제됐는지 추적해야 합니다.
Managed buffer mode에서는 callback이 끝난 뒤 PCM buffer가 자동 해제됩니다. 그렇지 않으면 driver가 직접 해제해야 하며 pre-allocated pool에서 선택한 buffer는 :c:func:`snd_pcm_lib_free_pages(substream)`로 반환합니다.
원문은 이 해제 예제를 소개하면서 ‘standard API function `snd_pcm_lib_malloc_pages()`’라고 적은 뒤 실제 code에서는 :c:func:`snd_pcm_lib_free_pages()`를 호출합니다. 할당 helper와 해제 helper의 이름 차이는 원문을 그대로 보존하고 이 해설에만 명시합니다.
할당 mode에 따른 해제 주체입니다.
Parameter resource를 먼저 닫은 뒤 substream을 닫습니다.
hw_free callback
~~~~~~~~~~~~~~~~~
::
static int snd_xxx_hw_free(struct snd_pcm_substream *substream);
This is called to release the resources allocated via
``hw_params``.
This function is always called before the close callback is called.
Also, the callback may be called multiple times, too. Keep track
whether each resource was already released.
When you have chosen managed buffer allocation mode for the PCM
substream, the allocated PCM buffer will be automatically released
after this callback gets called. Otherwise you'll have to release the
buffer manually. Typically, when the buffer was allocated from the
pre-allocated pool, you can use the standard API function
:c:func:`snd_pcm_lib_malloc_pages()` like::
snd_pcm_lib_free_pages(substream);
prepare callback
1901-1927`snd_xxx_prepare(substream)`은 PCM이 prepared 상태로 들어갈 때 format, sample rate 등을 hardware에 설정합니다. `hw_params`와 달리 :c:func:`snd_pcm_prepare()`가 호출될 때마다, 예를 들어 underrun 복구 때도 다시 실행됩니다.
이 callback은 non-atomic이므로 schedule 관련 함수를 안전하게 사용할 수 있습니다. 현재 rate, format, channel은 각각 `runtime->rate`, `runtime->format`, `runtime->channels`에서 읽고 buffer·period 크기는 `runtime->buffer_size`, `runtime->period_size`에서 frame 단위로 얻습니다.
원문 1921~1922줄은 할당 buffer의 ‘physical address’가 `runtime->dma_area`에 설정된다고 설명하지만 앞 1536~1538줄은 `dma_area`를 CPU logical address, `dma_addr`를 physical bus address로 정의합니다. 로컬 원문의 두 표현은 수정하지 않고 실제 programming에서는 field 정의에 따라 `dma_addr`와 `dma_area`를 구분해야 합니다.
Setup마다 여러 번 호출될 수 있으므로 `prepare` 구현도 반복 실행에 안전해야 합니다.
Hardware programming에 사용하는 협상 결과입니다.
초기 setup과 XRUN 복구 모두 같은 callback을 통과합니다.
prepare callback
~~~~~~~~~~~~~~~~
::
static int snd_xxx_prepare(struct snd_pcm_substream *substream);
This callback is called when the PCM is “prepared”. You can set the
format type, sample rate, etc. here. The difference from ``hw_params``
is that the ``prepare`` callback will be called each time
:c:func:`snd_pcm_prepare()` is called, i.e. when recovering after
underruns, etc.
Note that this callback is non-atomic. You can use
schedule-related functions safely in this callback.
In this and the following callbacks, you can refer to the values via
the runtime record, ``substream->runtime``. For example, to get the
current rate, format or channels, access to ``runtime->rate``,
``runtime->format`` or ``runtime->channels``, respectively. The
physical address of the allocated buffer is set to
``runtime->dma_area``. The buffer and period sizes are in
``runtime->buffer_size`` and ``runtime->period_size``, respectively.
Be careful that this callback will be called many times at each setup,
too.
trigger callback
1928-1970`snd_xxx_trigger(substream, cmd)`는 PCM을 시작·정지·일시정지할 때 호출됩니다. `<sound/pcm.h>`의 `SNDRV_PCM_TRIGGER_XXX` command 중 최소 `SNDRV_PCM_TRIGGER_START`와 `SNDRV_PCM_TRIGGER_STOP`을 처리하고 알 수 없는 command에는 `-EINVAL`을 반환해야 합니다.
Hardware table에서 pause capability를 선언했다면 `SNDRV_PCM_TRIGGER_PAUSE_PUSH`로 일시정지하고 `SNDRV_PCM_TRIGGER_PAUSE_RELEASE`로 다시 시작해야 합니다. Suspend/resume 지원 범위가 완전하든 부분적이든 power-management 상태 변경 때 발행되는 `SUSPEND`와 `RESUME`도 처리하며 보통 각각 STOP과 START 동작에 대응합니다.
`nonatomic` flag가 없으면 `trigger`는 기본적으로 atomic이어서 sleep 가능한 함수를 호출할 수 없습니다. 이 callback은 실제 DMA start/stop만 수행하도록 최소화하고 나머지 초기화는 미리 `hw_params`와 `prepare`에서 완료해야 합니다.
PCM engine과 power 상태에 대응하는 command입니다.
Sleep 가능한 준비와 즉시 실행할 DMA 제어를 분리합니다.
trigger callback
~~~~~~~~~~~~~~~~
::
static int snd_xxx_trigger(struct snd_pcm_substream *substream, int cmd);
This is called when the PCM is started, stopped or paused.
The action is specified in the second argument, ``SNDRV_PCM_TRIGGER_XXX``
defined in ``<sound/pcm.h>``. At least, the ``START``
and ``STOP`` commands must be defined in this callback::
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
/* do something to start the PCM engine */
break;
case SNDRV_PCM_TRIGGER_STOP:
/* do something to stop the PCM engine */
break;
default:
return -EINVAL;
}
When the PCM supports the pause operation (given in the info field of
the hardware table), the ``PAUSE_PUSH`` and ``PAUSE_RELEASE`` commands
must be handled here, too. The former is the command to pause the PCM,
and the latter to restart the PCM again.
When the PCM supports the suspend/resume operation, regardless of full
or partial suspend/resume support, the ``SUSPEND`` and ``RESUME``
commands must be handled, too. These commands are issued when the
power-management status is changed. Obviously, the ``SUSPEND`` and
``RESUME`` commands suspend and resume the PCM substream, and usually,
they are identical to the ``STOP`` and ``START`` commands, respectively.
See the `Power Management`_ section for details.
As mentioned, this callback is atomic by default unless the ``nonatomic``
flag set, and you cannot call functions which may sleep. The
``trigger`` callback should be as minimal as possible, just really
triggering the DMA. The other stuff should be initialized in
``hw_params`` and ``prepare`` callbacks properly beforehand.
sync_stop callback과 IRQ 동기화
1971-2001선택적인 `snd_xxx_sync_stop(substream)`은 `NULL`로 둘 수 있습니다. PCM core가 stream을 멈춘 뒤 `prepare`, `hw_params`, `hw_free`로 state를 바꾸기 전에 호출되어 아직 pending인 IRQ handler가 끝날 때까지 기다립니다.
이 동기화가 없으면 다음 단계의 resource와 pending handler가 충돌하거나 해제된 resource에 접근해 crash가 날 수 있습니다. 전형적인 구현은 :c:func:`synchronize_irq()`를 호출하는 것입니다.
대부분의 driver처럼 `synchronize_irq()` 한 번이면 충분하다면 `sync_stop` callback을 `NULL`로 두고 IRQ 요청 뒤 반환된 번호를 `card->sync_irq`에 설정할 수 있습니다. 그러면 PCM core가 적절한 시점에 해당 IRQ를 동기화합니다.
Card destructor가 IRQ를 해제하면 card 자체도 사라지므로 `card->sync_irq`를 따로 지울 필요가 없습니다. 다만 suspend/resume 등에서 IRQ를 동적으로 해제하고 다시 얻는 driver는 해제 때 clear하고 재획득 때 새 번호를 다시 설정해야 합니다.
IRQ lifetime에 따라 직접 callback 또는 card field를 선택합니다.
Pending interrupt를 끝낸 뒤 resource/state를 변경합니다.
sync_stop callback
~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_sync_stop(struct snd_pcm_substream *substream);
This callback is optional, and NULL can be passed. It's called after
the PCM core stops the stream, before it changes the stream state via
``prepare``, ``hw_params`` or ``hw_free``.
Since the IRQ handler might be still pending, we need to wait until
the pending task finishes before moving to the next step; otherwise it
might lead to a crash due to resource conflicts or access to freed
resources. A typical behavior is to call a synchronization function
like :c:func:`synchronize_irq()` here.
For the majority of drivers that need only a call of
:c:func:`synchronize_irq()`, there is a simpler setup, too.
While keeping the ``sync_stop`` PCM callback NULL, the driver can set
the ``card->sync_irq`` field to the returned interrupt number after
requesting an IRQ, instead. Then PCM core will call
:c:func:`synchronize_irq()` with the given IRQ appropriately.
If the IRQ handler is released by the card destructor, you don't need
to clear ``card->sync_irq``, as the card itself is being released.
So, usually you'll need to add just a single line for assigning
``card->sync_irq`` in the driver code unless the driver re-acquires
the IRQ. When the driver frees and re-acquires the IRQ dynamically
(e.g. for suspend/resume), it needs to clear and re-set
``card->sync_irq`` again appropriately.
pointer callback
2002-2020`snd_xxx_pointer(substream)`는 PCM middle layer가 buffer 안의 현재 hardware 위치를 물을 때 호출됩니다. 반환 단위는 frame이며 범위는 0부터 `buffer_size - 1`까지입니다.
Interrupt routine이 :c:func:`snd_pcm_period_elapsed()`를 호출하면 PCM middle layer의 buffer-update routine이 `pointer`를 조회해 위치와 가용 공간을 갱신하고 poll에서 잠든 thread 등을 깨웁니다. 이 callback도 기본적으로 atomic입니다.
Period interrupt가 userspace 가용 공간 갱신으로 이어집니다.
pointer callback
~~~~~~~~~~~~~~~~
::
static snd_pcm_uframes_t snd_xxx_pointer(struct snd_pcm_substream *substream)
This callback is called when the PCM middle layer inquires the current
hardware position in the buffer. The position must be returned in
frames, ranging from 0 to ``buffer_size - 1``.
This is usually called from the buffer-update routine in the PCM
middle layer, which is invoked when :c:func:`snd_pcm_period_elapsed()`
is called by the interrupt routine. Then the PCM middle layer updates
the position and calculates the available space, and wakes up the
sleeping poll threads, etc.
This callback is also atomic by default.
copy와 fill_silence operation
2021-2035`copy`와 `fill_silence` callback은 필수가 아니며 대부분의 driver에서 생략할 수 있습니다. Hardware 자체 buffer가 normal memory에 mapping되지 않거나 physical·virtual 양쪽에서 non-contiguous라면 memory buffer와 hardware buffer 사이 data transfer 또는 silence 채우기를 driver가 직접 구현해야 합니다.
두 callback을 정의하면 PCM core의 copy와 set-silence operation이 이를 사용합니다. 자세한 memory model은 뒤 `Buffer and Memory Management` 절에서 설명합니다.
표준 memory 접근이 불가능할 때만 operation을 제공합니다.
copy and fill_silence ops
~~~~~~~~~~~~~~~~~~~~~~~~~
These callbacks are not mandatory, and can be omitted in most cases.
These callbacks are used when the hardware buffer cannot be in the
normal memory space. Some chips have their own buffer in the hardware
which is not mappable. In such a case, you have to transfer the data
manually from the memory buffer to the hardware buffer. Or, if the
buffer is non-contiguous on both physical and virtual memory spaces,
these callbacks must be defined, too.
If these two callbacks are defined, copy and set-silence operations
are done by them. The details will be described in the later section
`Buffer and Memory Management`_.
ack callback
2036-2049선택적인 `ack` callback은 read/write operation이 `appl_ptr`을 갱신할 때 호출됩니다. emu10k1-fx와 cs46xx처럼 내부 buffer를 위해 현재 application pointer를 추적해야 하는 driver에만 유용합니다.
Callback은 0 또는 음수 error를 반환할 수 있습니다. `-EPIPE`를 반환하면 PCM core가 이를 buffer XRUN으로 보고 state를 자동으로 `SNDRV_PCM_STATE_XRUN`으로 바꿉니다. 이 callback은 기본적으로 atomic입니다.
Application pointer update 결과가 PCM state에 미치는 영향입니다.
ack callback
~~~~~~~~~~~~
This callback is also not mandatory. This callback is called when the
``appl_ptr`` is updated in read or write operations. Some drivers like
emu10k1-fx and cs46xx need to track the current ``appl_ptr`` for the
internal buffer, and this callback is useful only for such a purpose.
The callback function may return 0 or a negative error. When the
return value is ``-EPIPE``, PCM core treats that as a buffer XRUN,
and changes the state to ``SNDRV_PCM_STATE_XRUN`` automatically.
This callback is atomic by default.
page와 mmap callback
2050-2068선택적인 `page` callback은 mmap page fault address를 얻을 때 호출됩니다. 표준 scatter-gather buffer나 vmalloc buffer에는 특별한 callback이 필요 없으므로 드물게 사용합니다.
`mmap` callback도 선택 사항입니다. 정의하면 page를 memory-map할 때 PCM core가 표준 helper 대신 driver callback을 호출합니다. Architecture 또는 device-specific 문제가 있어 mapping 전체를 특별히 처리해야 할 때 구현합니다.
다음 2069줄부터는 `PCM Interrupt Handler` 대단원이 이어져 period 경계를 middle layer에 통지하는 방법을 설명합니다.
표준 helper로 처리할 수 있는지 먼저 판단합니다.
일반 buffer는 core helper를 사용하고 예외만 driver가 처리합니다.
page callback
~~~~~~~~~~~~~
This callback is optional too. The mmap calls this callback to get the
page fault address.
You need no special callback for the standard SG-buffer or vmalloc-
buffer. Hence this callback should be rarely used.
mmap callback
~~~~~~~~~~~~~
This is another optional callback for controlling mmap behavior.
When defined, the PCM core calls this callback when a page is
memory-mapped, instead of using the standard helper.
If you need special handling (due to some architecture or
device-specific issues), implement everything here as you like.
Period 경계 PCM interrupt
2069-2127Sound driver의 PCM interrupt handler는 buffer 위치를 갱신하고 지정한 period 경계를 넘었음을 PCM middle layer에 알려야 합니다. 이 통지는 :c:func:`snd_pcm_period_elapsed(substream)`으로 수행합니다.
가장 흔한 hardware는 period, 즉 OSS의 fragment 경계마다 interrupt를 발생시킵니다. 이 경우 interrupt마다 :c:func:`snd_pcm_period_elapsed()`를 한 번 호출하면 됩니다.
함수 인자로 현재 실행 중인 `struct snd_pcm_substream *`가 필요하므로 chip record에 `substream` field를 두고 `open`에서 설정한 뒤 `close`에서 해제할 수 있습니다.
Interrupt handler와 다른 PCM callback이 같은 spinlock을 쓴다면 :c:func:`snd_pcm_period_elapsed()`를 호출하기 전에 lock을 풀어야 합니다. 이 함수 내부에서 다른 PCM callback을 다시 호출할 수 있어 lock을 쥔 채 진입하면 deadlock 또는 lock recursion이 생길 수 있습니다. 예제는 unlock, period notification, relock 순서를 사용합니다.
Device가 buffer underrun/overrun을 감지하면 :c:func:`snd_pcm_stop_xrun()`으로 stream을 멈추고 state를 `SNDRV_PCM_STATE_XRUN`으로 설정할 수 있습니다. 이 함수는 PCM stream lock 밖에서 호출해야 하므로 atomic callback 안에서는 사용할 수 없습니다.
Open부터 interrupt와 close까지 필요한 state입니다.
PCM callback 재진입을 고려해 lock 밖에서 middle layer를 호출합니다.
PCM Interrupt Handler
---------------------
The remainder of the PCM stuff is the PCM interrupt handler. The role
of the PCM
interrupt handler in the sound driver is to update the buffer position
and to tell the PCM middle layer when the buffer position goes across
the specified period boundary. To inform about this, call the
:c:func:`snd_pcm_period_elapsed()` function.
There are several ways sound chips can generate interrupts.
Interrupts at the period (fragment) boundary
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is the most frequently found type: the hardware generates an
interrupt at each period boundary. In this case, you can call
:c:func:`snd_pcm_period_elapsed()` at each interrupt.
:c:func:`snd_pcm_period_elapsed()` takes the substream pointer as
its argument. Thus, you need to keep the substream pointer accessible
from the chip instance. For example, define ``substream`` field in the
chip record to hold the current running substream pointer, and set the
pointer value at ``open`` callback (and reset at ``close`` callback).
If you acquire a spinlock in the interrupt handler, and the lock is used
in other PCM callbacks, too, then you have to release the lock before
calling :c:func:`snd_pcm_period_elapsed()`, because
:c:func:`snd_pcm_period_elapsed()` calls other PCM callbacks
inside.
Typical code would look like::
static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)
{
struct mychip *chip = dev_id;
spin_lock(&chip->lock);
....
if (pcm_irq_invoked(chip)) {
/* call updater, unlock before it */
spin_unlock(&chip->lock);
snd_pcm_period_elapsed(chip->substream);
spin_lock(&chip->lock);
/* acknowledge the interrupt if necessary */
}
....
spin_unlock(&chip->lock);
return IRQ_HANDLED;
}
Also, when the device can detect a buffer underrun/overrun, the driver
can notify the XRUN status to the PCM core by calling
:c:func:`snd_pcm_stop_xrun()`. This function stops the stream and sets
the PCM state to ``SNDRV_PCM_STATE_XRUN``. Note that it must be called
outside the PCM stream lock, hence it can't be called from the atomic
callback.
고주파 timer interrupt 누적
2128-2179es1968이나 ymfpci처럼 hardware가 period 경계 interrupt 대신 고정 rate timer interrupt를 내는 경우, 매 interrupt에서 `get_hw_ptr(chip)` 같은 방법으로 현재 hardware pointer를 읽고 지난 update 이후 처리된 frame 수를 누적해야 합니다.
현재 `last_ptr`가 이전 `chip->last_ptr`보다 작으면 ring buffer가 wrap된 것이므로 `runtime->buffer_size + last_ptr - chip->last_ptr`로 이동량을 계산하고, 그렇지 않으면 단순 차이를 씁니다. 새 pointer를 저장하고 `chip->size`에 처리 frame을 더합니다.
누적량이 `runtime->period_size` 이상이면 modulo로 period 나머지만 남기고, lock을 푼 뒤 :c:func:`snd_pcm_period_elapsed(substream)`를 호출한 다음 lock을 다시 얻습니다.
원문 예제 handler는 `runtime`과 `substream`을 사용하는 부분만 보여 주며 이 local 변수를 얻는 선언은 생략한 skeleton입니다. 실제 driver는 현재 runtime과 running substream을 chip state 등에서 유효하게 가져와야 합니다.
Ring-buffer wrap을 포함한 처리량 계산입니다.
Timer tick을 frame 이동량으로 변환해 가상 period 경계를 만듭니다.
High frequency timer interrupts
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This happens when the hardware doesn't generate interrupts at the period
boundary but issues timer interrupts at a fixed timer rate (e.g. es1968
or ymfpci drivers). In this case, you need to check the current hardware
position and accumulate the processed sample length at each interrupt.
When the accumulated size exceeds the period size, call
:c:func:`snd_pcm_period_elapsed()` and reset the accumulator.
Typical code would look as follows::
static irqreturn_t snd_mychip_interrupt(int irq, void *dev_id)
{
struct mychip *chip = dev_id;
spin_lock(&chip->lock);
....
if (pcm_irq_invoked(chip)) {
unsigned int last_ptr, size;
/* get the current hardware pointer (in frames) */
last_ptr = get_hw_ptr(chip);
/* calculate the processed frames since the
* last update
*/
if (last_ptr < chip->last_ptr)
size = runtime->buffer_size + last_ptr
- chip->last_ptr;
else
size = last_ptr - chip->last_ptr;
/* remember the last updated point */
chip->last_ptr = last_ptr;
/* accumulate the size */
chip->size += size;
/* over the period boundary? */
if (chip->size >= runtime->period_size) {
/* reset the accumulator */
chip->size %= runtime->period_size;
/* call updater */
spin_unlock(&chip->lock);
snd_pcm_period_elapsed(substream);
spin_lock(&chip->lock);
}
/* acknowledge the interrupt if necessary */
}
....
spin_unlock(&chip->lock);
return IRQ_HANDLED;
}
period_elapsed 호출 횟수
2180-2187Period 경계 IRQ와 고주파 timer IRQ 어느 경우든 한 번의 처리 사이에 period가 여러 개 지났더라도 :c:func:`snd_pcm_period_elapsed()`를 여러 번 호출할 필요가 없습니다. 한 번만 호출하면 PCM layer가 현재 hardware pointer를 확인해 최신 상태까지 갱신합니다.
Notification 수가 아니라 현재 pointer가 최종 상태를 결정합니다.
On calling :c:func:`snd_pcm_period_elapsed()`
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In both cases, even if more than one period has elapsed, you don't have
to call :c:func:`snd_pcm_period_elapsed()` many times. Call only
once. And the PCM layer will check the current hardware pointer and
update to the latest status.
PCM callback atomicity
2188-2234Kernel race condition은 interrupt handler가 관여하는 짧은 critical section이면 spinlock으로 원자적으로 보호하고, interrupt context가 아니며 비교적 오래 걸려도 되는 영역이면 mutex 또는 semaphore를 사용하는 것이 일반적입니다.
PCM callback의 context는 서로 다릅니다. `hw_params`는 non-atomic이지만 `trigger`는 PCM middle layer가 PCM stream spinlock을 이미 잡은 상태에서 호출하는 atomic callback입니다. Locking scheme을 정할 때 이 호출 context를 반영해야 합니다.
Atomic callback에서는 :c:func:`schedule()`이나 :c:func:`sleep()`으로 이어질 수 있는 함수, semaphore, mutex를 사용할 수 없습니다. 짧은 delay가 필요하면 :c:func:`udelay()` 또는 :c:func:`mdelay()`을 사용합니다. `trigger`, `pointer`, `ack` 세 atomic callback은 local interrupt가 disable된 상태로 호출됩니다.
모든 PCM operation을 non-atomic으로 요청할 수도 있습니다. Threaded interrupt handler처럼 :c:func:`snd_pcm_period_elapsed()`를 포함한 모든 call site가 non-atomic context라면 PCM 생성 뒤 `struct snd_pcm`의 `nonatomic` field를 설정합니다.
`nonatomic`을 설정하면 PCM core 내부가 spinlock·rwlock 대신 mutex·rwsem을 사용하므로 non-atomic context에서 PCM 함수를 안전하게 호출할 수 있습니다. 반대로 `ack` 등 PCM stream lock 안의 atomic context에서 period가 경과했다면 :c:func:`snd_pcm_period_elapsed_under_stream_lock()` 변형을 사용합니다.
기본 atomicity와 허용되는 synchronization을 구분합니다.
실행 context와 critical-section 길이에 따라 primitive를 고릅니다.
Atomicity
---------
One of the most important (and thus difficult to debug) problems in
kernel programming are race conditions. In the Linux kernel, they are
usually avoided via spin-locks, mutexes or semaphores. In general, if a
race condition can happen in an interrupt handler, it has to be managed
atomically, and you have to use a spinlock to protect the critical
section. If the critical section is not in interrupt handler code and if
taking a relatively long time to execute is acceptable, you should use
mutexes or semaphores instead.
As already seen, some PCM callbacks are atomic and some are not. For
example, the ``hw_params`` callback is non-atomic, while the ``trigger``
callback is atomic. This means, the latter is called already in a
spinlock held by the PCM middle layer, the PCM stream lock. Please
take this atomicity into account when you choose a locking scheme in
the callbacks.
In the atomic callbacks, you cannot use functions which may call
:c:func:`schedule()` or go to :c:func:`sleep()`. Semaphores and
mutexes can sleep, and hence they cannot be used inside the atomic
callbacks (e.g. ``trigger`` callback). To implement some delay in such a
callback, please use :c:func:`udelay()` or :c:func:`mdelay()`.
All three atomic callbacks (trigger, pointer, and ack) are called with
local interrupts disabled.
However, it is possible to request all PCM operations to be non-atomic.
This assumes that all call sites are in
non-atomic contexts. For example, the function
:c:func:`snd_pcm_period_elapsed()` is called typically from the
interrupt handler. But, if you set up the driver to use a threaded
interrupt handler, this call can be in non-atomic context, too. In such
a case, you can set the ``nonatomic`` field of the struct snd_pcm object
after creating it. When this flag is set, mutex and rwsem are used internally
in the PCM core instead of spin and rwlocks, so that you can call all PCM
functions safely in a non-atomic
context.
Also, in some cases, you might need to call
:c:func:`snd_pcm_period_elapsed()` in the atomic context (e.g. the
period gets elapsed during ``ack`` or other callback). There is a
variant that can be called inside the PCM stream lock
:c:func:`snd_pcm_period_elapsed_under_stream_lock()` for that purpose,
too.
PCM hardware constraints
2235-2345Hardware는 물리적 한계 때문에 모든 PCM parameter 조합을 지원할 수 없으며 이를 constraint로 표현합니다. 지원 sample rate를 4000, 10000, 22050, 44100 Hz로 제한하는 예제는 `struct snd_pcm_hw_constraint_list`를 만들고 `open` callback에서 :c:func:`snd_pcm_hw_constraint_list()`를 `SNDRV_PCM_HW_PARAM_RATE`에 적용합니다.
전체 constraint 종류는 `sound/pcm.h`에서 확인할 수 있고 driver는 custom rule도 정의할 수 있습니다. 예제 hardware는 format이 `S16_LE`일 때만 1 channel을 허용하고 그 밖에는 hardware descriptor나 다른 constraint list가 허용하는 format/channel 조합을 사용합니다.
`hw_rule_channels_by_format()`은 :c:func:`hw_param_interval()`로 channel interval을, :c:func:`hw_param_mask()`로 format mask를 얻습니다. Format mask가 `SNDRV_PCM_FMTBIT_S16_LE`이면 channel interval을 정확히 1로 만들고 :c:func:`snd_interval_refine()`으로 기존 constraint를 좁힙니다.
:c:func:`snd_pcm_hw_rule_add()`로 이 rule을 `SNDRV_PCM_HW_PARAM_CHANNELS`에 등록하고 의존 parameter로 `SNDRV_PCM_HW_PARAM_FORMAT`을 지정합니다. Application이 format을 설정하면 rule이 channel 수를 refine합니다.
Application은 format보다 channel 수를 먼저 설정할 수도 있으므로 역방향 `hw_rule_format_by_channels()`도 필요합니다. Channel minimum이 2보다 작으면 format mask를 `SNDRV_PCM_FMTBIT_S16_LE`로 좁히고 :c:func:`snd_mask_refine()`을 호출한 뒤, 이 rule을 FORMAT parameter에 CHANNELS 의존성으로 등록합니다.
ALSA PCM core는 기본적으로 buffer 크기가 period 크기의 정수배가 되도록 강제하지 않으므로 256-byte period와 999-byte buffer 같은 조합도 가능합니다. Hardware가 period 정렬을 요구하면 :c:func:`snd_pcm_hw_constraint_integer(runtime, SNDRV_PCM_HW_PARAM_PERIODS)`로 period 수를 정수로 제한해 buffer를 period 크기에 맞춥니다.
Hardware constraint는 선호·지원 PCM 구성을 표현하는 강력한 mechanism이며 관련 helper가 더 많이 있습니다. 원문은 추가 세부 대신 source를 직접 참고하라고 권합니다. 다음 2346줄부터는 `Control Interface` 대단원입니다.
단순 목록, custom dependency, 정수 정렬을 구분합니다.
Application의 parameter 설정 순서와 무관하게 동일한 조합을 강제합니다.
Core 기본값과 hardware 요구를 비교합니다.
Open 시 runtime에 허용 rate 목록을 연결합니다.
Format과 channel 어느 쪽을 먼저 설정해도 양방향 rule이 조합을 좁힙니다.
Constraints
-----------
Due to physical limitations, hardware is not infinitely configurable.
These limitations are expressed by setting constraints.
For example, in order to restrict the sample rates to some supported
values, use :c:func:`snd_pcm_hw_constraint_list()`. You need to
call this function in the open callback::
static unsigned int rates[] =
{4000, 10000, 22050, 44100};
static struct snd_pcm_hw_constraint_list constraints_rates = {
.count = ARRAY_SIZE(rates),
.list = rates,
.mask = 0,
};
static int snd_mychip_pcm_open(struct snd_pcm_substream *substream)
{
int err;
....
err = snd_pcm_hw_constraint_list(substream->runtime, 0,
SNDRV_PCM_HW_PARAM_RATE,
&constraints_rates);
if (err < 0)
return err;
....
}
There are many different constraints. Look at ``sound/pcm.h`` for a
complete list. You can even define your own constraint rules. For
example, let's suppose my_chip can manage a substream of 1 channel if
and only if the format is ``S16_LE``, otherwise it supports any format
specified in struct snd_pcm_hardware (or in any other
constraint_list). You can build a rule like this::
static int hw_rule_channels_by_format(struct snd_pcm_hw_params *params,
struct snd_pcm_hw_rule *rule)
{
struct snd_interval *c = hw_param_interval(params,
SNDRV_PCM_HW_PARAM_CHANNELS);
struct snd_mask *f = hw_param_mask(params, SNDRV_PCM_HW_PARAM_FORMAT);
struct snd_interval ch;
snd_interval_any(&ch);
if (f->bits[0] == SNDRV_PCM_FMTBIT_S16_LE) {
ch.min = ch.max = 1;
ch.integer = 1;
return snd_interval_refine(c, &ch);
}
return 0;
}
Then you need to call this function to add your rule::
snd_pcm_hw_rule_add(substream->runtime, 0, SNDRV_PCM_HW_PARAM_CHANNELS,
hw_rule_channels_by_format, NULL,
SNDRV_PCM_HW_PARAM_FORMAT, -1);
The rule function is called when an application sets the PCM format, and
it refines the number of channels accordingly. But an application may
set the number of channels before setting the format. Thus you also need
to define the inverse rule::
static int hw_rule_format_by_channels(struct snd_pcm_hw_params *params,
struct snd_pcm_hw_rule *rule)
{
struct snd_interval *c = hw_param_interval(params,
SNDRV_PCM_HW_PARAM_CHANNELS);
struct snd_mask *f = hw_param_mask(params, SNDRV_PCM_HW_PARAM_FORMAT);
struct snd_mask fmt;
snd_mask_any(&fmt); /* Init the struct */
if (c->min < 2) {
fmt.bits[0] &= SNDRV_PCM_FMTBIT_S16_LE;
return snd_mask_refine(f, &fmt);
}
return 0;
}
... and in the open callback::
snd_pcm_hw_rule_add(substream->runtime, 0, SNDRV_PCM_HW_PARAM_FORMAT,
hw_rule_format_by_channels, NULL,
SNDRV_PCM_HW_PARAM_CHANNELS, -1);
One typical usage of the hw constraints is to align the buffer size
with the period size. By default, ALSA PCM core doesn't enforce the
buffer size to be aligned with the period size. For example, it'd be
possible to have a combination like 256 period bytes with 999 buffer
bytes.
Many device chips, however, require the buffer to be a multiple of
periods. In such a case, call
:c:func:`snd_pcm_hw_constraint_integer()` for
``SNDRV_PCM_HW_PARAM_PERIODS``::
snd_pcm_hw_constraint_integer(substream->runtime,
SNDRV_PCM_HW_PARAM_PERIODS);
This assures that the number of periods is integer, hence the buffer
size is aligned with the period size.
The hw constraint is a very powerful mechanism to define the
preferred PCM configuration, and there are relevant helpers.
I won't give more details here, rather I would like to say, “Luke, use
the source.”
ALSA control interface 개요
2346-2362Control interface는 userspace에서 접근하는 switch, slider 등에 널리 쓰이며 가장 중요한 용도는 mixer입니다. ALSA 0.9.x 이후 mixer 기능은 모두 control kernel API 위에 구현됩니다.
ALSA에는 정립된 AC97 control module이 있으므로 chip이 AC97만 지원하고 별도 control이 없다면 이 대단원을 건너뛸 수 있습니다. Driver 고유 control을 추가하려면 `<sound/control.h>`를 포함합니다.
표준 AC97 control과 driver 고유 control을 구분합니다.
Control Interface
=================
General
-------
The control interface is used widely for many switches, sliders, etc.
which are accessed from user-space. Its most important use is the mixer
interface. In other words, since ALSA 0.9.x, all the mixer stuff is
implemented on the control kernel API.
ALSA has a well-defined AC97 control module. If your chip supports only
the AC97 and nothing else, you can skip this section.
The control API is defined in ``<sound/control.h>``. Include this file
if you want to add your own controls.
struct snd_kcontrol_new 정의
2363-2418새 control은 `info`, `get`, `put` callback을 정의한 뒤 `struct snd_kcontrol_new` record로 기술합니다. 예제 `PCM Playback Switch`는 mixer interface, index 0, read/write access, `private_value = 0xffff`와 세 callback을 연결합니다.
`iface`는 보통 `SNDRV_CTL_ELEM_IFACE_MIXER`입니다. Mixer 논리 영역 밖의 card-wide control은 `CARD`, 특정 sound device와 밀접하면 `HWDEP`, `PCM`, `RAWMIDI`, `TIMER`, `SEQUENCER`를 쓰고 `device`·`subdevice` 번호도 지정합니다.
`name`은 control 역할을 분류하는 identifier이므로 ALSA 0.9.x 이후 매우 중요하며 표준 이름을 따라야 합니다. 같은 이름의 control이 여러 개이면 `index`로 구분하고, card에 여러 codec이 있는 경우가 대표적입니다. Index 0은 field 선언을 생략할 수 있습니다.
`access`에는 `SNDRV_CTL_ELEM_ACCESS_XXX` bitmask 조합을 넣습니다. `private_value`는 generic callback에 arbitrary long 값을 전달하며 여러 작은 값을 bit packing하거나 record pointer를 `unsigned long`로 cast해 저장할 수도 있습니다.
`tlv` field는 control metadata를 제공하며 세 callback의 구체적 계약과 함께 뒤 절에서 설명합니다.
Control identity, access, callback context를 구성합니다.
정적 정의가 callback과 userspace identity를 결합합니다.
Definition of Controls
----------------------
To create a new control, you need to define the following three
callbacks: ``info``, ``get`` and ``put``. Then, define a
struct snd_kcontrol_new record, such as::
static struct snd_kcontrol_new my_control = {
.iface = SNDRV_CTL_ELEM_IFACE_MIXER,
.name = "PCM Playback Switch",
.index = 0,
.access = SNDRV_CTL_ELEM_ACCESS_READWRITE,
.private_value = 0xffff,
.info = my_control_info,
.get = my_control_get,
.put = my_control_put
};
The ``iface`` field specifies the control type,
``SNDRV_CTL_ELEM_IFACE_XXX``, which is usually ``MIXER``. Use ``CARD``
for global controls that are not logically part of the mixer. If the
control is closely associated with some specific device on the sound
card, use ``HWDEP``, ``PCM``, ``RAWMIDI``, ``TIMER``, or ``SEQUENCER``,
and specify the device number with the ``device`` and ``subdevice``
fields.
The ``name`` is the name identifier string. Since ALSA 0.9.x, the
control name is very important, because its role is classified from
its name. There are pre-defined standard control names. The details
are described in the `Control Names`_ subsection.
The ``index`` field holds the index number of this control. If there
are several different controls with the same name, they can be
distinguished by the index number. This is the case when several
codecs exist on the card. If the index is zero, you can omit the
definition above.
The ``access`` field contains the access type of this control. Give
the combination of bit masks, ``SNDRV_CTL_ELEM_ACCESS_XXX``,
there. The details will be explained in the `Access Flags`_
subsection.
The ``private_value`` field contains an arbitrary long integer value
for this record. When using the generic ``info``, ``get`` and ``put``
callbacks, you can pass a value through this field. If several small
numbers are necessary, you can combine them in bitwise. Or, it's
possible to store a pointer (casted to unsigned long) of some record in
this field, too.
The ``tlv`` field can be used to provide metadata about the control;
see the `Metadata`_ subsection.
The other three are `Control Callbacks`_.
Control 표준 이름
2419-2470일반 control 이름은 `SOURCE DIRECTION FUNCTION` 세 부분으로 구성합니다. `SOURCE`는 Master, PCM, CD, Line 같은 입력·출력 source이고, `DIRECTION`은 Playback, Capture, Bypass Playback, Bypass Capture 중 하나입니다. Direction을 생략하면 playback과 capture 양쪽을 뜻합니다.
`FUNCTION`은 Switch, Volume, Route 중 하나이며 `Master Capture Switch`, `PCM Playback Volume`이 완성된 예입니다.
Global input에는 `Capture Source`, `Capture Switch`, `Capture Volume`, global output gain에는 `Playback Switch`, `Playback Volume`이라는 예외 이름을 사용합니다.
Tone control은 `Tone Control - Switch`, `Tone Control - Bass`, `Tone Control - Center`처럼 `Tone Control - XXX`, 3D control은 `3D Control - Switch`, `3D Control - Center`, `3D Control - Space`처럼 `3D Control - XXX` 형식입니다.
Mic boost switch는 `Mic Boost` 또는 `Mic Boost (6dB)`로 이름 붙입니다. 더 정확한 규칙은 `Documentation/sound/designs/control-names.rst`에 있습니다.
일반적인 세 부분의 허용 예입니다.
Global·tone·3D·mic boost의 고정 형식입니다.
Control Names
-------------
There are some standards to define the control names. A control is
usually defined from the three parts as “SOURCE DIRECTION FUNCTION”.
The first, ``SOURCE``, specifies the source of the control, and is a
string such as “Master”, “PCM”, “CD” and “Line”. There are many
pre-defined sources.
The second, ``DIRECTION``, is one of the following strings according to
the direction of the control: “Playback”, “Capture”, “Bypass Playback”
and “Bypass Capture”. Or, it can be omitted, meaning both playback and
capture directions.
The third, ``FUNCTION``, is one of the following strings according to
the function of the control: “Switch”, “Volume” and “Route”.
The example of control names are, thus, “Master Capture Switch” or “PCM
Playback Volume”.
There are some exceptions:
Global capture and playback
~~~~~~~~~~~~~~~~~~~~~~~~~~~
“Capture Source”, “Capture Switch” and “Capture Volume” are used for the
global capture (input) source, switch and volume. Similarly, “Playback
Switch” and “Playback Volume” are used for the global output gain switch
and volume.
Tone-controls
~~~~~~~~~~~~~
tone-control switch and volumes are specified like “Tone Control - XXX”,
e.g. “Tone Control - Switch”, “Tone Control - Bass”, “Tone Control -
Center”.
3D controls
~~~~~~~~~~~
3D-control switches and volumes are specified like “3D Control - XXX”,
e.g. “3D Control - Switch”, “3D Control - Center”, “3D Control - Space”.
Mic boost
~~~~~~~~~
Mic-boost switch is set as “Mic Boost” or “Mic Boost (6dB)”.
More precise information can be found in
``Documentation/sound/designs/control-names.rst``.
Control access flag
2471-2496`access` bitmask의 기본값은 `SNDRV_CTL_ELEM_ACCESS_READWRITE`이며 read와 write를 모두 허용합니다. Field를 생략해 0으로 두어도 기본적으로 READWRITE로 해석합니다.
Read-only control은 `SNDRV_CTL_ELEM_ACCESS_READ`를 사용하고 `put` callback을 생략합니다. 드문 write-only control은 `SNDRV_CTL_ELEM_ACCESS_WRITE`를 사용하며 `get` callback이 필요 없습니다.
VU meter처럼 값이 change notification 없이 자주 바뀌면 `SNDRV_CTL_ELEM_ACCESS_VOLATILE`을 설정하고 application이 계속 poll하도록 합니다. 값은 갱신할 수 있지만 현재 효과가 없으면 `SNDRV_CTL_ELEM_ACCESS_INACTIVE`가 적절하며, 예를 들어 PCM device가 열리지 않았을 때 PCM control을 inactive로 둘 수 있습니다.
`SNDRV_CTL_ELEM_ACCESS_LOCK`과 `SNDRV_CTL_ELEM_ACCESS_OWNER` flag는 write permission 변경에 사용합니다.
권한과 값의 동작 특성을 구분합니다.
Access Flags
------------
The access flag is the bitmask which specifies the access type of the
given control. The default access type is
``SNDRV_CTL_ELEM_ACCESS_READWRITE``, which means both read and write are
allowed to this control. When the access flag is omitted (i.e. = 0), it
is considered as ``READWRITE`` access by default.
When the control is read-only, pass ``SNDRV_CTL_ELEM_ACCESS_READ``
instead. In this case, you don't have to define the ``put`` callback.
Similarly, when the control is write-only (although it's a rare case),
you can use the ``WRITE`` flag instead, and you don't need the ``get``
callback.
If the control value changes frequently (e.g. the VU meter),
``VOLATILE`` flag should be given. This means that the control may be
changed without `Change notification`_. Applications should poll such
a control constantly.
When the control may be updated, but currently has no effect on anything,
setting the ``INACTIVE`` flag may be appropriate. For example, PCM
controls should be inactive while no PCM device is open.
There are ``LOCK`` and ``OWNER`` flags to change the write permissions.
Control info callback
2497-2570`info` callback은 control의 상세 descriptor를 `struct snd_ctl_elem_info`에 채웁니다. 단일 boolean 예제는 `type = SNDRV_CTL_ELEM_TYPE_BOOLEAN`, `count = 1`, integer 범위 0~1을 설정하고 0을 반환합니다.
Control type에는 `BOOLEAN`, `INTEGER`, `ENUMERATED`, `BYTES`, `IEC958`, `INTEGER64`가 있습니다. `count`는 element 수이며 stereo volume은 2입니다. `value`는 type에 따라 해석되는 union이고 boolean과 integer는 같은 형태를 사용합니다.
`SNDRV_CTL_ELEM_TYPE_ENUMERATED` control은 전체 item 수와 요청된 item index의 이름을 설정해야 합니다. 예제는 네 문자열 중 index가 3보다 크면 3으로 clamp한 뒤 선택한 이름을 복사합니다. 원문 2529줄의 `selectec` 표기는 오타로 보이지만 영어 원문은 수정하지 않고 의미를 선택된 item index로 번역합니다.
:c:func:`snd_ctl_enum_info(uinfo, 1, 4, texts)` helper를 쓰면 enum descriptor를 간단히 만들 수 있으며 item 수에는 `ARRAY_SIZE(texts)`를 전달해도 됩니다.
공통 boolean descriptor용 helper로 mono 한 element의 :c:func:`snd_ctl_boolean_mono_info()`와 stereo 두 element의 :c:func:`snd_ctl_boolean_stereo_info()`가 제공됩니다.
Control value union의 해석을 결정합니다.
Userspace가 읽을 control schema를 완성합니다.
Control Callbacks
-----------------
info callback
~~~~~~~~~~~~~
The ``info`` callback is used to get detailed information on this
control. This must store the values of the given
struct snd_ctl_elem_info object. For example,
for a boolean control with a single element::
static int snd_myctl_mono_info(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
uinfo->type = SNDRV_CTL_ELEM_TYPE_BOOLEAN;
uinfo->count = 1;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = 1;
return 0;
}
The ``type`` field specifies the type of the control. There are
``BOOLEAN``, ``INTEGER``, ``ENUMERATED``, ``BYTES``, ``IEC958`` and
``INTEGER64``. The ``count`` field specifies the number of elements in
this control. For example, a stereo volume would have count = 2. The
``value`` field is a union, and the values stored depend on the
type. The boolean and integer types are identical.
The enumerated type is a bit different from the others. You'll need to
set the string for the selectec item index::
static int snd_myctl_enum_info(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
static char *texts[4] = {
"First", "Second", "Third", "Fourth"
};
uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
uinfo->count = 1;
uinfo->value.enumerated.items = 4;
if (uinfo->value.enumerated.item > 3)
uinfo->value.enumerated.item = 3;
strcpy(uinfo->value.enumerated.name,
texts[uinfo->value.enumerated.item]);
return 0;
}
The above callback can be simplified with a helper function,
:c:func:`snd_ctl_enum_info()`. The final code looks like below.
(You can pass ``ARRAY_SIZE(texts)`` instead of 4 in the third argument;
it's a matter of taste.)
::
static int snd_myctl_enum_info(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
static char *texts[4] = {
"First", "Second", "Third", "Fourth"
};
return snd_ctl_enum_info(uinfo, 1, 4, texts);
}
Some common info callbacks are available for your convenience:
:c:func:`snd_ctl_boolean_mono_info()` and
:c:func:`snd_ctl_boolean_stereo_info()`. Obviously, the former
is an info callback for a mono channel boolean item, just like
:c:func:`snd_myctl_mono_info()` above, and the latter is for a
stereo channel boolean item.
Control get callback
2571-2611`get` callback은 현재 control 값을 읽어 userspace에 반환합니다. :c:func:`snd_kcontrol_chip(kcontrol)`으로 chip context를 얻고 control type에 맞는 `ucontrol->value` union member를 채웁니다.
`private_value`에는 sb driver 예제처럼 register offset, bit shift, bit mask를 하나의 long에 packing할 수 있습니다. `reg | (shift << 16) | (mask << 24)`로 저장하고 callback에서 mask와 shift로 각각 복원합니다.
Control의 `count > 1`이면 `get` callback은 모든 element를 채워야 합니다. 예제는 count 1을 가정해 `value.integer.value[0]` 하나만 설정합니다.
정적 descriptor와 hardware state를 userspace value로 변환합니다.
여러 작은 hardware field를 하나의 long으로 전달합니다.
get callback
~~~~~~~~~~~~
This callback is used to read the current value of the control, so it
can be returned to user-space.
For example::
static int snd_myctl_get(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
struct mychip *chip = snd_kcontrol_chip(kcontrol);
ucontrol->value.integer.value[0] = get_some_value(chip);
return 0;
}
The ``value`` field depends on the type of control as well as on the
info callback. For example, the sb driver uses this field to store the
register offset, the bit-shift and the bit-mask. The ``private_value``
field is set as follows::
.private_value = reg | (shift << 16) | (mask << 24)
and is retrieved in callbacks like::
static int snd_sbmixer_get_single(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
int reg = kcontrol->private_value & 0xff;
int shift = (kcontrol->private_value >> 16) & 0xff;
int mask = (kcontrol->private_value >> 24) & 0xff;
....
}
In the ``get`` callback, you have to fill all the elements if the
control has more than one element, i.e. ``count > 1``. In the example
above, we filled only one element (``value.integer.value[0]``) since
``count = 1`` is assumed.
Control put callback
2612-2646`put` callback은 userspace에서 전달된 값을 hardware·driver state에 씁니다. 기존 값과 `ucontrol->value`를 비교해 실제로 다를 때만 변경하고 `changed = 1`을 반환합니다.
반환값 1은 값이 변경됐음을, 0은 변화가 없음을 뜻합니다. 치명적 error에는 일반 callback처럼 음수 error code를 반환합니다. `count > 1`이면 `get`과 마찬가지로 모든 element를 평가해야 합니다.
`info`, `get`, `put` 세 control callback은 모두 non-atomic입니다.
변경 여부와 error를 명확히 구분합니다.
불필요한 hardware write 없이 변화 여부를 PCM control core에 알립니다.
put callback
~~~~~~~~~~~~
This callback is used to write a value coming from user-space.
For example::
static int snd_myctl_put(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
struct mychip *chip = snd_kcontrol_chip(kcontrol);
int changed = 0;
if (chip->current_value !=
ucontrol->value.integer.value[0]) {
change_current_value(chip,
ucontrol->value.integer.value[0]);
changed = 1;
}
return changed;
}
As seen above, you have to return 1 if the value is changed. If the
value is not changed, return 0 instead. If any fatal error happens,
return a negative error code as usual.
As in the ``get`` callback, when the control has more than one
element, all elements must be evaluated in this callback, too.
Callbacks are not atomic
~~~~~~~~~~~~~~~~~~~~~~~~
All these three callbacks are not-atomic.
Control constructor
2647-2667Descriptor와 callback이 준비되면 :c:func:`snd_ctl_new1(&my_control, chip)`으로 `struct snd_kcontrol` instance를 할당하고 :c:func:`snd_ctl_add(card, ...)`로 card에 control component를 연결합니다. Error가 음수면 그대로 반환합니다.
두 번째 인자 `chip`은 `kcontrol->private_data`에 저장되어 callback에서 참조할 수 있습니다.
정적 template에서 card 소속 runtime control을 만듭니다.
Control Constructor
-------------------
When everything is ready, finally we can create a new control. To create
a control, there are two functions to be called,
:c:func:`snd_ctl_new1()` and :c:func:`snd_ctl_add()`.
In the simplest way, you can do it like this::
err = snd_ctl_add(card, snd_ctl_new1(&my_control, chip));
if (err < 0)
return err;
where ``my_control`` is the struct snd_kcontrol_new object defined above,
and chip is the object pointer to be passed to kcontrol->private_data which
can be referred to in callbacks.
:c:func:`snd_ctl_new1()` allocates a new struct snd_kcontrol instance, and
:c:func:`snd_ctl_add()` assigns the given control component to the
card.
Control 변경 notification
2668-2682Interrupt routine 등에서 control을 변경·갱신했다면 :c:func:`snd_ctl_notify(card, SNDRV_CTL_EVENT_MASK_VALUE, id_pointer)`로 userspace에 알릴 수 있습니다.
인자는 card pointer, notification 종류를 나타내는 event mask, 대상 `struct snd_ctl_elem_id *`입니다. `SNDRV_CTL_EVENT_MASK_VALUE`는 control value 변경을 뜻하며 hardware volume interrupt 사례는 `es1938.c`와 `es1968.c`에서 볼 수 있습니다.
정확한 control identity와 event type을 전달합니다.
Change Notification
-------------------
If you need to change and update a control in the interrupt routine, you
can call :c:func:`snd_ctl_notify()`. For example::
snd_ctl_notify(card, SNDRV_CTL_EVENT_MASK_VALUE, id_pointer);
This function takes the card pointer, the event-mask, and the control id
pointer for the notification. The event-mask specifies the types of
notification, for example, in the above example, the change of control
values is notified. The id pointer is the pointer of struct snd_ctl_elem_id
to be notified. You can find some examples in ``es1938.c`` or ``es1968.c``
for hardware volume interrupts.
Mixer dB TLV metadata
2683-2718Mixer control의 dB 정보를 제공하려면 `<sound/tlv.h>`의 `DECLARE_TLV_xxx` macro로 metadata 변수를 만들고 `tlv.p`가 이를 가리키게 한 뒤 `access`에 `SNDRV_CTL_ELEM_ACCESS_TLV_READ`를 추가합니다.
:c:func:`DECLARE_TLV_DB_SCALE(name, min, step, mute)`은 control 값 한 step마다 일정한 dB만큼 변하는 scale을 정의합니다. `min`과 `step`은 0.01 dB 단위이며 네 번째 값이 1이면 최솟값이 mute를 뜻합니다. 예제 `-4050, 150, 0`은 -40.50 dB에서 시작해 step당 1.50 dB이며 최솟값을 mute로 취급하지 않습니다.
:c:func:`DECLARE_TLV_DB_LINEAR(name, min, max)`는 control 값이 output에 선형으로 영향을 주는 범위를 정의합니다. 최소·최대는 0.01 dB 단위이며 minimum이 mute라면 두 번째 인자에 `TLV_DB_GAIN_MUTE`를 사용합니다.
다음 2719줄부터는 `API for AC97 Codec` 대단원입니다.
Scale형과 linear형 metadata의 인자를 구분합니다.
Control value를 userspace dB 표현과 연결합니다.
Metadata
--------
To provide information about the dB values of a mixer control, use one of
the ``DECLARE_TLV_xxx`` macros from ``<sound/tlv.h>`` to define a
variable containing this information, set the ``tlv.p`` field to point to
this variable, and include the ``SNDRV_CTL_ELEM_ACCESS_TLV_READ`` flag
in the ``access`` field; like this::
static DECLARE_TLV_DB_SCALE(db_scale_my_control, -4050, 150, 0);
static struct snd_kcontrol_new my_control = {
...
.access = SNDRV_CTL_ELEM_ACCESS_READWRITE |
SNDRV_CTL_ELEM_ACCESS_TLV_READ,
...
.tlv.p = db_scale_my_control,
};
The :c:func:`DECLARE_TLV_DB_SCALE()` macro defines information
about a mixer control where each step in the control's value changes the
dB value by a constant dB amount. The first parameter is the name of the
variable to be defined. The second parameter is the minimum value, in
units of 0.01 dB. The third parameter is the step size, in units of 0.01
dB. Set the fourth parameter to 1 if the minimum value actually mutes
the control.
The :c:func:`DECLARE_TLV_DB_LINEAR()` macro defines information
about a mixer control where the control's value affects the output
linearly. The first parameter is the name of the variable to be defined.
The second parameter is the minimum value, in units of 0.01 dB. The
third parameter is the maximum value, in units of 0.01 dB. If the
minimum value mutes the control, set the second parameter to
``TLV_DB_GAIN_MUTE``.
AC97 코덱 API 개요
2719-2728ALSA의 AC97 코덱 계층은 이미 명확하게 정의되어 있으므로 드라이버가 코덱 제어 코드를 많이 작성할 필요는 없습니다. 하드웨어에 직접 접근하는 저수준 제어 루틴만 제공하면 나머지 공통 동작은 AC97 계층이 맡습니다.
AC97 코덱 API의 선언은 `<sound/ac97_codec.h>`에 있습니다. 따라서 AC97을 사용하는 카드 드라이버는 이 헤더의 형식과 도우미를 기준으로 버스, 코덱 인스턴스, 레지스터 접근을 구성합니다.
공통 코덱 계층과 카드별 저수준 구현의 경계를 구분합니다.
API for AC97 Codec
==================
General
-------
The ALSA AC97 codec layer is a well-defined one, and you don't have to
write much code to control it. Only low-level control routines are
necessary. The AC97 codec API is defined in ``<sound/ac97_codec.h>``.
AC97 전체 코드 예제
2729-2775전체 예제에서 카드별 `struct mychip`은 생성된 `struct snd_ac97 *ac97` 포인터를 보관합니다. `snd_mychip_ac97_read()`와 `snd_mychip_ac97_write()`는 전달받은 AC97 객체의 `ac97->private_data`에서 카드별 `chip`을 되찾은 뒤, 각각 지정 레지스터를 읽어 `unsigned short` 값을 반환하거나 지정 값으로 레지스터를 씁니다.
`snd_mychip_ac97()`는 먼저 `struct snd_ac97_bus *bus`와 `struct snd_ac97_template ac97`을 준비합니다. 정적인 `struct snd_ac97_bus_ops ops`의 `.write`와 `.read`에는 앞서 구현한 저수준 callback을 연결합니다.
이어 :c:func:`snd_ac97_bus()`를 `chip->card`, 버스 번호 0, callback ops와 함께 호출해 AC97 bus를 만듭니다. 오류가 발생하면 음수 오류를 그대로 반환합니다. 성공하면 template을 0으로 초기화하고 `ac97.private_data = chip`으로 callback context를 지정한 다음, :c:func:`snd_ac97_mixer()`가 만든 코덱 인스턴스를 `chip->ac97`에 저장합니다.
코드에 등장하는 AC97 객체와 연결 관계입니다.
카드별 레지스터 접근에서 코덱 mixer 생성까지 이어지는 순서입니다.
Full Code Example
-----------------
::
struct mychip {
....
struct snd_ac97 *ac97;
....
};
static unsigned short snd_mychip_ac97_read(struct snd_ac97 *ac97,
unsigned short reg)
{
struct mychip *chip = ac97->private_data;
....
/* read a register value here from the codec */
return the_register_value;
}
static void snd_mychip_ac97_write(struct snd_ac97 *ac97,
unsigned short reg, unsigned short val)
{
struct mychip *chip = ac97->private_data;
....
/* write the given register value to the codec */
}
static int snd_mychip_ac97(struct mychip *chip)
{
struct snd_ac97_bus *bus;
struct snd_ac97_template ac97;
int err;
static struct snd_ac97_bus_ops ops = {
.write = snd_mychip_ac97_write,
.read = snd_mychip_ac97_read,
};
err = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
if (err < 0)
return err;
memset(&ac97, 0, sizeof(ac97));
ac97.private_data = chip;
return snd_ac97_mixer(bus, &ac97, &chip->ac97);
}
AC97 생성자
2776-2809AC97 인스턴스를 만들 때는 먼저 callback 함수가 들어 있는 `ac97_bus_ops_t` 레코드, 즉 `struct snd_ac97_bus_ops`를 :c:func:`snd_ac97_bus()`에 전달합니다. 예제는 `.write = snd_mychip_ac97_write`, `.read = snd_mychip_ac97_read`로 설정한 뒤 card의 0번 AC97 bus를 생성합니다.
이 bus 레코드는 그 bus에 속한 모든 AC97 인스턴스가 공유합니다. 각 코덱마다 공통 bus를 다시 만드는 것이 아니라, 하나의 bus 위에 필요한 코덱 인스턴스를 구성하는 구조입니다.
다음으로 `struct snd_ac97_template` 레코드를 0으로 초기화하고 `ac97.private_data = chip`을 설정한 뒤, 앞에서 만든 bus 포인터와 함께 :c:func:`snd_ac97_mixer()`에 넘깁니다. 결과로 새 `ac97_t` 인스턴스를 가리키는 `chip->ac97`이 만들어집니다.
여기서 chip 포인터를 private data로 설정했기 때문에 read/write callback은 `ac97->private_data`를 통해 해당 카드 인스턴스를 참조할 수 있습니다. 생성된 AC97 포인터를 반드시 chip 레코드에 보관해야 하는 것은 아닙니다. 다만 드라이버가 코덱 레지스터 값을 직접 바꾸거나 AC97 코덱의 suspend/resume 함수를 호출해야 한다면 대응 함수에 넘길 수 있도록 이 포인터를 유지해야 합니다.
공유 bus와 개별 코덱 인스턴스의 생성 순서를 정리합니다.
하나의 bus가 여러 AC97 인스턴스의 공통 접근 경로가 됩니다.
AC97 Constructor
----------------
To create an ac97 instance, first call :c:func:`snd_ac97_bus()`
with an ``ac97_bus_ops_t`` record with callback functions::
struct snd_ac97_bus *bus;
static struct snd_ac97_bus_ops ops = {
.write = snd_mychip_ac97_write,
.read = snd_mychip_ac97_read,
};
snd_ac97_bus(card, 0, &ops, NULL, &pbus);
The bus record is shared among all belonging ac97 instances.
And then call :c:func:`snd_ac97_mixer()` with a struct snd_ac97_template
record together with the bus pointer created above::
struct snd_ac97_template ac97;
int err;
memset(&ac97, 0, sizeof(ac97));
ac97.private_data = chip;
snd_ac97_mixer(bus, &ac97, &chip->ac97);
where chip->ac97 is a pointer to a newly created ``ac97_t``
instance. In this case, the chip pointer is set as the private data,
so that the read/write callback functions can refer to this chip
instance. This instance is not necessarily stored in the chip
record. If you need to change the register values from the driver, or
need the suspend/resume of ac97 codecs, keep this pointer to pass to
the corresponding functions.
AC97 callback
2810-2850표준 AC97 callback은 `read`와 `write`이며, 각각 하드웨어 저수준 코드의 읽기와 쓰기 접근에 대응합니다. `read` callback은 인자로 받은 register 번호를 읽고 그 값을 `unsigned short`로 반환합니다. 예제처럼 `ac97->private_data`를 `struct mychip *`으로 받아 카드별 하드웨어에 접근할 수 있습니다.
`write` callback은 `reg`로 지정한 레지스터에 `val` 값을 설정합니다. 이들 callback은 control API callback과 마찬가지로 non-atomic context에서 실행되므로, 그 실행 문맥에 맞는 동기화와 접근 방법을 사용해야 합니다.
선택적으로 `reset`, `wait`, `init` callback도 제공할 수 있습니다. `reset`은 코덱을 재설정하며 chip이 특별한 reset 절차를 요구할 때 정의합니다. `wait`는 표준 코덱 초기화 과정에 추가 대기 시간이 필요할 때 사용합니다. `init`은 표준 절차 뒤에 코덱별 추가 초기화를 수행합니다.
필수 저수준 접근과 선택적 초기화 callback을 구분합니다.
AC97 객체에서 카드별 하드웨어 문맥을 찾아 저수준 접근을 수행합니다.
AC97 Callbacks
--------------
The standard callbacks are ``read`` and ``write``. Obviously they
correspond to the functions for read and write accesses to the
hardware low-level codes.
The ``read`` callback returns the register value specified in the
argument::
static unsigned short snd_mychip_ac97_read(struct snd_ac97 *ac97,
unsigned short reg)
{
struct mychip *chip = ac97->private_data;
....
return the_register_value;
}
Here, the chip can be cast from ``ac97->private_data``.
Meanwhile, the ``write`` callback is used to set the register
value::
static void snd_mychip_ac97_write(struct snd_ac97 *ac97,
unsigned short reg, unsigned short val)
These callbacks are non-atomic like the control API callbacks.
There are also other callbacks: ``reset``, ``wait`` and ``init``.
The ``reset`` callback is used to reset the codec. If the chip
requires a special kind of reset, you can define this callback.
The ``wait`` callback is used to add some waiting time in the standard
initialization of the codec. If the chip requires the extra waiting
time, define this callback.
The ``init`` callback is used for additional initialization of the
codec.
드라이버의 AC97 레지스터 갱신
2851-2891드라이버에서 코덱에 접근해야 할 때는 :c:func:`snd_ac97_write()`, :c:func:`snd_ac97_read()`, :c:func:`snd_ac97_update()`, :c:func:`snd_ac97_update_bits()`를 사용할 수 있습니다. 이 도우미들은 앞서 보관한 AC97 인스턴스 포인터를 받습니다.
:c:func:`snd_ac97_write()`와 :c:func:`snd_ac97_update()`는 모두 지정한 `AC97_XXX` 레지스터에 값을 설정합니다. 차이는 이미 같은 값이 들어 있을 때 `snd_ac97_update()`는 쓰기를 생략하지만 `snd_ac97_write()`는 항상 값을 다시 쓴다는 점입니다. 예제의 `AC97_MASTER`에 `0x8080`을 쓰는 두 호출은 결과 값은 같아도 실제 bus write 여부가 다를 수 있습니다.
:c:func:`snd_ac97_read()`는 지정한 register의 현재 값을 읽습니다. :c:func:`snd_ac97_update_bits()`는 `mask`로 선택한 일부 bit만 `value`에 맞춰 갱신하여 나머지 bit를 보존합니다.
코덱이 VRA 또는 DRA를 지원하면 :c:func:`snd_ac97_set_rate()`로 `AC97_PCM_FRONT_DAC_RATE` 같은 지정 register의 sample rate를 바꿀 수 있습니다. 예제는 front DAC rate를 44,100 Hz로 설정합니다.
rate를 지정할 수 있는 register는 `AC97_PCM_MIC_ADC_RATE`, `AC97_PCM_FRONT_DAC_RATE`, `AC97_PCM_LR_ADC_RATE`, `AC97_SPDIF`입니다. `AC97_SPDIF`를 지정한 경우 실제 AC97 register 자체를 바꾸는 것이 아니라 대응하는 IEC958 status bit를 갱신합니다.
전체 값 쓰기, 조건부 쓰기, 읽기, 일부 bit 갱신을 구분합니다.
snd_ac97_set_rate()가 다루는 register와 의미입니다.
변경 범위와 불필요한 쓰기 허용 여부에 따라 도우미를 선택합니다.
Updating Registers in The Driver
--------------------------------
If you need to access to the codec from the driver, you can call the
following functions: :c:func:`snd_ac97_write()`,
:c:func:`snd_ac97_read()`, :c:func:`snd_ac97_update()` and
:c:func:`snd_ac97_update_bits()`.
Both :c:func:`snd_ac97_write()` and
:c:func:`snd_ac97_update()` functions are used to set a value to
the given register (``AC97_XXX``). The difference between them is that
:c:func:`snd_ac97_update()` doesn't write a value if the given
value has been already set, while :c:func:`snd_ac97_write()`
always rewrites the value::
snd_ac97_write(ac97, AC97_MASTER, 0x8080);
snd_ac97_update(ac97, AC97_MASTER, 0x8080);
:c:func:`snd_ac97_read()` is used to read the value of the given
register. For example::
value = snd_ac97_read(ac97, AC97_MASTER);
:c:func:`snd_ac97_update_bits()` is used to update some bits in
the given register::
snd_ac97_update_bits(ac97, reg, mask, value);
Also, there is a function to change the sample rate (of a given register
such as ``AC97_PCM_FRONT_DAC_RATE``) when VRA or DRA is supported by the
codec: :c:func:`snd_ac97_set_rate()`::
snd_ac97_set_rate(ac97, AC97_PCM_FRONT_DAC_RATE, 44100);
The following registers are available to set the rate:
``AC97_PCM_MIC_ADC_RATE``, ``AC97_PCM_FRONT_DAC_RATE``,
``AC97_PCM_LR_ADC_RATE``, ``AC97_SPDIF``. When ``AC97_SPDIF`` is
specified, the register is not really changed but the corresponding
IEC958 status bits will be updated.
AC97 clock 조정과 proc 파일
2892-2907일부 chip은 수정 발진자를 아끼기 위해 코덱에 48,000 Hz 기준 clock이 아니라 PCI clock을 사용합니다. 이 경우 실제 기준값에 맞게 `bus->clock` field를 변경해야 합니다. `intel8x0`과 `es1968` 드라이버는 clock을 읽는 자체 함수를 둔 사례입니다.
ALSA AC97 interface는 `/proc/asound/card0/codec97#0/ac97#0-0`과 `ac97#0-0+regs` 같은 proc 파일을 만듭니다. 이 파일을 조회하면 현재 코덱 상태와 register 값을 확인할 수 있어 초기화와 레지스터 접근을 진단하는 데 사용할 수 있습니다.
비표준 기준 clock 보정과 런타임 상태 확인 수단입니다.
Clock Adjustment
----------------
In some chips, the clock of the codec isn't 48000 but using a PCI clock
(to save a quartz!). In this case, change the field ``bus->clock`` to
the corresponding value. For example, intel8x0 and es1968 drivers have
their own function to read from the clock.
Proc Files
----------
The ALSA AC97 interface will create a proc file such as
``/proc/asound/card0/codec97#0/ac97#0-0`` and ``ac97#0-0+regs``. You
can refer to these files to see the current status and registers of
the codec.
여러 AC97 코덱
2908-2918같은 카드에 여러 코덱이 있으면 `ac97.num=1` 이상의 서로 다른 codec 번호를 지정하여 :c:func:`snd_ac97_mixer()`를 여러 번 호출해야 합니다. `num` field가 각 코덱의 번호를 나타냅니다.
여러 코덱을 구성한 드라이버는 코덱별로 서로 다른 callback을 작성하거나, 공통 callback 안에서 `ac97->num`을 검사해 어느 코덱에 대한 요청인지 구분해야 합니다. 다음 2,919행부터는 `MIDI (MPU401-UART) Interface` 절로 이어집니다.
생성 시 번호 지정과 callback의 요청 분기 방법입니다.
Multiple Codecs
---------------
When there are several codecs on the same card, you need to call
:c:func:`snd_ac97_mixer()` multiple times with ``ac97.num=1`` or
greater. The ``num`` field specifies the codec number.
If you set up multiple codecs, you either need to write different
callbacks for each codec or check ``ac97->num`` in the callback
routines.
MIDI MPU401-UART 개요
2919-2932많은 sound card에는 MIDI용 `MPU401-UART` interface가 내장되어 있습니다. 카드가 표준 MPU401-UART interface를 지원한다면 대개 ALSA의 MPU401-UART API를 그대로 사용할 수 있으며, 관련 선언은 `<sound/mpu401.h>`에 있습니다.
일부 sound chip은 MPU401과 비슷하지만 세부 구현이 다릅니다. 예를 들어 `emu10k1`은 자체 MPU401 routine을 사용하므로, 표준 helper를 적용하기 전에 chip의 실제 register와 interrupt 동작이 호환되는지 확인해야 합니다.
표준 UART와 chip 전용 구현을 구분합니다.
MIDI (MPU401-UART) Interface
============================
General
-------
Many soundcards have built-in MIDI (MPU401-UART) interfaces. When the
soundcard supports the standard MPU401-UART interface, most likely you
can use the ALSA MPU401-UART API. The MPU401-UART API is defined in
``<sound/mpu401.h>``.
Some soundchips have a similar but slightly different implementation of
mpu401 stuff. For example, emu10k1 has its own mpu401 routines.
MIDI 생성자와 기본 인자
2933-2952RawMIDI 객체는 :c:func:`snd_mpu401_uart_new()`로 생성합니다. 예제는 card, component index 0, hardware type `MPU401_HW_MPU401`, I/O port, 추가 정보 flag, IRQ를 전달하고 결과 `struct snd_rawmidi *rmidi`를 받습니다.
첫 번째 인자는 card pointer이고 두 번째는 이 component의 index입니다. RawMIDI device는 최대 8개까지 만들 수 있습니다. 세 번째 인자는 `MPU401_HW_XXX` 형식의 hardware type이며 특별한 종류가 아니라면 `MPU401_HW_MPU401`을 사용합니다.
네 번째 인자는 I/O port 주소입니다. 하위 호환 MPU401은 흔히 `0x330` 같은 독립 I/O port를 사용하지만, 자체 PCI I/O 영역의 일부일 수도 있습니다. 정확한 주소 형태는 chip 설계에 달려 있습니다.
생성자 앞부분의 카드, 식별자, hardware, port를 정리합니다.
Hardware 접근 정보에서 ALSA RawMIDI 객체가 만들어집니다.
MIDI Constructor
----------------
To create a rawmidi object, call :c:func:`snd_mpu401_uart_new()`::
struct snd_rawmidi *rmidi;
snd_mpu401_uart_new(card, 0, MPU401_HW_MPU401, port, info_flags,
irq, &rmidi);
The first argument is the card pointer, and the second is the index of
this component. You can create up to 8 rawmidi devices.
The third argument is the type of the hardware, ``MPU401_HW_XXX``. If
it's not a special one, you can use ``MPU401_HW_MPU401``.
The 4th argument is the I/O port address. Many backward-compatible
MPU401 have an I/O port such as 0x330. Or, it might be a part of its own
PCI I/O region. It depends on the chip design.
MPU401 정보 flag
2953-2974다섯 번째 인자는 추가 정보를 나타내는 bit flag입니다. 앞의 I/O port가 PCI I/O 영역에 포함되어 카드 드라이버가 이미 그 영역을 할당하거나 예약했다면 `MPU401_INFO_INTEGRATED`를 전달합니다. 원문은 이 경우 mpu401-uart 계층이 I/O port를 스스로 할당한다고 설명하므로, 실제 소유 관계와 helper의 동작을 함께 확인해야 합니다.
Controller가 MIDI input 또는 output stream 중 하나만 지원하면 각각 `MPU401_INFO_INPUT` 또는 `MPU401_INFO_OUTPUT`을 전달합니다. 그러면 RawMIDI 인스턴스가 단일 stream으로 만들어집니다.
`MPU401_INFO_MMIO`는 `inb`/`outb` 대신 `readb`/`writeb`를 사용하는 MMIO 접근으로 바꿉니다. 이 경우 :c:func:`snd_mpu401_uart_new()`에는 I/O mapping을 마친 주소를 전달해야 합니다.
`MPU401_INFO_TX_IRQ`가 설정되면 기본 interrupt handler가 output stream을 검사하지 않습니다. 드라이버의 IRQ handler가 직접 :c:func:`snd_mpu401_uart_interrupt_tx()`를 호출해 output stream 처리를 시작해야 합니다.
MPU-401 interface가 카드의 다른 논리 device와 interrupt를 공유한다면 `MPU401_INFO_IRQ_HOOK`을 설정하고, 뒤의 MIDI interrupt handler 절에서 설명하는 방식으로 카드 드라이버의 handler에 연결합니다.
접근 방식, stream 방향, interrupt 소유권을 지정합니다.
The 5th argument is a bitflag for additional information. When the I/O
port address above is part of the PCI I/O region, the MPU401 I/O port
might have been already allocated (reserved) by the driver itself. In
such a case, pass a bit flag ``MPU401_INFO_INTEGRATED``, and the
mpu401-uart layer will allocate the I/O ports by itself.
When the controller supports only the input or output MIDI stream, pass
the ``MPU401_INFO_INPUT`` or ``MPU401_INFO_OUTPUT`` bitflag,
respectively. Then the rawmidi instance is created as a single stream.
``MPU401_INFO_MMIO`` bitflag is used to change the access method to MMIO
(via readb and writeb) instead of iob and outb. In this case, you have
to pass the iomapped address to :c:func:`snd_mpu401_uart_new()`.
When ``MPU401_INFO_TX_IRQ`` is set, the output stream isn't checked in
the default interrupt handler. The driver needs to call
:c:func:`snd_mpu401_uart_interrupt_tx()` by itself to start
processing the output stream in the irq handler.
If the MPU-401 interface shares its interrupt with the other logical
devices on the card, set ``MPU401_INFO_IRQ_HOOK`` (see
`below <MIDI Interrupt Handler_>`__).
MPU401 command port와 IRQ
2975-2995보통 `port` 주소는 command port이고 `port + 1`은 data port입니다. 배치가 다르면 생성 후 `struct snd_mpu401`의 `cport` field를 수동으로 바꿀 수 있습니다.
:c:func:`snd_mpu401_uart_new()`는 `struct snd_mpu401` pointer를 직접 반환하지 않습니다. 대신 반환된 RawMIDI 객체의 `rmidi->private_data`를 `struct snd_mpu401 *`로 명시적으로 받아 `mpu->cport = my_own_control_port`처럼 원하는 control port를 설정합니다.
여섯 번째 인자는 할당할 ISA IRQ 번호입니다. 카드 코드가 공유 interrupt를 이미 할당했거나 device가 interrupt를 쓰지 않아 MPU401 계층이 별도 IRQ를 할당하면 안 되는 경우에는 `-1`을 전달합니다. Interrupt가 없는 MPU-401 device는 대신 polling timer를 사용합니다.
기본 배치와 예외 구성을 정리합니다.
Usually, the port address corresponds to the command port and port + 1
corresponds to the data port. If not, you may change the ``cport``
field of struct snd_mpu401 manually afterward.
However, struct snd_mpu401 pointer is
not returned explicitly by :c:func:`snd_mpu401_uart_new()`. You
need to cast ``rmidi->private_data`` to struct snd_mpu401 explicitly::
struct snd_mpu401 *mpu;
mpu = rmidi->private_data;
and reset the ``cport`` as you like::
mpu->cport = my_own_control_port;
The 6th argument specifies the ISA irq number that will be allocated. If
no interrupt is to be allocated (because your code is already allocating
a shared interrupt, or because the device does not use interrupts), pass
-1 instead. For a MPU-401 device without an interrupt, a polling timer
will be used instead.
MIDI interrupt handler
2996-3014:c:func:`snd_mpu401_uart_new()`가 interrupt를 직접 할당하면 전용 ISA interrupt handler가 자동으로 사용됩니다. 이 경우 드라이버는 MPU401 객체를 만드는 것 외에 별도 interrupt 연결 코드를 작성할 필요가 없습니다.
그렇지 않고 카드 드라이버가 interrupt를 공유하거나 직접 관리하면 `MPU401_INFO_IRQ_HOOK`을 설정해야 합니다. 카드의 handler가 UART interrupt 발생을 판별한 뒤 :c:func:`snd_mpu401_uart_interrupt()`를 명시적으로 호출합니다.
이 호출의 두 번째 인자에는 :c:func:`snd_mpu401_uart_new()`가 반환한 RawMIDI 객체의 `rmidi->private_data`를 전달합니다. 예제 호출은 `snd_mpu401_uart_interrupt(irq, rmidi->private_data, regs)`입니다.
카드 IRQ handler가 UART 발생 여부를 판별한 뒤 ALSA helper로 넘깁니다.
MIDI Interrupt Handler
----------------------
When the interrupt is allocated in
:c:func:`snd_mpu401_uart_new()`, an exclusive ISA interrupt
handler is automatically used, hence you don't have anything else to do
than creating the mpu401 stuff. Otherwise, you have to set
``MPU401_INFO_IRQ_HOOK``, and call
:c:func:`snd_mpu401_uart_interrupt()` explicitly from your own
interrupt handler when it has determined that a UART interrupt has
occurred.
In this case, you need to pass the private_data of the returned rawmidi
object from :c:func:`snd_mpu401_uart_new()` as the second
argument of :c:func:`snd_mpu401_uart_interrupt()`::
snd_mpu401_uart_interrupt(irq, rmidi->private_data, regs);
RawMIDI interface 개요
3015-3029Raw MIDI interface는 byte stream으로 접근할 수 있는 hardware MIDI port에 사용합니다. MIDI 명령을 직접 이해하지 못하는 synthesizer chip을 제어하는 interface는 아닙니다.
ALSA가 file과 buffer 관리를 담당하므로 드라이버가 구현할 핵심은 ALSA buffer와 hardware 사이에서 data를 이동하는 코드입니다. RawMIDI API는 `<sound/rawmidi.h>`에 정의되어 있습니다.
Core가 관리하는 부분과 driver가 구현하는 부분입니다.
RawMIDI Interface
=================
Overview
--------
The raw MIDI interface is used for hardware MIDI ports that can be
accessed as a byte stream. It is not used for synthesizer chips that do
not directly understand MIDI.
ALSA handles file and buffer management. All you have to do is to write
some code to move data between the buffer and the hardware.
The rawmidi API is defined in ``<sound/rawmidi.h>``.
RawMIDI 생성자와 operator
3030-3078RawMIDI device는 :c:func:`snd_rawmidi_new()`로 만듭니다. 예제는 `chip->card`, ID 문자열 `MyMIDI`, component index 0, output과 input substream 수를 전달하고 `rmidi`를 받습니다. 오류면 음수 값을 반환하며, 성공 후 `rmidi->private_data = chip`으로 callback context를 저장하고 사람이 읽을 이름을 `My MIDI`로 설정합니다.
첫 번째 인자는 card pointer, 두 번째는 ID string, 세 번째는 component index이며 최대 8개의 RawMIDI device를 만들 수 있습니다. 네 번째와 다섯 번째 인자는 각각 output과 input substream 수이고, RawMIDI의 substream 하나는 MIDI port 하나에 해당합니다.
`info_flags`에는 device capability를 설정합니다. Output port가 하나 이상이면 `SNDRV_RAWMIDI_INFO_OUTPUT`, input port가 하나 이상이면 `SNDRV_RAWMIDI_INFO_INPUT`, input과 output을 동시에 처리할 수 있으면 `SNDRV_RAWMIDI_INFO_DUPLEX`를 지정합니다.
Device를 만든 뒤 각 방향의 substream에 operator callback을 설정해야 합니다. :c:func:`snd_rawmidi_set_ops()`를 output과 input stream에 각각 호출하면 해당 방향의 모든 substream에 `struct snd_rawmidi_ops`가 적용됩니다.
일반적인 output ops에는 `.open`, `.close`, `.trigger`가 들어갑니다. 이 callback들의 구체적인 계약은 뒤의 RawMIDI callback 절에서 설명합니다.
RawMIDI device와 port 수를 정의합니다.
info_flags가 userspace에 알리는 동작 범위입니다.
Device 생성 후 방향별 callback을 연결합니다.
RawMIDI Constructor
-------------------
To create a rawmidi device, call the :c:func:`snd_rawmidi_new()`
function::
struct snd_rawmidi *rmidi;
err = snd_rawmidi_new(chip->card, "MyMIDI", 0, outs, ins, &rmidi);
if (err < 0)
return err;
rmidi->private_data = chip;
strcpy(rmidi->name, "My MIDI");
rmidi->info_flags = SNDRV_RAWMIDI_INFO_OUTPUT |
SNDRV_RAWMIDI_INFO_INPUT |
SNDRV_RAWMIDI_INFO_DUPLEX;
The first argument is the card pointer, the second argument is the ID
string.
The third argument is the index of this component. You can create up to
8 rawmidi devices.
The fourth and fifth arguments are the number of output and input
substreams, respectively, of this device (a substream is the equivalent
of a MIDI port).
Set the ``info_flags`` field to specify the capabilities of the
device. Set ``SNDRV_RAWMIDI_INFO_OUTPUT`` if there is at least one
output port, ``SNDRV_RAWMIDI_INFO_INPUT`` if there is at least one
input port, and ``SNDRV_RAWMIDI_INFO_DUPLEX`` if the device can handle
output and input at the same time.
After the rawmidi device is created, you need to set the operators
(callbacks) for each substream. There are helper functions to set the
operators for all the substreams of a device::
snd_rawmidi_set_ops(rmidi, SNDRV_RAWMIDI_STREAM_OUTPUT, &snd_mymidi_output_ops);
snd_rawmidi_set_ops(rmidi, SNDRV_RAWMIDI_STREAM_INPUT, &snd_mymidi_input_ops);
The operators are usually defined like this::
static struct snd_rawmidi_ops snd_mymidi_output_ops = {
.open = snd_mymidi_output_open,
.close = snd_mymidi_output_close,
.trigger = snd_mymidi_output_trigger,
};
These callbacks are explained in the `RawMIDI Callbacks`_ section.
RawMIDI substream 이름과 문맥
3079-3102Substream이 둘 이상이면 각각 고유한 이름을 부여해야 합니다. 예제는 output stream의 substream list를 순회하면서 `substream->number + 1`을 사용해 `My MIDI Port 1` 같은 이름을 만들며, input stream에도 같은 작업을 수행합니다. 원문 예제의 `list {` 표기는 그대로 보존하되 실제 구현에서는 현재 kernel list macro 문법을 확인해야 합니다.
모든 callback에서는 RawMIDI device에 저장한 private data를 `substream->rmidi->private_data`로 참조할 수 있습니다. Port가 여러 개라면 callback 인자로 받은 `struct snd_rawmidi_substream`의 `substream->number`를 port index로 사용해 hardware channel을 구분합니다.
이름, 번호, driver context의 접근 경로입니다.
If there are more than one substream, you should give a unique name to
each of them::
struct snd_rawmidi_substream *substream;
list_for_each_entry(substream,
&rmidi->streams[SNDRV_RAWMIDI_STREAM_OUTPUT].substreams,
list {
sprintf(substream->name, "My MIDI Port %d", substream->number + 1);
}
/* same for SNDRV_RAWMIDI_STREAM_INPUT */
RawMIDI Callbacks
-----------------
In all the callbacks, the private data that you've set for the rawmidi
device can be accessed as ``substream->rmidi->private_data``.
If there is more than one port, your callbacks can determine the port
index from the struct snd_rawmidi_substream data passed to each
callback::
struct snd_rawmidi_substream *substream;
int index = substream->number;
RawMIDI open과 close callback
3103-3125`open` callback의 형식은 `static int snd_xxx_open(struct snd_rawmidi_substream *substream)`입니다. Substream이 열릴 때 호출되며 hardware를 초기화할 수 있지만, 이 시점에는 아직 data 송신이나 수신을 시작하면 안 됩니다.
`close` callback은 같은 substream 인자를 받아 열린 port를 닫을 때 호출됩니다. 원문의 짧은 `Guess what.` 문장은 close가 예상한 정리 동작을 맡는다는 익살스러운 표현이며, 구체적인 hardware 종료 절차는 driver가 구현합니다.
RawMIDI device의 `open`과 `close` callback은 mutex로 직렬화되며 sleep할 수 있습니다. 따라서 이 두 callback은 non-atomic 초기화와 정리 작업을 수행할 수 있습니다.
Data 전송을 시작하는 trigger와 실행 문맥이 다릅니다.
RawMIDI open callback
~~~~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_open(struct snd_rawmidi_substream *substream);
This is called when a substream is opened. You can initialize the
hardware here, but you shouldn't start transmitting/receiving data yet.
RawMIDI close callback
~~~~~~~~~~~~~~~~~~~~~~
::
static int snd_xxx_close(struct snd_rawmidi_substream *substream);
Guess what.
The ``open`` and ``close`` callbacks of a rawmidi device are
serialized with a mutex, and can sleep.
RawMIDI output trigger
3126-3174Output substream의 `trigger` callback은 `static void snd_xxx_output_trigger(struct snd_rawmidi_substream *substream, int up)` 형식입니다. `up`이 0이 아니면 substream buffer에 전송해야 할 data가 있다는 뜻입니다.
Buffer data를 확인할 때 :c:func:`snd_rawmidi_transmit_peek()`를 호출하면 읽어 본 byte 수를 반환합니다. Buffer에 남은 data가 요청량보다 적으면 반환값도 작습니다. Hardware 전송이 실제로 성공한 뒤에만 :c:func:`snd_rawmidi_transmit_ack()`를 호출해 그 byte를 substream buffer에서 제거합니다. 예제는 한 byte를 peek하고 FIFO가 받을 때 ack하며, FIFO가 가득 차면 loop를 멈춥니다.
Hardware가 data를 받아들일 수 있음을 미리 안다면 :c:func:`snd_rawmidi_transmit()`을 사용할 수 있습니다. 이 함수는 data를 읽는 동시에 buffer에서 제거하므로, 반환된 byte를 반드시 hardware로 보낼 수 있는 조건에서 사용해야 합니다. 수용 가능한 byte 수를 미리 알면 `snd_rawmidi_transmit*()` 함수에 1보다 큰 buffer 크기를 전달할 수 있습니다.
`trigger` callback은 sleep하면 안 됩니다. Substream buffer를 모두 비우기 전에 hardware FIFO가 가득 차면, MIDI transmit interrupt가 있을 때는 interrupt handler에서, 없다면 timer에서 나머지 전송을 계속해야 합니다.
`up`이 0인 상태로 `trigger`가 호출되면 진행 중인 data 전송을 중단해야 합니다.
전송 성공을 사전에 보장할 수 있는지에 따라 buffer 제거 시점이 달라집니다.
FIFO 수용 가능 여부를 확인하며 ack와 후속 처리를 결정합니다.
Rawmidi trigger callback for output substreams
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
static void snd_xxx_output_trigger(struct snd_rawmidi_substream *substream, int up);
This is called with a nonzero ``up`` parameter when there is some data
in the substream buffer that must be transmitted.
To read data from the buffer, call
:c:func:`snd_rawmidi_transmit_peek()`. It will return the number
of bytes that have been read; this will be less than the number of bytes
requested when there are no more data in the buffer. After the data have
been transmitted successfully, call
:c:func:`snd_rawmidi_transmit_ack()` to remove the data from the
substream buffer::
unsigned char data;
while (snd_rawmidi_transmit_peek(substream, &data, 1) == 1) {
if (snd_mychip_try_to_transmit(data))
snd_rawmidi_transmit_ack(substream, 1);
else
break; /* hardware FIFO full */
}
If you know beforehand that the hardware will accept data, you can use
the :c:func:`snd_rawmidi_transmit()` function which reads some
data and removes them from the buffer at once::
while (snd_mychip_transmit_possible()) {
unsigned char data;
if (snd_rawmidi_transmit(substream, &data, 1) != 1)
break; /* no more data */
snd_mychip_transmit(data);
}
If you know beforehand how many bytes you can accept, you can use a
buffer size greater than one with the ``snd_rawmidi_transmit*()`` functions.
The ``trigger`` callback must not sleep. If the hardware FIFO is full
before the substream buffer has been emptied, you have to continue
transmitting data later, either in an interrupt handler, or with a
timer if the hardware doesn't have a MIDI transmit interrupt.
The ``trigger`` callback is called with a zero ``up`` parameter when
the transmission of data should be aborted.
RawMIDI input trigger
3175-3201Input substream의 `trigger` callback은 `static void snd_xxx_input_trigger(struct snd_rawmidi_substream *substream, int up)` 형식입니다. `up`이 0이 아니면 data 수신을 활성화하고, 0이면 수신을 비활성화합니다.
Input `trigger`도 sleep하면 안 됩니다. Device에서 실제 data를 읽는 작업은 보통 interrupt handler가 수행합니다.
수신이 활성화된 동안 interrupt handler는 hardware에 도착한 모든 data에 대해 :c:func:`snd_rawmidi_receive()`를 호출해야 합니다. 예제는 data가 존재하는 동안 한 byte씩 hardware에서 읽고, 해당 byte를 RawMIDI substream buffer에 전달합니다.
up 값과 실제 수신 처리 위치를 구분합니다.
Hardware byte를 ALSA RawMIDI buffer로 옮깁니다.
RawMIDI trigger callback for input substreams
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
static void snd_xxx_input_trigger(struct snd_rawmidi_substream *substream, int up);
This is called with a nonzero ``up`` parameter to enable receiving data,
or with a zero ``up`` parameter do disable receiving data.
The ``trigger`` callback must not sleep; the actual reading of data
from the device is usually done in an interrupt handler.
When data reception is enabled, your interrupt handler should call
:c:func:`snd_rawmidi_receive()` for all received data::
void snd_mychip_midi_interrupt(...)
{
while (mychip_midi_available()) {
unsigned char data;
data = mychip_midi_read();
snd_rawmidi_receive(substream, &data, 1);
}
}
RawMIDI drain callback
3202-3218`drain` callback은 output substream에만 사용합니다. Substream buffer에서 읽어 간 모든 data가 hardware로 실제 전송될 때까지 기다려야 합니다. 이 보장은 device를 닫거나 driver를 unload할 때 아직 전달되지 않은 MIDI data가 유실되는 것을 막습니다.
이 callback은 선택 사항입니다. `struct snd_rawmidi_ops`에 `drain`을 설정하지 않으면 ALSA는 대신 50 millisecond를 단순히 기다립니다. 정확한 완료 감지가 가능한 hardware라면 전용 drain을 구현하는 편이 전송 보장을 더 명확하게 합니다. 다음 3,219행부터는 `Miscellaneous Devices` 절입니다.
명시적 완료 대기와 기본 fallback을 비교합니다.
drain callback
~~~~~~~~~~~~~~
::
static void snd_xxx_drain(struct snd_rawmidi_substream *substream);
This is only used with output substreams. This function should wait
until all data read from the substream buffer have been transmitted.
This ensures that the device can be closed and the driver unloaded
without losing data.
This callback is optional. If you do not set ``drain`` in the struct
snd_rawmidi_ops structure, ALSA will simply wait for 50 milliseconds
instead.
FM OPL3과 direct-FM
3219-3234FM OPL3는 주로 하위 호환성 때문에 여전히 많은 chip에서 사용됩니다. ALSA는 OPL3 FM control 계층을 제공하며 OPL3 API는 `<sound/opl3.h>`에 정의되어 있습니다.
FM register는 `<sound/asound_fm.h>`의 direct-FM API로 직접 접근할 수 있습니다. ALSA native mode에서는 Hardware-Dependent Device의 direct-FM extension API를 사용하고, OSS compatibility mode에서는 `/dev/dmfmX` device가 제공하는 OSS direct-FM compatible API를 사용합니다.
실행 mode에 따라 FM register를 노출하는 interface가 달라집니다.
Miscellaneous Devices
=====================
FM OPL3
-------
The FM OPL3 is still used in many chips (mainly for backward
compatibility). ALSA has a nice OPL3 FM control layer, too. The OPL3 API
is defined in ``<sound/opl3.h>``.
FM registers can be directly accessed through the direct-FM API, defined
in ``<sound/asound_fm.h>``. In ALSA native mode, FM registers are
accessed through the Hardware-Dependent Device direct-FM extension API,
whereas in OSS compatible mode, FM registers can be accessed with the
OSS direct-FM compatible API in ``/dev/dmfmX`` device.
표준 OPL3 생성
3235-3251OPL3 component를 만들려면 두 함수를 차례로 호출합니다. 먼저 :c:func:`snd_opl3_create()`로 `opl3_t`, 즉 `struct snd_opl3` 인스턴스를 생성합니다.
첫 번째 인자는 card pointer, 두 번째는 left port 주소, 세 번째는 right port 주소입니다. 대부분 right port는 `left port + 2`에 위치합니다. 네 번째 인자는 `OPL3_HW_OPL3_XXX` 형식의 hardware type입니다.
Card driver가 left와 right port를 이미 할당했다면 다섯 번째 `integrated` 인자에 0이 아닌 값을 전달합니다. 그렇지 않으면 OPL3 module이 지정된 port를 직접 할당합니다.
표준 I/O 방식의 OPL3 인스턴스 구성입니다.
Port 소유권을 반영해 인스턴스를 초기화합니다.
To create the OPL3 component, you have two functions to call. The first
one is a constructor for the ``opl3_t`` instance::
struct snd_opl3 *opl3;
snd_opl3_create(card, lport, rport, OPL3_HW_OPL3_XXX,
integrated, &opl3);
The first argument is the card pointer, the second one is the left port
address, and the third is the right port address. In most cases, the
right port is placed at the left port + 2.
The fourth argument is the hardware type.
When the left and right ports have been already allocated by the card
driver, pass non-zero to the fifth argument (``integrated``). Otherwise,
the opl3 module will allocate the specified ports by itself.
사용자 지정 OPL3 접근과 hwdep
3252-3282표준 I/O 접근이 아닌 특별한 hardware 접근법이 필요하면 :c:func:`snd_opl3_new()`로 OPL3 인스턴스만 별도로 생성합니다. 그 뒤 전용 접근 함수 `command`, callback context `private_data`, destructor `private_free`를 설정합니다.
이 방식에서는 `l_port`와 `r_port`를 반드시 설정할 필요가 없지만 `command`는 올바르게 지정해야 합니다. 전용 접근 함수에서는 `opl3->private_data`를 통해 driver data를 가져올 수 있습니다.
:c:func:`snd_opl3_new()`로 생성한 뒤에는 :c:func:`snd_opl3_init()`을 호출해 chip을 올바른 상태로 초기화해야 합니다. 반면 :c:func:`snd_opl3_create()`는 내부에서 이 초기화를 항상 수행합니다.
OPL3 인스턴스 생성에 성공하면 :c:func:`snd_opl3_hwdep_new()`로 대응하는 hwdep device를 만듭니다. 첫 인자는 OPL3 인스턴스, 두 번째는 보통 0인 hwdep index, 세 번째는 OPL3 port에 할당되는 sequencer client의 index offset입니다. MPU401-UART가 함께 있으면 UART가 0을 사용하므로 OPL3 offset에는 1을 지정합니다.
비표준 hardware 접근에 필요한 callback과 context입니다.
인스턴스 생성, 명시적 초기화, hwdep 노출 순서입니다.
When the accessing the hardware requires special method instead of the
standard I/O access, you can create opl3 instance separately with
:c:func:`snd_opl3_new()`::
struct snd_opl3 *opl3;
snd_opl3_new(card, OPL3_HW_OPL3_XXX, &opl3);
Then set ``command``, ``private_data`` and ``private_free`` for the
private access function, the private data and the destructor. The
``l_port`` and ``r_port`` are not necessarily set. Only the command
must be set properly. You can retrieve the data from the
``opl3->private_data`` field.
After creating the opl3 instance via :c:func:`snd_opl3_new()`,
call :c:func:`snd_opl3_init()` to initialize the chip to the
proper state. Note that :c:func:`snd_opl3_create()` always calls
it internally.
If the opl3 instance is created successfully, then create a hwdep device
for this opl3::
struct snd_hwdep *opl3hwdep;
snd_opl3_hwdep_new(opl3, 0, 1, &opl3hwdep);
The first argument is the ``opl3_t`` instance you created, and the
second is the index number, usually 0.
The third argument is the index-offset for the sequencer client assigned
to the OPL3 port. When there is an MPU401-UART, give 1 for here (UART
always takes 0).
Hardware-dependent device 생성
3283-3315일부 chip은 특수 control이나 microcode loading을 위해 userspace의 직접 접근이 필요합니다. 이때 hwdep(hardware-dependent) device를 만들 수 있습니다. API는 `<sound/hwdep.h>`에 있으며 OPL3 driver와 `isa/sb/sb16_csp.c`에서 예제를 찾을 수 있습니다.
Hwdep 인스턴스는 :c:func:`snd_hwdep_new()`로 만듭니다. 예제의 세 번째 인자 0은 hwdep index이며, 결과는 `struct snd_hwdep *hw`에 저장됩니다.
`private_data`에는 임의의 pointer를 보관할 수 있습니다. Private data를 할당했다면 `private_free` field에 destructor도 함께 설정해야 합니다. 예제는 `kmalloc()`으로 만든 `struct mydata`를 저장하고, destructor에서 `hw->private_data`를 꺼내 :c:func:`kfree()`합니다.
Private data를 hwdep device와 함께 관리합니다.
할당과 해제를 device lifetime에 묶습니다.
Hardware-Dependent Devices
--------------------------
Some chips need user-space access for special controls or for loading
the micro code. In such a case, you can create a hwdep
(hardware-dependent) device. The hwdep API is defined in
``<sound/hwdep.h>``. You can find examples in opl3 driver or
``isa/sb/sb16_csp.c``.
The creation of the ``hwdep`` instance is done via
:c:func:`snd_hwdep_new()`::
struct snd_hwdep *hw;
snd_hwdep_new(card, "My HWDEP", 0, &hw);
where the third argument is the index number.
You can then pass any pointer value to the ``private_data``. If you
assign private data, you should define a destructor, too. The
destructor function is set in the ``private_free`` field::
struct mydata *p = kmalloc(sizeof(*p), GFP_KERNEL);
hw->private_data = p;
hw->private_free = mydata_free;
and the implementation of the destructor would be::
static void mydata_free(struct snd_hwdep *hw)
{
struct mydata *p = hw->private_data;
kfree(p);
}
Hwdep file operation
3316-3325Hwdep 인스턴스에는 필요한 file operation을 임의로 정의할 수 있습니다. Operation은 `hw->ops` table에 넣으며, 예제는 `.open = mydata_open`, `.ioctl = mydata_ioctl`, `.release = mydata_release`를 연결합니다.
각 callback의 구체적인 정책은 chip의 userspace control이나 firmware loading protocol에 맞게 driver가 구현합니다.
Userspace file lifetime과 command 처리를 연결합니다.
The arbitrary file operations can be defined for this instance. The file
operators are defined in the ``ops`` table. For example, assume that
this chip needs an ioctl::
hw->ops.open = mydata_open;
hw->ops.ioctl = mydata_ioctl;
hw->ops.release = mydata_release;
And implement the callback functions as you like.
IEC958 S/PDIF control
3326-3359IEC958 device의 control은 보통 ALSA control interface로 구현합니다. `<include/asound.h>`에 정의된 :c:func:`SNDRV_CTL_NAME_IEC958()` macro로 표준 IEC958 control 이름을 조합할 수 있습니다.
IEC958 status bit용 표준 control은 `SNDRV_CTL_ELEM_TYPE_IEC958` type을 사용하며 element 크기는 `value.iec958.status[x]`로 접근하는 4-byte array로 고정됩니다. `info` callback에서는 count field는 설정하지만 이 type의 value field는 별도로 지정하지 않습니다.
원문 3,340~3,345행의 깨진 따옴표 표기는 문맥상 `IEC958 Playback Con Mask`, `IEC958 Playback Pro Mask`, `IEC958 Playback Default`를 뜻합니다. Con Mask는 consumer mode status bit mask, Pro Mask는 professional mode bit mask를 반환하며 둘 다 read-only control입니다. Playback Default는 현재 기본 IEC958 bit를 읽고 설정하는 control입니다.
역사적인 이유로 Playback Mask 두 종류와 Playback Default는 `SNDRV_CTL_ELEM_IFACE_PCM` 또는 `SNDRV_CTL_ELEM_IFACE_MIXER` 어느 iface에도 구현할 수 있습니다. 다만 한 driver의 mask와 default control은 같은 iface에 노출해야 합니다.
Enable/disable 또는 raw bit mode 설정용 switch도 chip에 맞춰 추가할 수 있습니다. 이름은 가급적 :c:func:`SNDRV_CTL_NAME_IEC958()` macro를 사용한 `IEC958 xxx` 형식을 따릅니다. 구현 예는 `pci/emu10k1`, `pci/ice1712`, `pci/cmipci.c`에 있습니다.
Status mask와 기본값 control의 접근 권한입니다.
Control schema와 iface 배치 규칙입니다.
IEC958 (S/PDIF)
---------------
Usually the controls for IEC958 devices are implemented via the control
interface. There is a macro to compose a name string for IEC958
controls, :c:func:`SNDRV_CTL_NAME_IEC958()` defined in
``<include/asound.h>``.
There are some standard controls for IEC958 status bits. These controls
use the type ``SNDRV_CTL_ELEM_TYPE_IEC958``, and the size of element is
fixed as 4 bytes array (value.iec958.status[x]). For the ``info``
callback, you don't specify the value field for this type (the count
field must be set, though).
“IEC958 Playback Con Mask” is used to return the bit-mask for the IEC958
status bits of consumer mode. Similarly, “IEC958 Playback Pro Mask”
returns the bitmask for professional mode. They are read-only controls.
Meanwhile, “IEC958 Playback Default” control is defined for getting and
setting the current default IEC958 bits.
Due to historical reasons, both variants of the Playback Mask and the
Playback Default controls can be implemented on either a
``SNDRV_CTL_ELEM_IFACE_PCM`` or a ``SNDRV_CTL_ELEM_IFACE_MIXER`` iface.
Drivers should expose the mask and default on the same iface though.
In addition, you can define the control switches to enable/disable or to
set the raw bit mode. The implementation will depend on the chip, but
the control should be named as “IEC958 xxx”, preferably using the
:c:func:`SNDRV_CTL_NAME_IEC958()` macro.
You can find several cases, for example, ``pci/emu10k1``,
``pci/ice1712``, or ``pci/cmipci.c``.
ALSA buffer 종류와 기본 할당
3360-3379ALSA는 bus와 architecture에 맞춘 여러 buffer allocation 함수를 제공하지만 API 형태는 일관됩니다. 물리적으로 연속된 page는 bus type이 이름에 들어가는 :c:func:`snd_malloc_xxx_pages()` 계열로 할당합니다.
:c:func:`snd_dma_alloc_pages_fallback()`은 요청한 page 수를 먼저 시도하고 공간이 부족하면 성공할 때까지 요청 크기를 줄입니다. 최소 한 page까지 내려가며 가능한 크기의 영역을 확보합니다.
할당한 page는 :c:func:`snd_dma_free_pages()`로 해제합니다.
연속 page 할당, fallback, 해제를 구분합니다.
Buffer and Memory Management
============================
Buffer Types
------------
ALSA provides several different buffer allocation functions depending on
the bus and the architecture. All these have a consistent API. The
allocation of physically-contiguous pages is done via the
:c:func:`snd_malloc_xxx_pages()` function, where xxx is the bus
type.
The allocation of pages with fallback is done via
:c:func:`snd_dma_alloc_pages_fallback()`. This function tries
to allocate the specified number of pages, but if not enough pages are
available, it tries to reduce the request size until enough space
is found, down to one page.
To release the pages, call the :c:func:`snd_dma_free_pages()`
function.
PCM buffer pre-allocation
3380-3418ALSA driver는 module load 시점에 나중에 사용할 큰 연속 물리 공간을 미리 할당하고 예약하는 경우가 많습니다. 원문 3,383행의 깨진 표기는 문맥상 `pre-allocation`을 뜻합니다.
PCI PCM 생성 시 :c:func:`snd_pcm_lib_preallocate_pages_for_all()`에 PCM, DMA type `SNDRV_DMA_TYPE_DEV`, `&pci->dev`, 기본 `size`, 최대 `max`를 전달합니다. `size`는 미리 할당할 byte 수이고 `max`는 `prealloc` proc file을 통해 설정할 수 있는 최대 크기입니다. Allocator는 지정된 size 범위 안에서 가능한 한 큰 영역을 얻으려 합니다.
두 번째 DMA type과 세 번째 device pointer는 bus에 따라 달라집니다. 일반 device는 보통 `card->dev`와 같은 device pointer를 `SNDRV_DMA_TYPE_DEV`와 함께 전달합니다.
Bus와 무관한 continuous buffer에는 `SNDRV_DMA_TYPE_CONTINUOUS`를 사용합니다. Device pointer를 NULL로 두면 기본적으로 `GFP_KERNEL` 할당을 뜻합니다. 낮은 주소 같은 제한이 필요하면 device의 coherent DMA mask를 설정하고 일반 device memory처럼 device pointer를 넘깁니다. 주소 제한이 없으면 이 type에서도 NULL을 사용할 수 있습니다.
Scatter-gather buffer에는 device pointer와 `SNDRV_DMA_TYPE_DEV_SG`를 사용합니다. Buffer를 pre-allocate했다면 `hw_params` callback에서 :c:func:`snd_pcm_lib_malloc_pages()`로 요청 크기를 활성화할 수 있으며, 이 함수 사용 전에는 반드시 pre-allocation이 있어야 합니다.
기본 크기와 최대 크기, DMA 주소 조건을 지정합니다.
PCM 생성 시 예약하고 hw_params에서 필요한 크기를 선택합니다.
Usually, ALSA drivers try to allocate and reserve a large contiguous
physical space at the time the module is loaded for later use. This
is called “pre-allocation”. As already written, you can call the
following function at PCM instance construction time (in the case of PCI
bus)::
snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
&pci->dev, size, max);
where ``size`` is the byte size to be pre-allocated and ``max`` is
the maximum size settable via the ``prealloc`` proc file. The
allocator will try to get an area as large as possible within the
given size.
The second argument (type) and the third argument (device pointer) are
dependent on the bus. For normal devices, pass the device pointer
(typically identical as ``card->dev``) to the third argument with
``SNDRV_DMA_TYPE_DEV`` type.
A continuous buffer unrelated to the
bus can be pre-allocated with ``SNDRV_DMA_TYPE_CONTINUOUS`` type.
You can pass NULL to the device pointer in that case, which is the
default mode implying to allocate with the ``GFP_KERNEL`` flag.
If you need a restricted (lower) address, set up the coherent DMA mask
bits for the device, and pass the device pointer, like the normal
device memory allocations. For this type, it's still allowed to pass
NULL to the device pointer, too, if no address restriction is needed.
For the scatter-gather buffers, use ``SNDRV_DMA_TYPE_DEV_SG`` with the
device pointer (see the `Non-Contiguous Buffers`_ section).
Once the buffer is pre-allocated, you can use the allocator in the
``hw_params`` callback::
snd_pcm_lib_malloc_pages(substream, size);
Note that you have to pre-allocate to use this function.
PCM managed buffer allocation
3419-3435대부분의 driver는 수동 할당과 해제 대신 managed buffer allocation mode를 사용합니다. :c:func:`snd_pcm_lib_preallocate_pages_for_all()` 대신 :c:func:`snd_pcm_set_managed_buffer_all()`을 호출하며 인자는 동일합니다.
Managed mode에서는 PCM core가 PCM `hw_params` callback을 호출하기 전에 내부적으로 :c:func:`snd_pcm_lib_malloc_pages()`를 실행하고, PCM `hw_free` callback 뒤에는 :c:func:`snd_pcm_lib_free_pages()`를 자동 호출합니다.
따라서 driver callback이 이 함수들을 명시적으로 호출할 필요가 없고, 많은 driver가 `hw_params`와 `hw_free` ops entry를 NULL로 둘 수 있습니다.
Allocation helper 호출 주체가 다릅니다.
Core가 buffer 할당과 해제를 callback 경계에 배치합니다.
But most drivers use the "managed buffer allocation mode" instead
of manual allocation and release.
This is done by calling :c:func:`snd_pcm_set_managed_buffer_all()`
instead of :c:func:`snd_pcm_lib_preallocate_pages_for_all()`::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&pci->dev, size, max);
where the passed arguments are identical for both functions.
The difference in the managed mode is that PCM core will call
:c:func:`snd_pcm_lib_malloc_pages()` internally already before calling
the PCM ``hw_params`` callback, and call :c:func:`snd_pcm_lib_free_pages()`
after the PCM ``hw_free`` callback automatically. So the driver
doesn't have to call these functions explicitly in its callback any
longer. This allows many drivers to have NULL ``hw_params`` and
``hw_free`` entries.
외부 hardware buffer
3436-3463일부 chip은 자체 hardware buffer를 가지며 host memory에서 DMA transfer를 할 수 없습니다. 이 경우 첫째, audio data를 외부 hardware buffer에 직접 copy 또는 set하거나, 둘째, intermediate buffer를 만들고 interrupt 또는 가급적 tasklet에서 외부 buffer로 옮깁니다.
외부 buffer가 충분히 크다면 직접 접근 방식이 잘 동작합니다. 추가 buffer가 없어 효율적이며 data transfer용 `copy` callback과 playback silence용 `fill_silence` callback을 구현해야 합니다. 단점은 mmap을 지원할 수 없다는 것입니다. GUS GF1 PCM과 emu8000 wavetable PCM이 예입니다.
Intermediate buffer 방식은 mmap을 허용하지만 interrupt나 tasklet이 intermediate buffer에서 hardware buffer로 data를 복사해야 합니다. `vxpocket` driver에서 예를 볼 수 있습니다.
또 다른 경우는 host memory 대신 PCI memory-map 영역을 buffer로 사용하는 chip입니다. 이 buffer의 mmap은 Intel 같은 일부 architecture에서만 가능합니다. Non-mmap mode에서는 일반 방식으로 data를 옮길 수 없으므로 앞의 경우처럼 `copy`와 `fill_silence` callback을 구현합니다. `rme32.c`와 `rme96.c`가 예입니다.
효율, mmap 가능성, 추가 전송 작업을 비교합니다.
Hardware mapping 특성에 따라 data 이동 경로를 정합니다.
External Hardware Buffers
-------------------------
Some chips have their own hardware buffers and DMA transfer from the
host memory is not available. In such a case, you need to either 1)
copy/set the audio data directly to the external hardware buffer, or 2)
make an intermediate buffer and copy/set the data from it to the
external hardware buffer in interrupts (or in tasklets, preferably).
The first case works fine if the external hardware buffer is large
enough. This method doesn't need any extra buffers and thus is more
efficient. You need to define the ``copy`` callback
for the data transfer, in addition to the ``fill_silence``
callback for playback. However, there is a drawback: it cannot be
mmapped. The examples are GUS's GF1 PCM or emu8000's wavetable PCM.
The second case allows for mmap on the buffer, although you have to
handle an interrupt or a tasklet to transfer the data from the
intermediate buffer to the hardware buffer. You can find an example in
the vxpocket driver.
Another case is when the chip uses a PCI memory-map region for the
buffer instead of the host memory. In this case, mmap is available only
on certain architectures like the Intel one. In non-mmap mode, the data
cannot be transferred as in the normal way. Thus you need to define the
``copy`` and ``fill_silence`` callbacks as well,
as in the cases above. Examples are found in ``rme32.c`` and
``rme96.c``.
PCM copy callback
3464-3520`copy`와 silence callback의 구현은 hardware가 interleaved 또는 non-interleaved sample을 지원하는지에 따라 달라집니다. Playback copy는 source `struct iov_iter *src`, capture copy는 destination `struct iov_iter *dst`를 받으며, 공통으로 substream, channel, byte 위치 `pos`, byte 수 `count`를 받습니다.
Interleaved sample에서는 두 번째 `channel` 인자를 사용하지 않습니다. 세 번째 `pos`는 byte 단위 hardware buffer 위치입니다. 네 번째 인자는 playback에서는 source data iterator, capture에서는 destination data iterator이며 마지막 `count`는 복사할 byte 수입니다.
Playback callback은 `src`의 `count` byte를 hardware buffer의 `pos` offset으로 복사합니다. 원문의 memcpy 형태 예는 `my_memcpy_from_iter(my_buffer + pos, src, count)`입니다. Capture callback은 반대로 hardware buffer의 `pos`부터 `count` byte를 `dst`로 옮기며 예는 `my_memcpy_to_iter(dst, my_buffer + pos, count)`입니다.
`src`와 `dst`는 pointer와 size를 담은 `struct iov_iter` pointer입니다. 실제 data 복사와 접근에는 `linux/uio.h`의 기존 helper를 사용합니다.
다른 PCM callback이 frame 단위를 쓰는 것과 달리 이 callback들은 byte 단위 인자를 받습니다. 이 방식은 위의 메모리 복사 코드를 단순하게 하고 interleaved와 non-interleaved 경우를 하나의 callback 형태로 통합하기 쉽습니다.
Non-interleaved sample에서는 callback이 두 번째 인자로 각 channel을 받아 transfer마다 총 N번 호출됩니다. 나머지 인자의 뜻은 거의 같지만 지정된 channel의 data만 userspace buffer와 주고받아야 합니다. 구현 예는 `isa/gus/gus_pcm.c`와 `pci/rme9652/rme9652.c`에 있습니다.
Playback과 capture에서 iterator 방향만 달라집니다.
Playback은 userspace에서 hardware로, capture는 반대로 이동합니다.
The implementation of the ``copy`` and
``silence`` callbacks depends upon whether the hardware supports
interleaved or non-interleaved samples. The ``copy`` callback is
defined like below, a bit differently depending on whether the direction
is playback or capture::
static int playback_copy(struct snd_pcm_substream *substream,
int channel, unsigned long pos,
struct iov_iter *src, unsigned long count);
static int capture_copy(struct snd_pcm_substream *substream,
int channel, unsigned long pos,
struct iov_iter *dst, unsigned long count);
In the case of interleaved samples, the second argument (``channel``) is
not used. The third argument (``pos``) specifies the position in bytes.
The meaning of the fourth argument is different between playback and
capture. For playback, it holds the source data pointer, and for
capture, it's the destination data pointer.
The last argument is the number of bytes to be copied.
What you have to do in this callback is again different between playback
and capture directions. In the playback case, you copy the given amount
of data (``count``) at the specified pointer (``src``) to the specified
offset (``pos``) in the hardware buffer. When coded like memcpy-like
way, the copy would look like::
my_memcpy_from_iter(my_buffer + pos, src, count);
For the capture direction, you copy the given amount of data (``count``)
at the specified offset (``pos``) in the hardware buffer to the
specified pointer (``dst``)::
my_memcpy_to_iter(dst, my_buffer + pos, count);
The given ``src`` or ``dst`` a struct iov_iter pointer containing the
pointer and the size. Use the existing helpers to copy or access the
data as defined in ``linux/uio.h``.
Careful readers might notice that these callbacks receive the
arguments in bytes, not in frames like other callbacks. It's because
this makes coding easier like in the examples above, and also it makes
it easier to unify both the interleaved and non-interleaved cases, as
explained below.
In the case of non-interleaved samples, the implementation will be a bit
more complicated. The callback is called for each channel, passed in
the second argument, so in total it's called N times per transfer.
The meaning of the other arguments are almost the same as in the
interleaved case. The callback is supposed to copy the data from/to
the given user-space buffer, but only for the given channel. For
details, please check ``isa/gus/gus_pcm.c`` or ``pci/rme9652/rme9652.c``
as examples.
PCM fill_silence callback
3521-3544Playback에는 보통 `fill_silence` callback도 정의합니다. 형식은 copy와 비슷하지만 userspace buffer pointer 없이 substream, channel, byte offset `pos`, byte 수 `count`를 받습니다. Interleaved sample에서는 copy와 마찬가지로 channel 인자를 사용하지 않습니다.
이 callback은 hardware buffer의 `pos` 위치부터 `count` byte만큼 silence data를 채웁니다. Signed sample처럼 silence 값이 0이면 원문의 예처럼 `my_memset(my_buffer + pos, 0, count)` 형태로 구현할 수 있습니다.
Non-interleaved sample에서는 channel마다 transfer당 N번 호출되므로 지정 channel의 memory layout을 반영해야 합니다. `isa/gus/gus_pcm.c`가 구현 예입니다.
Copy와 같은 byte 좌표를 사용하되 source data가 없습니다.
Usually for the playback, another callback ``fill_silence`` is
defined. It's implemented in a similar way as the copy callbacks
above::
static int silence(struct snd_pcm_substream *substream, int channel,
unsigned long pos, unsigned long count);
The meanings of arguments are the same as in the ``copy`` callback,
although there is no buffer pointer
argument. In the case of interleaved samples, the channel argument has
no meaning, as for the ``copy`` callback.
The role of the ``fill_silence`` callback is to set the given amount
(``count``) of silence data at the specified offset (``pos``) in the
hardware buffer. Suppose that the data format is signed (that is, the
silent-data is 0), and the implementation using a memset-like function
would look like::
my_memset(my_buffer + pos, 0, count);
In the case of non-interleaved samples, again, the implementation
becomes a bit more complicated, as it's called N times per transfer
for each channel. See, for example, ``isa/gus/gus_pcm.c``.
Non-contiguous SG buffer
3545-3579`emu10k1`처럼 page table을 지원하거나 `via82xx`처럼 buffer descriptor를 지원하는 hardware는 scatter-gather(SG) DMA를 사용할 수 있습니다. ALSA의 SG buffer API는 `<sound/pcm.h>`에 있습니다.
PCM constructor에서 다른 PCI pre-allocation과 마찬가지로 :c:func:`snd_pcm_set_managed_buffer()` 또는 :c:func:`snd_pcm_set_managed_buffer_all()`을 `SNDRV_DMA_TYPE_DEV_SG`와 함께 호출하고 chip의 `struct pci_dev`에 해당하는 `&pci->dev`를 전달합니다.
그 결과 `struct snd_sg_buf` 인스턴스가 `substream->dma_private`에 만들어집니다. :c:func:`snd_pcm_lib_malloc_pages()` 호출 시 공통 SG handler는 요청 크기의 물리적으로 불연속인 kernel page를 할당하고 가상 주소에서는 연속 memory처럼 mapping합니다.
Virtual pointer는 `runtime->dma_area`로 접근합니다. Buffer가 물리적으로 불연속이므로 `runtime->dma_addr`는 0이고 실제 physical address table은 `sgbuf->table`에 있습니다. 특정 offset의 physical address는 :c:func:`snd_pcm_sgbuf_get_addr()`로 구합니다.
SG buffer data를 명시적으로 해제해야 하면 평소처럼 :c:func:`snd_pcm_lib_free_pages()`를 호출합니다.
가상 연속 주소와 실제 page table을 구분합니다.
불연속 page를 PCM에서 연속 가상 buffer처럼 사용합니다.
Non-Contiguous Buffers
----------------------
If your hardware supports a page table as in emu10k1 or buffer
descriptors as in via82xx, you can use scatter-gather (SG) DMA. ALSA
provides an interface for handling SG-buffers. The API is provided in
``<sound/pcm.h>``.
For creating the SG-buffer handler, call
:c:func:`snd_pcm_set_managed_buffer()` or
:c:func:`snd_pcm_set_managed_buffer_all()` with
``SNDRV_DMA_TYPE_DEV_SG`` in the PCM constructor like for other PCI
pre-allocations. You need to pass ``&pci->dev``, where pci is
the struct pci_dev pointer of the chip as well::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV_SG,
&pci->dev, size, max);
The ``struct snd_sg_buf`` instance is created as
``substream->dma_private`` in turn. You can cast the pointer like::
struct snd_sg_buf *sgbuf = (struct snd_sg_buf *)substream->dma_private;
Then in the :c:func:`snd_pcm_lib_malloc_pages()` call, the common SG-buffer
handler will allocate the non-contiguous kernel pages of the given size
and map them as virtually contiguous memory. The virtual pointer
is addressed via runtime->dma_area. The physical address
(``runtime->dma_addr``) is set to zero, because the buffer is
physically non-contiguous. The physical address table is set up in
``sgbuf->table``. You can get the physical address at a certain offset
via :c:func:`snd_pcm_sgbuf_get_addr()`.
If you need to release the SG-buffer data explicitly, call the
standard API function :c:func:`snd_pcm_lib_free_pages()` as usual.
Vmalloc buffer
3580-3600:c:func:`vmalloc()`로 할당한 memory도 intermediate buffer 등에 사용할 수 있습니다. Buffer pre-allocation type을 `SNDRV_DMA_TYPE_VMALLOC`로 설정한 뒤 표준 :c:func:`snd_pcm_lib_malloc_pages()` 계열을 사용하면 됩니다.
예제의 :c:func:`snd_pcm_set_managed_buffer_all()`에는 device pointer로 NULL을 전달합니다. 이는 `GFP_KERNEL`과 `GFP_HIGHMEM`을 사용하는 기본 page를 할당한다는 뜻입니다.
`size`와 `max`에도 모두 0을 전달합니다. 각 vmalloc 호출은 필요할 때 성공할 수 있으므로 연속 physical page와 달리 buffer를 미리 예약할 필요가 없습니다. 다음 3,601행부터는 `Proc Interface` 절로 이어집니다.
물리 연속성이나 사전 예약이 필요 없는 설정입니다.
Vmalloc'ed Buffers
------------------
It's possible to use a buffer allocated via :c:func:`vmalloc()`, for
example, for an intermediate buffer.
You can simply allocate it via the standard
:c:func:`snd_pcm_lib_malloc_pages()` and co. after setting up the
buffer preallocation with ``SNDRV_DMA_TYPE_VMALLOC`` type::
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_VMALLOC,
NULL, 0, 0);
NULL is passed as the device pointer argument, which indicates
that default pages (GFP_KERNEL and GFP_HIGHMEM) will be
allocated.
Also, note that zero is passed as both the size and the max size
argument here. Since each vmalloc call should succeed at any time,
we don't need to pre-allocate the buffers like other continuous
pages.
ALSA proc text interface
3601-3650ALSA는 procfs를 위한 간단한 interface를 제공합니다. Proc file은 driver의 실행 상태나 register dump를 확인하는 debugging 수단으로 유용하며 API는 `<sound/info.h>`에 있습니다.
Proc file은 :c:func:`snd_card_proc_new()`로 만듭니다. 두 번째 인자가 card directory 아래의 file 이름이며, 예제의 `my-file`은 `/proc/asound/card0/my-file`로 생성됩니다.
다른 ALSA component와 마찬가지로 이 helper로 만든 proc entry는 card 등록과 해제 과정에서 자동으로 등록되고 해제됩니다.
생성에 성공하면 세 번째 인자로 새 `struct snd_info_entry`를 돌려주며 기본값은 read-only text proc file입니다. 그대로 사용할 때는 :c:func:`snd_info_set_text_ops()`에 entry, callback private data인 `chip`, read callback `my_proc_read`를 전달합니다. 원문 3,631행은 세 번째 parameter가 read buffer size이고 네 번째가 callback이라고 적지만 제시된 호출은 세 인자이므로, 영어 원문은 보존하고 실제 v6.18.37 prototype을 기준으로 구현해야 합니다.
Read callback은 `struct snd_info_entry *entry`와 `struct snd_info_buffer *buffer`를 받습니다. `entry->private_data`에서 chip을 얻고, 일반 :c:func:`printf()`처럼 동작하는 :c:func:`snd_iprintf()`로 상태 문자열과 register 값을 출력합니다.
Card별 진단 file과 read callback을 연결합니다.
Userspace read 요청이 driver 상태 문자열로 변환됩니다.
Proc Interface
==============
ALSA provides an easy interface for procfs. The proc files are very
useful for debugging. I recommend you set up proc files if you write a
driver and want to get a running status or register dumps. The API is
found in ``<sound/info.h>``.
To create a proc file, call :c:func:`snd_card_proc_new()`::
struct snd_info_entry *entry;
int err = snd_card_proc_new(card, "my-file", &entry);
where the second argument specifies the name of the proc file to be
created. The above example will create a file ``my-file`` under the
card directory, e.g. ``/proc/asound/card0/my-file``.
Like other components, the proc entry created via
:c:func:`snd_card_proc_new()` will be registered and released
automatically in the card registration and release functions.
When the creation is successful, the function stores a new instance in
the pointer given in the third argument. It is initialized as a text
proc file for read only. To use this proc file as a read-only text file
as-is, set the read callback with private data via
:c:func:`snd_info_set_text_ops()`::
snd_info_set_text_ops(entry, chip, my_proc_read);
where the second argument (``chip``) is the private data to be used in
the callback. The third parameter specifies the read buffer size and
the fourth (``my_proc_read``) is the callback function, which is
defined like::
static void my_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer);
In the read callback, use :c:func:`snd_iprintf()` for output
strings, which works just like normal :c:func:`printf()`. For
example::
static void my_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{
struct my_chip *chip = entry->private_data;
snd_iprintf(buffer, "This is my chip!\n");
snd_iprintf(buffer, "Port = %ld\n", chip->port);
}
Writable text와 raw-data proc
3651-3702Proc file의 permission은 생성 후 바꿀 수 있습니다. 기본값은 모든 user에게 read-only이며 root user의 write permission을 추가하려면 `entry->mode = S_IFREG | S_IRUGO | S_IWUSR`로 설정하고 `entry->c.text.write = my_proc_write`에 write callback을 연결합니다.
Text write callback에서는 :c:func:`snd_info_get_line()`으로 한 줄을 읽고 :c:func:`snd_info_get_str()`로 그 줄에서 문자열을 꺼낼 수 있습니다. 원문에 적힌 예제 경로는 `core/oss/mixer_oss.c`와 `pcm_oss.c`이며 중간의 `core/oss/and` 표기는 원문 그대로 보존합니다.
Raw-data proc file은 `struct snd_info_entry_ops`에 read/write op를 두고 `entry->content = SNDRV_INFO_CONTENT_DATA`, private data, ops pointer, 최대 `size`, file mode를 설정합니다. Raw data에서는 `size`가 proc file access의 최대 크기를 정하므로 반드시 올바르게 지정해야 합니다.
Raw mode callback은 text mode보다 직접적이며 :c:func:`copy_from_user()`와 :c:func:`copy_to_user()` 같은 저수준 I/O helper로 data를 전송합니다. 예제 read는 `local_data + pos`에서 `count` byte를 userspace로 복사하고 실패 시 `-EFAULT`, 성공 시 `count`를 반환합니다.
Info entry의 size를 올바르게 설정했다면 ALSA가 `count`와 `pos`를 0부터 해당 size 범위 안으로 보장합니다. 다른 hardware 조건이 없다면 callback에서 같은 범위를 다시 검사할 필요가 없습니다.
Text helper와 raw file operation의 차이입니다.
보장된 offset 범위에서 kernel data를 userspace로 복사합니다.
The file permissions can be changed afterwards. By default, they are
read only for all users. If you want to add write permission for the
user (root by default), do as follows::
entry->mode = S_IFREG | S_IRUGO | S_IWUSR;
and set the write buffer size and the callback::
entry->c.text.write = my_proc_write;
In the write callback, you can use :c:func:`snd_info_get_line()`
to get a text line, and :c:func:`snd_info_get_str()` to retrieve
a string from the line. Some examples are found in
``core/oss/mixer_oss.c``, core/oss/and ``pcm_oss.c``.
For a raw-data proc-file, set the attributes as follows::
static const struct snd_info_entry_ops my_file_io_ops = {
.read = my_file_io_read,
};
entry->content = SNDRV_INFO_CONTENT_DATA;
entry->private_data = chip;
entry->c.ops = &my_file_io_ops;
entry->size = 4096;
entry->mode = S_IFREG | S_IRUGO;
For raw data, ``size`` field must be set properly. This specifies
the maximum size of the proc file access.
The read/write callbacks of raw mode are more direct than the text mode.
You need to use a low-level I/O functions such as
:c:func:`copy_from_user()` and :c:func:`copy_to_user()` to transfer the
data::
static ssize_t my_file_io_read(struct snd_info_entry *entry,
void *file_private_data,
struct file *file,
char *buf,
size_t count,
loff_t pos)
{
if (copy_to_user(buf, local_data + pos, count))
return -EFAULT;
return count;
}
If the size of the info entry has been set up properly, ``count`` and
``pos`` are guaranteed to fit within 0 and the given size. You don't
have to check the range in the callbacks unless any other condition is
required.
Power management 지원 수준
3703-3731Chip이 suspend/resume을 지원해야 한다면 driver에 power-management 코드를 추가합니다. PM 전용 코드는 `CONFIG_PM` 조건으로 감싸거나 `__maybe_unused` attribute를 붙여 PM이 꺼진 build에서 compiler warning이 나지 않게 합니다.
Suspend 호출 시점의 상태로 device를 정확히 복원할 수 있는 완전한 지원이라면 PCM info에 `SNDRV_PCM_INFO_RESUME` flag를 설정할 수 있습니다. 보통 chip register를 RAM에 안전하게 저장했다가 복원할 수 있을 때 가능합니다. 이 flag가 있으면 resume callback 완료 뒤 trigger callback에 `SNDRV_PCM_TRIGGER_RESUME`이 전달됩니다.
완전 복원은 못 해도 부분 suspend/resume이 가능하면 callback을 구현할 가치가 있습니다. 이 경우 application이 :c:func:`snd_pcm_prepare()`로 상태를 reset하고 stream을 다시 시작하므로, callback은 제공하되 PCM의 `SNDRV_PCM_INFO_RESUME` flag는 설정하지 않습니다.
:c:func:`snd_pcm_suspend_all()`은 RESUME flag와 무관하게 항상 SUSPEND trigger를 일으킬 수 있습니다. RESUME flag는 :c:func:`snd_pcm_resume()`의 동작에만 영향을 줍니다. 이론상 flag가 없으면 trigger가 `SNDRV_PCM_TRIGGER_RESUME`을 처리하지 않아도 되지만 compatibility를 위해 처리 코드를 유지하는 편이 좋습니다.
완전 복원 가능 여부가 RESUME flag와 application 절차를 결정합니다.
Register 상태 복원 능력에 따라 capability를 선언합니다.
Power Management
================
If the chip is supposed to work with suspend/resume functions, you need
to add power-management code to the driver. The additional code for
power-management should be ifdef-ed with ``CONFIG_PM``, or annotated
with __maybe_unused attribute; otherwise the compiler will complain.
If the driver *fully* supports suspend/resume that is, the device can be
properly resumed to its state when suspend was called, you can set the
``SNDRV_PCM_INFO_RESUME`` flag in the PCM info field. Usually, this is
possible when the registers of the chip can be safely saved and restored
to RAM. If this is set, the trigger callback is called with
``SNDRV_PCM_TRIGGER_RESUME`` after the resume callback completes.
Even if the driver doesn't support PM fully but partial suspend/resume
is still possible, it's still worthy to implement suspend/resume
callbacks. In such a case, applications would reset the status by
calling :c:func:`snd_pcm_prepare()` and restart the stream
appropriately. Hence, you can define suspend/resume callbacks below but
don't set the ``SNDRV_PCM_INFO_RESUME`` info flag to the PCM.
Note that the trigger with SUSPEND can always be called when
:c:func:`snd_pcm_suspend_all()` is called, regardless of the
``SNDRV_PCM_INFO_RESUME`` flag. The ``RESUME`` flag affects only the
behavior of :c:func:`snd_pcm_resume()`. (Thus, in theory,
``SNDRV_PCM_TRIGGER_RESUME`` isn't needed to be handled in the trigger
callback when no ``SNDRV_PCM_INFO_RESUME`` flag is set. But, it's better
to keep it for compatibility reasons.)
PCI PM hook과 suspend 순서
3732-3780Driver는 device가 연결된 bus 규칙에 맞춰 suspend/resume hook을 정의해야 합니다. PCI 예제의 함수는 `struct device *dev`를 받고 `__maybe_unused`로 표시되며 성공 시 0을 반환합니다. 원문 resume skeleton의 주석이 `do things for suspend`인 점은 그대로 보존합니다.
실제 suspend는 먼저 device에서 card와 chip data를 찾고, :c:func:`snd_power_change_state()`에 `SNDRV_CTL_POWER_D3hot`을 전달해 power state를 바꿉니다. AC97 codec을 사용한다면 각 codec에 :c:func:`snd_ac97_suspend()`를 호출합니다.
그 다음 필요하면 register 값을 저장하고 hardware를 정지합니다. 예제는 `dev_get_drvdata(dev)`로 card를 얻고 `card->private_data`로 chip을 찾은 뒤 power state 변경, AC97 suspend, register 저장, hardware stop 순서로 실행합니다.
State 알림과 hardware 정지의 원문 순서입니다.
Userspace에 low-power 상태를 알리고 복원 정보를 보존합니다.
The driver needs to define the
suspend/resume hooks according to the bus the device is connected to. In
the case of PCI drivers, the callbacks look like below::
static int __maybe_unused snd_my_suspend(struct device *dev)
{
.... /* do things for suspend */
return 0;
}
static int __maybe_unused snd_my_resume(struct device *dev)
{
.... /* do things for suspend */
return 0;
}
The scheme of the real suspend job is as follows:
1. Retrieve the card and the chip data.
2. Call :c:func:`snd_power_change_state()` with
``SNDRV_CTL_POWER_D3hot`` to change the power status.
3. If AC97 codecs are used, call :c:func:`snd_ac97_suspend()` for
each codec.
4. Save the register values if necessary.
5. Stop the hardware if necessary.
Typical code would look like::
static int __maybe_unused mychip_suspend(struct device *dev)
{
/* (1) */
struct snd_card *card = dev_get_drvdata(dev);
struct mychip *chip = card->private_data;
/* (2) */
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
/* (3) */
snd_ac97_suspend(chip->ac97);
/* (4) */
snd_mychip_save_registers(chip);
/* (5) */
snd_mychip_stop_hardware(chip);
return 0;
}
Resume 순서
3781-3819Resume은 card와 chip data를 찾은 뒤 chip을 다시 초기화하고, 필요하면 저장한 register를 복원합니다. 이어 :c:func:`snd_ac97_resume()` 같은 mixer 복귀 함수를 호출하고 hardware가 있다면 다시 시작합니다.
마지막에는 :c:func:`snd_power_change_state()`에 `SNDRV_CTL_POWER_D0`을 전달해 process들에게 정상 power state 복귀를 알립니다. 원문 예제 signature는 `struct pci_dev *pci`이지만 본문에서 `dev`를 참조하므로 이 불일치는 원문에 그대로 보존하고 실제 callback prototype에 맞춰 구현해야 합니다.
이 bus resume callback이 호출될 때 PCM stream은 자체 PM ops가 내부적으로 :c:func:`snd_pcm_suspend_all()`을 호출하여 이미 suspend된 상태입니다.
Suspend의 역순으로 hardware를 복구한 뒤 D0 상태를 알립니다.
Hardware가 정상 동작한 뒤 process에 D0를 알립니다.
The scheme of the real resume job is as follows:
1. Retrieve the card and the chip data.
2. Re-initialize the chip.
3. Restore the saved registers if necessary.
4. Resume the mixer, e.g. by calling :c:func:`snd_ac97_resume()`.
5. Restart the hardware (if any).
6. Call :c:func:`snd_power_change_state()` with
``SNDRV_CTL_POWER_D0`` to notify the processes.
Typical code would look like::
static int __maybe_unused mychip_resume(struct pci_dev *pci)
{
/* (1) */
struct snd_card *card = dev_get_drvdata(dev);
struct mychip *chip = card->private_data;
/* (2) */
snd_mychip_reinit_chip(chip);
/* (3) */
snd_mychip_restore_registers(chip);
/* (4) */
snd_ac97_resume(chip->ac97);
/* (5) */
snd_mychip_restart_chip(chip);
/* (6) */
snd_power_change_state(card, SNDRV_CTL_POWER_D0);
return 0;
}
Note that, at the time this callback gets called, the PCM stream has
been already suspended via its own PM ops calling
:c:func:`snd_pcm_suspend_all()` internally.
PM용 card private data
3820-3864PM callback에서 chip data를 얻을 수 있도록 card 초기화 때 `private_data` 연결을 보장해야 합니다. Chip을 별도로 `kzalloc()`했다면 `card->private_data = chip`으로 저장합니다.
또는 :c:func:`snd_card_new()`의 private data 크기에 `sizeof(struct mychip)`을 전달해 card와 함께 chip data를 만들었다면 `chip = card->private_data`로 바로 접근합니다.
Register 저장 공간이 필요하면 probe 시점에 미리 할당해야 합니다. Suspend phase에서 memory allocation에 실패하면 복원이 불가능한 치명적 상황이 되므로 suspend 중에 할당하지 않습니다. 이 buffer는 대응 destructor에서 해제합니다.
별도 할당과 card 내장 할당 모두 private_data로 PM hook에 노출합니다.
Probe에서 suspend에 필요한 모든 memory를 확보합니다.
OK, we have all callbacks now. Let's set them up. In the initialization
of the card, make sure that you can get the chip data from the card
instance, typically via ``private_data`` field, in case you created the
chip data individually::
static int snd_mychip_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
....
struct snd_card *card;
struct mychip *chip;
int err;
....
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
0, &card);
....
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
....
card->private_data = chip;
....
}
When you created the chip data with :c:func:`snd_card_new()`, it's
anyway accessible via ``private_data`` field::
static int snd_mychip_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
....
struct snd_card *card;
struct mychip *chip;
int err;
....
err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
sizeof(struct mychip), &card);
....
chip = card->private_data;
....
}
If you need space to save the registers, allocate the buffer for it
here, too, since it would be fatal if you cannot allocate a memory in
the suspend phase. The allocated buffer should be released in the
corresponding destructor.
PCI driver PM 등록
3865-3878Suspend와 resume callback은 `DEFINE_SIMPLE_DEV_PM_OPS(snd_my_pm_ops, mychip_suspend, mychip_resume)`로 PM ops에 묶습니다. 그런 다음 `struct pci_driver`의 내장 `.driver.pm` field에 `&snd_my_pm_ops`를 지정합니다.
PCI driver에는 기존처럼 module name, device ID table, probe, remove callback도 함께 등록됩니다.
개별 hook을 device PM ops와 PCI driver에 연결합니다.
And next, set suspend/resume callbacks to the pci_driver::
static DEFINE_SIMPLE_DEV_PM_OPS(snd_my_pm_ops, mychip_suspend, mychip_resume);
static struct pci_driver driver = {
.name = KBUILD_MODNAME,
.id_table = snd_my_ids,
.probe = snd_my_probe,
.remove = snd_my_remove,
.driver = {
.pm = &snd_my_pm_ops,
},
};
ALSA 표준 module parameter
3879-3911ALSA module은 최소한 `index`, `id`, `enable` 표준 option을 제공해야 합니다. 여러 card, 보통 `SNDRV_CARDS`인 최대 8개를 지원하면 이 option들을 array로 선언합니다.
기본 초기값은 각각 `SNDRV_DEFAULT_IDX`, `SNDRV_DEFAULT_STR`, `SNDRV_DEFAULT_ENABLE_PNP` constant로 제공됩니다. 단일 card만 지원하면 scalar variable로 둘 수 있으며 `enable`이 반드시 필요하지 않더라도 compatibility를 위한 dummy option을 제공하는 편이 좋습니다.
Module parameter는 표준 `module_param()`, `module_param_array()`, :c:func:`MODULE_PARM_DESC()` macro로 선언합니다. 예제는 `CARD_NAME`을 사용해 index, ID string, enable 설명을 일관되게 작성하고 permission 0444로 노출합니다.
Card 선택, 표시 ID, 활성화 여부를 instance별로 지정합니다.
변수, parameter macro, 설명을 한 세트로 유지합니다.
Module Parameters
=================
There are standard module options for ALSA. At least, each module should
have the ``index``, ``id`` and ``enable`` options.
If the module supports multiple cards (usually up to 8 = ``SNDRV_CARDS``
cards), they should be arrays. The default initial values are defined
already as constants for easier programming::
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;
static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;
static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;
If the module supports only a single card, they could be single
variables, instead. ``enable`` option is not always necessary in this
case, but it would be better to have a dummy option for compatibility.
The module parameters must be declared with the standard
``module_param()``, ``module_param_array()`` and
:c:func:`MODULE_PARM_DESC()` macros.
Typical code would look as below::
#define CARD_NAME "My Chip"
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for " CARD_NAME " soundcard.");
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for " CARD_NAME " soundcard.");
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable " CARD_NAME " soundcard.");
Module 설명과 license
3912-3919Module description과 license도 빠뜨리면 안 됩니다. 최근 modprobe 환경에서는 `MODULE_LICENSE()`로 GPL 같은 license를 선언하지 않으면 system이 tainted 상태로 표시됩니다. 원문 3,914행의 깨진 표기는 문맥상 `tainted`를 뜻합니다.
예제는 `MODULE_DESCRIPTION("Sound driver for My Chip")`과 `MODULE_LICENSE("GPL")`을 사용합니다.
설명과 license가 module 식별 및 kernel taint에 영향을 줍니다.
Also, don't forget to define the module description and the license.
Especially, the recent modprobe requires to define the
module license as GPL, etc., otherwise the system is shown as “tainted”::
MODULE_DESCRIPTION("Sound driver for My Chip");
MODULE_LICENSE("GPL");
Device-managed resource
3920-3952앞의 예제는 resource를 수동으로 할당하고 해제했지만 devres 또는 devm 계열은 해제 과정을 자동화합니다. 예를 들어 :c:func:`devm_kmalloc()`으로 할당한 object는 device unbind 시 자동으로 해제됩니다.
ALSA core도 card 생성용 device-managed helper :c:func:`snd_devm_card_new()`를 제공합니다. :c:func:`snd_card_new()` 대신 사용하면 error와 remove path에서 :c:func:`snd_card_free()`가 자동 호출되어 명시적 free를 생략할 수 있습니다.
주의할 점은 :c:func:`snd_card_register()`를 호출한 뒤에야 :c:func:`snd_card_free()`가 release call chain의 앞쪽에 배치된다는 것입니다.
Card free 때 `private_free` callback은 항상 호출됩니다. Early error path에서는 hardware setup이 끝나기 전에도 호출될 수 있으므로, 초기화되지 않은 hardware 정리를 피하려면 :c:func:`snd_card_register()` 성공 뒤에 `private_free`를 설정할 수 있습니다.
Card를 managed 방식으로 다루기 시작했다면 각 component도 가능한 한 device-managed helper를 사용해야 합니다. 일반 resource와 managed resource를 섞으면 release 순서가 깨질 수 있습니다.
자동 해제의 편의와 callback 순서 조건입니다.
등록 성공 시점을 기준으로 안전한 cleanup 순서를 구성합니다.
Device-Managed Resources
========================
In the examples above, all resources are allocated and released
manually. But human beings are lazy in nature, especially developers
are lazier. So there are some ways to automate the release part; it's
the (device-)managed resources aka devres or devm family. For
example, an object allocated via :c:func:`devm_kmalloc()` will be
freed automatically at unbinding the device.
ALSA core provides also the device-managed helper, namely,
:c:func:`snd_devm_card_new()` for creating a card object.
Call this functions instead of the normal :c:func:`snd_card_new()`,
and you can forget the explicit :c:func:`snd_card_free()` call, as
it's called automagically at error and removal paths.
One caveat is that the call of :c:func:`snd_card_free()` would be put
at the beginning of the call chain only after you call
:c:func:`snd_card_register()`.
Also, the ``private_free`` callback is always called at the card free,
so be careful to put the hardware clean-up procedure in
``private_free`` callback. It might be called even before you
actually set up at an earlier error path. For avoiding such an
invalid initialization, you can set ``private_free`` callback after
:c:func:`snd_card_register()` call succeeds.
Another thing to be remarked is that you should use device-managed
helpers for each component as much as possible once when you manage
the card in that way. Mixing up with the normal and the managed
resources may screw up the release order.
Driver를 ALSA tree에 넣기
3953-3971Driver code를 작성한 뒤 ALSA driver tree에 편입하는 표준 절차를 설명합니다. 원문은 예시 PCI card 이름의 깨진 표기를 문맥상 `xyz`로 사용하며 module 이름은 `snd-xyz`입니다.
새 PCI driver는 Linux kernel tree의 `sound/pci` 아래에 둡니다. 이어지는 절은 source file 하나로 구성된 driver와 여러 source file을 새 subdirectory에 배치하는 두 경우를 다룹니다.
예시 xyz driver의 module과 source 위치입니다.
How To Put Your Driver Into ALSA Tree
=====================================
General
-------
So far, you've learned how to write the driver codes. And you might have
a question now: how to put my own driver into the ALSA driver tree? Here
(finally :) the standard procedure is described briefly.
Suppose that you create a new PCI driver for the card “xyz”. The card
module name would be snd-xyz. The new driver is usually put into the
alsa-driver tree, ``sound/pci`` directory in the case of PCI
cards.
In the following sections, the driver code is supposed to be put into
Linux kernel tree. The two cases are covered: a driver consisting of a
single source file and one consisting of several source files.
단일 source driver
3972-4007단일 `xyz.c` driver는 먼저 `sound/pci/Makefile`에 `snd-xyz-y := xyz.o`와 `obj-$(CONFIG_SND_XYZ) += snd-xyz.o`를 추가합니다. 첫 줄은 module object 구성을, 둘째 줄은 Kconfig symbol이 선택될 때 build에 포함하는 규칙을 정의합니다.
다음으로 Kconfig에 `config SND_XYZ`, tristate 표시 이름, `depends on SND`, 필요한 component `select`, help text를 추가합니다. Module로 build하면 이름이 `snd-xyz`임을 help에 적습니다.
`select SND_PCM`은 xyz driver가 PCM을 지원함을 뜻합니다. 추가로 선택 가능한 component에는 `SND_RAWMIDI`, `SND_TIMER`, `SND_HWDEP`, `SND_MPU401_UART`, `SND_OPL3_LIB`, `SND_OPL4_LIB`, `SND_VX_LIB`, `SND_AC97_CODEC`이 있으며 실제 지원 기능마다 select를 추가합니다.
일부 상위 component는 저수준 dependency를 이미 포함합니다. PCM은 TIMER, MPU401_UART는 RAWMIDI, AC97_CODEC은 PCM, OPL3_LIB은 HWDEP를 포함하므로 이 하위 select를 중복 작성할 필요가 없습니다. Kconfig 문법의 자세한 내용은 kbuild 문서를 참조합니다.
xyz.c에서 snd-xyz module을 만드는 두 규칙입니다.
상위 component가 암시하는 dependency를 함께 표시합니다.
Source, Makefile, Kconfig를 같은 symbol로 연결합니다.
Driver with A Single Source File
--------------------------------
1. Modify sound/pci/Makefile
Suppose you have a file xyz.c. Add the following two lines::
snd-xyz-y := xyz.o
obj-$(CONFIG_SND_XYZ) += snd-xyz.o
2. Create the Kconfig entry
Add the new entry of Kconfig for your xyz driver::
config SND_XYZ
tristate "Foobar XYZ"
depends on SND
select SND_PCM
help
Say Y here to include support for Foobar XYZ soundcard.
To compile this driver as a module, choose M here:
the module will be called snd-xyz.
The line ``select SND_PCM`` specifies that the driver xyz supports PCM.
In addition to SND_PCM, the following components are supported for
select command: SND_RAWMIDI, SND_TIMER, SND_HWDEP, SND_MPU401_UART,
SND_OPL3_LIB, SND_OPL4_LIB, SND_VX_LIB, SND_AC97_CODEC.
Add the select command for each supported component.
Note that some selections imply the lowlevel selections. For example,
PCM includes TIMER, MPU401_UART includes RAWMIDI, AC97_CODEC
includes PCM, and OPL3_LIB includes HWDEP. You don't need to give
the lowlevel selections again.
For the details of Kconfig script, refer to the kbuild documentation.
여러 source file driver
4008-4029여러 source file로 된 `snd-xyz` driver는 새 `sound/pci/xyz` subdirectory에 둡니다. 상위 `sound/pci/Makefile`에는 `obj-$(CONFIG_SND) += sound/pci/xyz/`를 추가해 ALSA build가 해당 directory로 내려가게 합니다.
Subdirectory의 Makefile에는 `snd-xyz-y := xyz.o abc.o def.o`로 module 구성 object를 나열하고 `obj-$(CONFIG_SND_XYZ) += snd-xyz.o`로 Kconfig symbol에 연결합니다.
Kconfig entry를 만드는 절차는 단일 source driver와 같습니다.
상위 directory 진입과 하위 module 조립을 분리합니다.
상위 Makefile에서 subdirectory로 진입해 module object를 조립합니다.
Drivers with Several Source Files
---------------------------------
Suppose that the driver snd-xyz have several source files. They are
located in the new subdirectory, sound/pci/xyz.
1. Add a new directory (``sound/pci/xyz``) in ``sound/pci/Makefile``
as below::
obj-$(CONFIG_SND) += sound/pci/xyz/
2. Under the directory ``sound/pci/xyz``, create a Makefile::
snd-xyz-y := xyz.o abc.o def.o
obj-$(CONFIG_SND_XYZ) += snd-xyz.o
3. Create the Kconfig entry
This procedure is as same as in the last section.
snd_BUG()
4030-4041:c:func:`snd_BUG()`는 호출 지점에서 :c:func:`snd_BUG_ON()`과 마찬가지로 `BUG?` message와 stack trace를 표시해 치명적인 오류가 발생한 위치를 드러냅니다.
Debug flag가 설정되지 않은 build에서는 이 macro가 무시됩니다.
Debug build 여부에 따른 진단 효과입니다.
Useful Functions
================
:c:func:`snd_BUG()`
-------------------
It shows the ``BUG?`` message and stack trace as well as
:c:func:`snd_BUG_ON()` at the point. It's useful to show that a
fatal error happens there.
When no debug flag is set, this macro is ignored.
snd_BUG_ON()
4042-4054:c:func:`snd_BUG_ON()`은 :c:func:`WARN_ON()`과 비슷하며 `snd_BUG_ON(!pointer)`처럼 단독 진단에 쓰거나 `if (snd_BUG_ON(non_zero_is_bug)) return -EINVAL;`처럼 condition으로 사용할 수 있습니다.
Macro는 평가할 conditional expression을 받습니다. `CONFIG_SND_DEBUG`가 설정되고 expression이 0이 아니면 보통 stack trace가 뒤따르는 `BUG? (xxx)` warning을 표시합니다. Debug 설정과 관계없이 평가된 expression 값을 반환합니다.
조건 평가, warning, 반환값을 구분합니다.
:c:func:`snd_BUG_ON()`
----------------------
:c:func:`snd_BUG_ON()` macro is similar with
:c:func:`WARN_ON()` macro. For example, snd_BUG_ON(!pointer); or
it can be used as the condition, if (snd_BUG_ON(non_zero_is_bug))
return -EINVAL;
The macro takes an conditional expression to evaluate. When
``CONFIG_SND_DEBUG``, is set, if the expression is non-zero, it shows
the warning message such as ``BUG? (xxx)`` normally followed by stack
trace. In both cases it returns the evaluated value.
감사의 말
4055-4064저자는 문서 개선과 교정을 도운 Phil Kerr에게 감사를 전합니다.
Kevin Conder는 원래 plain-text 문서를 DocBook 형식으로 다시 구성했습니다.
Giuliano Pochini는 오탈자를 고치고 hardware constraint 절의 example code를 기여했습니다.
마지막 감사 절에 기록된 기여입니다.
Acknowledgments
===============
I would like to thank Phil Kerr for his help for improvement and
corrections of this document.
Kevin Conder reformatted the original plain-text to the DocBook format.
Giuliano Pochini corrected typos and contributed the example codes in
the hardware constraints section.
요약·해설
writing-an-alsa-driver.rst:1-4064ALSA kernel driver의 card 생성과 component 수명부터 PCI resource, PCM, control, AC97, MIDI, RawMIDI, OPL3, hwdep, IEC958, DMA buffer, procfs, power management, module parameter, devres, Kbuild 편입과 debug helper까지 실제 driver 구현 순서에 맞춰 설명합니다.